Is there something in the works for radial and tangential distortion correction? Since the Integrate function loops over the voxel grid, am I right in saying that implementing something like this would involve computing a mesh-grid of the image dimensions (640 x 480 for instance) and use that to compute the radial distance from the camera optical axis? You then only consider the point [pt_cam_x, pt_cam_y, pt_cam_z] if it is within the camera dimensions?
Is there something in the works for radial and tangential distortion correction? Since the
Integrate
function loops over the voxel grid, am I right in saying that implementing something like this would involve computing a mesh-grid of the image dimensions (640 x 480 for instance) and use that to compute the radial distance from the camera optical axis? You then only consider the point[pt_cam_x, pt_cam_y, pt_cam_z]
if it is within the camera dimensions?https://github.com/andyzeng/tsdf-fusion/blob/ef59a08b1736fc0aa3f5f0c20c3b1f9854e97904/demo.cu#L22
Thanks