The idea is that I can create a single Orph comprised of several Orph/audio-emitters combined together. These super-orphs are identical to normal Orphs but are skinned to look unique. At any moment I can use the laser pointer on a controller to highlight one of these Super-Orphs, press a controller button which splits them up into normal Orphs each with their own audio emitter/stem. They then have unique physics are are no longer tied together from that point forward. An example would be to create a synth stem that has a mono reverb and mono delay. Instead of baking them together into a single stem, it's really 3 mono stems attached to a Super-Orph. When they are combined it really sounds like a single mono file, but once detached you can then hear the synth dry, synth reverb, and synth delay separately which could have some very unique sonic attributes!
The idea is that I can create a single Orph comprised of several Orph/audio-emitters combined together. These super-orphs are identical to normal Orphs but are skinned to look unique. At any moment I can use the laser pointer on a controller to highlight one of these Super-Orphs, press a controller button which splits them up into normal Orphs each with their own audio emitter/stem. They then have unique physics are are no longer tied together from that point forward. An example would be to create a synth stem that has a mono reverb and mono delay. Instead of baking them together into a single stem, it's really 3 mono stems attached to a Super-Orph. When they are combined it really sounds like a single mono file, but once detached you can then hear the synth dry, synth reverb, and synth delay separately which could have some very unique sonic attributes!