We need to try all reactions to WAR PAWN and BRUISE WARES status.
to say war-pawn-musings:
say "[line break]'I? Low. I'll ... oh ...' you moan, preparing to bare your guilty soul.[line break]";
say "'It was BRUISE-WARES, wasn't it?' you ask. 'I shouldn't have [if sco-brew-swears is false]ignored it[else]chickened out once I found a way in[else if brew-swears-score < 9]left things undone[else]enjoyed tearing through it all[end if].[paragraph break]Your companions shake their heads slightly.[paragraph break]";
if gs-war-pawn-try is true:
say "'Oh! Must be [if war pawn is moot]using[else]trying to use[end if] that war pawn, now. Lesson learnt.'[paragraph break]But your companions change to I-saw-ice-aww expressions. No, it must have been something else.";
else:
say "You ask for credit because you didn't use the war pawn, but that seems irrelevant. They didn't know you had one!"
Note that the existence of this issue means #10 is done locally but I don't want to push it to source and have too much of a spoiler for IFComp. But I may do so later.
We need to try all reactions to WAR PAWN and BRUISE WARES status.