Closed andriyDev closed 2 months ago
Right now, to create IslandNavigationMesh, we need to create a landmass::NavigationMesh and a landmass::ValidNavigationMesh. We shouldn't do this. Instead we should either make bevy_landmass wrappers or re-export those symbols.
IslandNavigationMesh
landmass::NavigationMesh
landmass::ValidNavigationMesh
bevy_landmass
I believe this is solved since we are now re-exporting NavigationMesh and ValidationNavigationMesh.
Right now, to create
IslandNavigationMesh
, we need to create alandmass::NavigationMesh
and alandmass::ValidNavigationMesh
. We shouldn't do this. Instead we should either makebevy_landmass
wrappers or re-export those symbols.