andyp123 / blender_io_mesh_qmap

Quake .map to Blender importer
GNU General Public License v3.0
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Add entity grouping #1

Closed andyp123 closed 5 years ago

andyp123 commented 5 years ago

Group imported brushes by entity. Create an empty at the bounding box centre (or bottom left) and parent brushes of each entity to the empty.

Optionally set the origin of each brush to its BB centre.