andyzeng / tsdf-fusion

Fuse multiple depth frames into a TSDF voxel volume.
http://andyzeng.github.io/
BSD 2-Clause "Simplified" License
730 stars 134 forks source link

result incomplete #16

Open B-Betty opened 6 years ago

B-Betty commented 6 years ago

hello @andyzeng I want to reconstruct the sculpture,the input image is pictures of each side. but the output is always one side .how can I get the all side reconstruction. my result is below: resource image:

result of one side:(input image is one side) image result of all side(input image is all side,) image image

B-Betty commented 6 years ago

sorry ,source image is below: ey h fer wlsu9mly3b_g

andyzeng commented 6 years ago

It looks like your camera poses may be wrong, causing the fusion to generate odd TSDF values in the voxels where the camera view frustums intersect. I would recommend projecting the 3D point clouds from your RGB-D images, and checking that the camera poses are correct by applying them to the 3D point clouds and seeing if all of the surfaces align.

vbhutani commented 4 years ago

@B-Betty I am also facing the same issue. Have you been able to resolve the issue?