Closed delaneyj closed 10 years ago
You need to call Glfw.Init()
first, and depending on the GLFW version, either Glfw.OpenWindow
or Glfw.CreateWindow
.
Since you seem to show no further interest in resolving the problem and I haven't been able to reproduce, I'll close it...
On a mouse move over a window during a call to Glfw.PollEvents(); this exception is occurring.
System.AccessViolationException was unhandled HResult=-2147467261 Message=Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Source=Pencil.Gaming StackTrace: at GameBox.Program.Main(String[] args) in c:\data\test\Program.cs:line 52 at System.AppDomain._nExecuteAssembly(RuntimeAssembly assembly, String[] args) at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args) at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() InnerException:
Is there some state that has to be initialized before inputs are valid and Glfw.PollEvents();can take place?