Closed BryMD closed 2 years ago
Hi @BryMD! Thank you for trying my ports!
What do you mean by music support? My port already supports music (MIDI, not OGG or WAV) You can actually see that here: https://www.youtube.com/watch?v=aJYz8uDZhnQ
Both music and sound effects should work (at least on the PocketGo with v1.3.3 CFW, the only Miyoo console I have and thus the only one I test my ports on), check the options of the game, maybe your volume is all the way low (?)
Hi :)
Hehe, then I'm the one in the wrong here :) I'm still on modified 1.3.2 :P
Looking forwards to take your ports for another spin on 1.3.3 once I get around to it!
Keep up the awesome work @andrigamerita !
Sincerely, BryMD
Hi @andrigamerita :)
Absolutely AWESOME job on your game ports to the MiyooCFW!!
Is there any chance for an updated version of Zelda RotH with music support?
salvacam did a port of Zelda Picross (forked from sauce/gameblabla) that utilized .OGG music and the following Bourne shell script ('conv.sh') in the 'music' folder:
for i in *.wav ; do ffmpeg -i "$i" -acodec libvorbis "$(basename "${i/.wav}").ogg" done
Sincerely, BryMD