android / tuningfork

Android Performance Tuner is a library to help developers measure frame rendering time across different devices and game stages. This plugin will help developers integrate Android Performance Tuner into their game.
https://developer.android.com/games/sdk/performance-tuner/unity
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v1.5.1: LoadingSceneTracker is not recognized by Unity (UPM) #28

Closed YuukiARIA closed 2 years ago

YuukiARIA commented 2 years ago

LoadingSceneTracker.cs and LoadingSceneTrackerEditor.cs are not recognized to be compiled because they are outside of asmdef. When installing as UPM, scripts inside the package must be associated to asmdef. https://docs.unity3d.com/Manual/cus-asmdef.html

eristella commented 2 years ago

Hi @YuukiARIA, Thanks for the report! We'll insert the fix in the next release :)

Cheers!

eristella commented 2 years ago

Hi @YuukiARIA, could you also confirm what Unity Editor version you're using?

Thanks!

YuukiARIA commented 2 years ago

@eristella Thanks for replying. I'm using Unity 2020.3.34f1.

eristella commented 2 years ago

Hi @YuukiARIA, we moved the LoadingSceneTracker in the Samples~ folder in the latest release :) You can import it from the Package Manager.

Hope this solution works for you, Cheers!