Using a long subdivided mesh with white along the edges and black in the center, blur seems to just blur to white across the entire mesh. Is this a problem with the weight blur tool in Blender, or the VCM operator implementation?
Cannot reproduce this with default settings. It seems likely that in the original instance this happened because the iterations or factor were set high.
Using a long subdivided mesh with white along the edges and black in the center, blur seems to just blur to white across the entire mesh. Is this a problem with the weight blur tool in Blender, or the VCM operator implementation?