I forgot to un-indent the color constant self._b_const which meant it threw an error when using a gpu. I've now fixed it and tested that it runs correctly both on the cpu and gpu.
I've also added a method for extracting a point cloud from the voxel volume and saving it to disk as a ply file.
Hi Andy,
I forgot to un-indent the color constant
self._b_const
which meant it threw an error when using a gpu. I've now fixed it and tested that it runs correctly both on the cpu and gpu.I've also added a method for extracting a point cloud from the voxel volume and saving it to disk as a ply file.
Cheers :)