The Rogue AI needs to be able to spawn in the current Reactor and CoolantTile rooms, as well as the conduit between them. When it does so, he'll want to be able to spawn his enemies. So we should get some sort of Factory type room or something made, maybe even a model for it, which will spawn in the TreadBot and Drone entities on a semi-regular basis, ideally dependent on the number of Reactors hooked up to it.
Probably won't have time to model this, it may be as simple as an Empty GameObject with a script on it that spawns Drones or whatever stored as a Prefab to be loaded by MapGen.
The Rogue AI needs to be able to spawn in the current Reactor and CoolantTile rooms, as well as the conduit between them. When it does so, he'll want to be able to spawn his enemies. So we should get some sort of Factory type room or something made, maybe even a model for it, which will spawn in the TreadBot and Drone entities on a semi-regular basis, ideally dependent on the number of Reactors hooked up to it.