I am currently attempting to use VPG with a UR3 robot in simulation with CoppeliaSim.
Is it possible to obtain an object's bounding box size, assuming that I do not know the sizes of the objects in simulation, so I can possibly make some changes for a work I am studying?
Hi! Sorry to bother you...
I am currently attempting to use VPG with a UR3 robot in simulation with CoppeliaSim. Is it possible to obtain an object's bounding box size, assuming that I do not know the sizes of the objects in simulation, so I can possibly make some changes for a work I am studying?
Anxiously waiting for a reply, Thanks.