Closed shikulja closed 6 years ago
Can you describe what you mean by "grid alignment"? Do you mean, find the largest character and lay out the image with each character in a cell of that maximum size?
...or do you mean by manually specifying the cell size, horizontally and vertically?
Yes vertically and horizontally, as is done in CBFG. you need to be able to make the letters on the grid, currently there is no such possibility.
just as there is no manual selection of image size, then only automatic. eg 256x256 512x512, etc.
This would simplify my life a lot, as I wouldn't have to deal with metrics metadata files. I could simply calculate the offset of the row and column of the desired character. My use-case is sampling from a font texture in a shader, so not dealing with metadata would be a huge win.
really need this function, because the only way to correctly align the font, in some games. For example it has done in CBFG.