Closed andriyDev closed 9 months ago
I accidentally negated this, so an island would keep gettings its nav mesh set until a different nav mesh is set, at which point it would stop getting set.
Now it works how you'd expect!
I accidentally negated this, so an island would keep gettings its nav mesh set until a different nav mesh is set, at which point it would stop getting set.
Now it works how you'd expect!