anedumgottil / VR-Mazmorra

Procedurally generated VR Dungeon
Apache License 2.0
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minor issue: Blocks prefabs are numbered incorrectly #16

Open apodgo2 opened 6 years ago

apodgo2 commented 6 years ago

Block prefabs in Assets/Prefabs/Blocks are supposed to start at Block_0 to follow the blocks.key.txt file but instead they are indexed at Block_1+, they need 1 subtracted from all of their indices

We don't really use these at the moment (all of them are generated by MapLoader regardless right now because laziness) so it's not super important right now.

apodgo2 commented 6 years ago

This could probably be fixed automatically using the new TilePrefabGenerator code, but adapted (stripped-down, really) to handle blocks.