ands / lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
1.44k stars 134 forks source link

Preparing obj #4

Closed 0xAVX closed 8 years ago

0xAVX commented 8 years ago

Hello! :) How I can prepare my obj without separately indexed vertex attributes with UVAtlasTool?

Thank You)

ands commented 8 years ago

Hi, not sure if I understand you correctly... If this is a question about the usage of uvatlas, then you should probably ask it there since I have not really used it myself. If you have problems loading your own OBJ files with the example application, you could use a real OBJ file loader like yocto_obj.h or switch to the development branch which already does that. But I'm not sure if the current state there works on other machines.

If I did not understand you correctly, it would help if you explained a bit more :)

0xAVX commented 8 years ago

Thank you for the help!!!! )))) yocto_obj.h is what i need)