Thanks for that great library. I'm investigating the library and example quite some time.The static lightmaps that lib. generates are great and really realistic. I wonder is that possible to calculate sh coefficients with that lib. to implement something kind of Unity's light probes to approximate real time global illumination. Do you have a reference resource you can recommend? I know this is a long path to go but i really want to deep dive into that kind of stuff.
Hello,
Thanks for that great library. I'm investigating the library and example quite some time.The static lightmaps that lib. generates are great and really realistic. I wonder is that possible to calculate sh coefficients with that lib. to implement something kind of Unity's light probes to approximate real time global illumination. Do you have a reference resource you can recommend? I know this is a long path to go but i really want to deep dive into that kind of stuff.
John