ands / lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
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Radiosity Normal Mapping? #25

Open Raildex opened 1 year ago

Raildex commented 1 year ago

How would someone achieve radiosity normal mapping? According to some Half Life 2 Papers, we need to generate three lightmaps, one with a different directional component. How would that be achieved?