Self -explanatory, not sure if this is an MSVC thing where the compiler looks ahead for functions defined afterwards (I'm on linux), but on g++/nvcc I get errors that ImFloorSigned wasn't declared.
Also, changed the makefile for the sdl_opengl3 example to use the imgui_impl_sdl2 file instead of just imgui_impl_sdl because thats no longer a thing in the imgui repo anymore.
Self -explanatory, not sure if this is an MSVC thing where the compiler looks ahead for functions defined afterwards (I'm on linux), but on g++/nvcc I get errors that
ImFloorSigned
wasn't declared.