anedumgottil / VR-Mazmorra

Procedurally generated VR Dungeon
Apache License 2.0
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New Beta Models do not have Albedo UVs or Textures #36

Closed apodgo2 closed 6 years ago

apodgo2 commented 6 years ago

We need Albedo UVs for the new Beta Reactor models for static lightmapping.

We also need some textures for them. We're just running default materials over them, right now, but actual UV mapped textures would be real nice.

apodgo2 commented 6 years ago

Progress in commit: 0e1df20595b19d99b503be9e3b7744c026c6a6fe

TreadBot not only gets new armor and updated model, but also OBJ UV Maps courtesy of the UVLayout automatic UV map generator (thanks UVLayout devs!)

additionally: I've noticed most of our imported models are not set to generate Lightmap UVs on import. It may be a good idea to change this, depending on whether or not we can figure out the Lightmapping stuff.

apodgo2 commented 6 years ago

As of e160b5b8ec9a5f1a52eb1518c34aafe7b1c80866 most, if not all, of the Beta Models have generated UV maps. I've set up some really crappy looking materials and dropped them into their renderers, so even though they don't have proper textures they look a lot better than they did before.