Open andyp123 opened 5 years ago
I started making script like this: convexify() :P But it was long time ago iirc it was for Blender 2.6x or 2.7x, ill try to find it and post it. You know that if you can split mesh into convex object, you don't need level editor :)
Well, Blender has a built-in convex function - it's what I use after parsing planes into vertices in this script. A function that turns convex objects into .map format brush data that can be pasted into a level editor would be quite nice, but I don't want to spend too much time making a full .map exporter.
Add a function that runs the convex operation on selected objects and spits out brush definitions in text form that can be pasted into Trenchbroom etc. to make modelling certain things a little easier.