anedumgottil / VR-Mazmorra

Procedurally generated VR Dungeon
Apache License 2.0
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Drone: "Failed to create agent because it is not close enough to the NavMesh" #33

Open apodgo2 opened 7 years ago

apodgo2 commented 7 years ago

NavMesh is currently updated 5 seconds after map generation finishes, because it is not baked properly during scene initialization for reasons unknown, this freaks out the Drone NavMeshAgent

Furthermore, the Drone seems to be creating invalid NavMesh Paths during its operation, possibly related to the constant rebuilding of the navmesh.

apodgo2 commented 6 years ago

This is making it very difficult to create the new TreadBot entity, so I've had to use the Drone type navmesh agent for it for now. Not ideal.