Closed exsibilation closed 3 years ago
Related to #868. From what I understand, your worldmap data for this server is corrupted. Good news: It's stored client-side so you can at the very least delete it. (%AppData%/VintagestoryData/Maps/
) Bad news: Your map data will be gone, and I don't know exactly which file corresponds to the server. Maybe @tyronx can weigh in.
Your assessment is correct. If the map data is very valuable to you, then you can try to repair it with the sqlite repair instructions explained here: https://wiki.vintagestory.at/index.php?title=Repairing_a_corrupt_savegame
I would assume this was caused by a power out or operating system crash. Unless it happens more commonly I would close this case.
Shouldn't saving be done in two steps: Save to a temporary file, then rename it to override the existing one?
We can increase corruption robustness yea, true. No need to copy stuff though, would only need to enable sqlite WAL journal mode 🤔
Closing in favor of #1163.
Thanks for the response, deleting the map file worked perfectly.
and I don't know exactly which file corresponds to the server. Maybe @tyronx can weigh in.
Oh, I overlooked this part. For posterity - the file name is the save game identifier, a (hopefully) globally unique id for every savegame. You can read it via command: /info ident
Thanks for your prompt response and help. Looks like everything is working now.
On Thu, Jul 15, 2021, 00:32 Tyron Madlener @.***> wrote:
and I don't know exactly which file corresponds to the server. Maybe @tyronx https://github.com/tyronx can weigh in.
Oh, I overlooked this part. For posterity - the file name is the save game identifier, a (hopefully) globally unique id for every savegame. You can read it via command /info ident
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client-debug.txt client-main.txt Game Version: 1.14.10 Platform: Windows 10 Modded: No
Description
Client crashes when trying to connect to server. The server and other clients remain unaffected. We tried reinstalling vintage story for the client, same crash. We tried restarting the server, same crash. We started the server from an old save, same crash.
Logs
client-debug.txt client-main.txt