andrews05 / ResForge

Resource editor for macOS
MIT License
118 stars 8 forks source link

Some snd sounds not recognised #10

Closed gingerbeardman closed 1 year ago

gingerbeardman commented 1 year ago

Screen shot 2023-08-17 at 21 50 45

The file in question is included in the disk image on this page: https://archive.org/details/thoru-yamamoto-hypercard-stacks

andrews05 commented 1 year ago

Thanks for the report, would you mind attaching the file here? SheepShaver is hanging for me when I try to mount the disk image 🫀

Note ResForge currently only supports sampled sounds, not synth.

andrews05 commented 1 year ago

I managed to get the file, and I've just pushed a commit to fix it: 598765c (No ETA on the next release though, sorry)

gingerbeardman commented 1 year ago

cheers and thanks! Of course I'm not in a rush for a new release.

andrews05 commented 1 year ago

This is now published in v1.4: https://github.com/andrews05/ResForge/releases

gingerbeardman commented 1 year ago

Thanks!

ps: Last night I was reading https://mace.software/2023/08/31/summer-23-update/ which mentions at least two versions of 'snd' resources and three versions of Sound Manager. This was all news to me, I didn't remember any of those details from back in the day.

  • Added support for version 2 β€˜snd β€˜ resources in Sound Manager 2.x SndPlay – these were used by Capitalist Pig game
andrews05 commented 1 year ago

Yeah, I had to learn a lot about 'snd ' resources when I made the sound editor πŸ˜„ I believe version 2 was primarily for HyperCard. Version 1 always remained the standard/default format. The 'toybell' sound that wasn't working was a version 2 format, but the reason it didn't work was because it uses a different command code 'soundCmd' rather than than usual 'bufferCmd'.

gingerbeardman commented 1 year ago

Thanks for the info!