andymule / VR-Audio-Mixer

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Super-Orph support with detach capabilities #14

Open SpeedofDarkMusic opened 5 years ago

SpeedofDarkMusic commented 5 years ago

The idea is that I can create a single Orph comprised of several Orph/audio-emitters combined together. These super-orphs are identical to normal Orphs but are skinned to look unique. At any moment I can use the laser pointer on a controller to highlight one of these Super-Orphs, press a controller button which splits them up into normal Orphs each with their own audio emitter/stem. They then have unique physics are are no longer tied together from that point forward. An example would be to create a synth stem that has a mono reverb and mono delay. Instead of baking them together into a single stem, it's really 3 mono stems attached to a Super-Orph. When they are combined it really sounds like a single mono file, but once detached you can then hear the synth dry, synth reverb, and synth delay separately which could have some very unique sonic attributes!