anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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Game crashes when loading an old saved game #1363

Closed Martin-M555 closed 2 years ago

Martin-M555 commented 2 years ago

Game Version: v1.15.7
Platform: Windows Modded: No

Description

Game crashes when loading an old saved game. The save game was created with 1.15.5

How to reproduce

  1. start the Game
  2. click of Singelplayer
  3. load orlder save game
  4. game crash - crash after Event Return again.

Expected behavior

If not obvious, what did you expect to happen?

Screenshots

grafik

Logs

Running on 64 bit Windows with 16 GB RAM 
Version: v1.15.7 (Stable)18.10.2021 20:29:05: Critical error occurred
System.Exception: EndOfStreamException thrown while reading entity, you might be able to recover your savegame through repair mode ---> System.IO.EndOfStreamException: Über das Ende des Datenstroms hinaus kann nicht gelesen werden.
   bei System.IO.__Error.EndOfFile()
   bei System.IO.MemoryStream.InternalReadInt32()
   bei Vintagestory.API.Common.EntityAgent.FromBytes(BinaryReader reader, Boolean forClient)
   --- Ende der internen Ausnahmestapelüberwachung ---
   bei Vintagestory.API.Common.EntityAgent.FromBytes(BinaryReader reader, Boolean forClient)
   bei Vintagestory.API.Common.EntityPlayer.FromBytes(BinaryReader reader, Boolean forClient)
   bei Vintagestory.Client.NoObf.ClientSystemEntities.createOrUpdateEntityFromPacket(_0ev7Oh7BFhx3x6WJjXVQdYexm4M entitypacket, ClientMain game, Boolean addToLoadQueue)
   bei Vintagestory.Client.NoObf.ClientSystemEntities.HandleEntityLoadedPacket(_xWBcRtKtMHsPx2vlMTVIBEZO8Dj serverpacket)
   bei Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime)
   bei _iZ5rVmV6HXdQR8IP3qeaCA7PDqb._T9YfRFmW6X4ZcWzG7vSwet0Rgrs(Single )
   bei _2hFm1B1DwOk1Z7yF6DtBdLeBFKaA._5soGXezAcR5oyhhq2pmELCuEn2M(Single )
   bei _2hFm1B1DwOk1Z7yF6DtBdLeBFKaA._ZzmaNk5IGbtvQ61ssCzCszyBw2n(Single )
   bei Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
   bei System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   bei OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
   bei OpenTK.GameWindow.DispatchRenderFrame()
   bei OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
   bei _LiN8p156auXcqjjOW5aVAZ0QkUc._fwMbTl3XHB2eqbxoLfc3FpMIE00(_CFodeVozKjT5VhVV66Wv4Bd7r3c , String[] )
   bei _qBF2AKwdIhCkNZsjxBA24g20vlH._fwMbTl3XHB2eqbxoLfc3FpMIE00(ThreadStart )
-------------------------------
System.IO.EndOfStreamException: Über das Ende des Datenstroms hinaus kann nicht gelesen werden.
   bei System.IO.__Error.EndOfFile()
   bei System.IO.MemoryStream.InternalReadInt32()
   bei Vintagestory.API.Common.EntityAgent.FromBytes(BinaryReader reader, Boolean forClient)
-------------------------------

// client-main.txt

18.10.2021 20:37:06 [Notification] Client logger started.
18.10.2021 20:37:06 [Notification] Game Version: v1.15.7 (Stable)
18.10.2021 20:37:06 [Notification] Screens:
18.10.2021 20:37:06 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
18.10.2021 20:37:08 [Notification] Graphics Card Vendor: NVIDIA Corporation
18.10.2021 20:37:08 [Notification] Graphics Card Version: 3.3.0 NVIDIA 496.13
18.10.2021 20:37:08 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1070/PCIe/SSE2
18.10.2021 20:37:08 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
18.10.2021 20:37:08 [Notification] Cairo Graphics Version: 1.17.3
18.10.2021 20:37:08 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
18.10.2021 20:37:08 [Notification] C# Framework: .net Framework 4.0.30319.42000
18.10.2021 20:37:08 [Notification] OpenTK Version: 3.3.1 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
18.10.2021 20:37:08 [Notification] Start discovering assets
18.10.2021 20:37:08 [Notification] Found 18 base assets in category lang
18.10.2021 20:37:08 [Notification] Found 0 base assets in category patches
18.10.2021 20:37:08 [Notification] Found 22 base assets in category config
18.10.2021 20:37:08 [Notification] Found 0 base assets in category worldproperties
18.10.2021 20:37:08 [Notification] Found 44 base assets in category sounds
18.10.2021 20:37:08 [Notification] Found 96 base assets in category shapes
18.10.2021 20:37:08 [Notification] Found 76 base assets in category shaders
18.10.2021 20:37:08 [Notification] Found 15 base assets in category shaderincludes
18.10.2021 20:37:08 [Notification] Found 125 base assets in category textures
18.10.2021 20:37:08 [Notification] Found 4 base assets in category music
18.10.2021 20:37:08 [Notification] Found 0 base assets in category dialog
18.10.2021 20:37:08 [Notification] Found 400 base assets in total
18.10.2021 20:37:08 [Notification] Loading sounds
18.10.2021 20:37:08 [Notification] (Re-)loaded frame buffers
18.10.2021 20:37:08 [Notification] Loaded Shaderprogramm for render pass . 
18.10.2021 20:37:08 [Notification] CPU Cores: 8
18.10.2021 20:37:08 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
18.10.2021 20:37:08 [Notification] (Re-)loaded frame buffers
18.10.2021 20:37:08 [Notification] Waiting for async sound loading...
18.10.2021 20:37:09 [Notification] Sounds loaded
18.10.2021 20:37:09 [Notification] Begin loading shaders
18.10.2021 20:37:09 [Notification] Load shaders now
18.10.2021 20:37:09 [Notification] Loading shaders...
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass standard. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass particlescube. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass particlesquad. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass sky. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass nightsky. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass woittest. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass helditem. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass multitexturetest. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass decals. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass final. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass gui. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass blur. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass findbright. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass godrays. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass autocamera. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass wireframe. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass entityanimated. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass luma. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass blit. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass texture2texture. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass celestialobject. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass colorgrade. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass guigear. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass ssao. 
18.10.2021 20:37:09 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 
18.10.2021 20:37:09 [Notification] Cached session key is valid, validating with server
18.10.2021 20:37:10 [Notification] Server validation response: Good
18.10.2021 20:37:10 [Notification] Will search the following paths for mods:
18.10.2021 20:37:10 [Notification]     C:\ProgrammBox\Vintagestory\Mods
18.10.2021 20:37:10 [Notification]     C:\Users\mment\AppData\Roaming\VintagestoryData\Mods
18.10.2021 20:37:18 [Notification] Initialized GUI Manager
18.10.2021 20:37:18 [Notification] Initialized Server Connection
18.10.2021 20:37:18 [Notification] Server args parsed
18.10.2021 20:37:18 [Notification] GuiScreenConnectingToServer constructed
18.10.2021 20:37:18 [Notification] Server main instantiated
18.10.2021 20:37:45 [Notification] Server launched
18.10.2021 20:37:46 [Notification] Loading and pre-starting client side mods...
18.10.2021 20:37:46 [Notification] Will search the following paths for mods:
18.10.2021 20:37:46 [Notification]     C:\ProgrammBox\Vintagestory\Mods
18.10.2021 20:37:46 [Notification]     C:\Users\mment\AppData\Roaming\VintagestoryData\Mods
18.10.2021 20:37:46 [Notification] Found 3 mods (0 disabled)
18.10.2021 20:37:46 [Notification] Mods, sorted by dependency: game, creative, survival
18.10.2021 20:37:46 [Notification] Instantiated 69 mod systems from 3 enabled mods
18.10.2021 20:37:46 [Notification] Done loading and pre-starting client side mods.
18.10.2021 20:37:46 [Notification] External Origins in load order: modorigin@C:\ProgrammBox\Vintagestory\assets\creative\, modorigin@C:\ProgrammBox\Vintagestory\assets\survival\
18.10.2021 20:37:46 [Notification] Found 0 external assets in category lang
18.10.2021 20:37:46 [Notification] Found 10 external assets in category patches
18.10.2021 20:37:46 [Notification] Found 38 external assets in category config
18.10.2021 20:37:46 [Notification] Found 23 external assets in category worldproperties
18.10.2021 20:37:46 [Notification] Found 309 external assets in category sounds
18.10.2021 20:37:46 [Notification] Found 1849 external assets in category shapes
18.10.2021 20:37:46 [Notification] Found 6 external assets in category shaders
18.10.2021 20:37:46 [Notification] Found 0 external assets in category shaderincludes
18.10.2021 20:37:46 [Notification] Found 3805 external assets in category textures
18.10.2021 20:37:46 [Notification] Found 63 external assets in category music
18.10.2021 20:37:46 [Notification] Found 17 external assets in category dialog
18.10.2021 20:37:46 [Notification] Found 0 external assets in category compatibility
18.10.2021 20:37:46 [Notification] Reloaded lang file now with mod assets
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 
18.10.2021 20:37:46 [Notification] JsonPatch Loader: 13 patches total, successfully applied 6 patches, unmet conditions on 61 patches, no errors
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass aurora. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 
18.10.2021 20:37:46 [Notification] Started 41 systems on Client:
18.10.2021 20:37:46 [Notification]     Mod 'VSEssentials.dll' (game):
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.Core
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.EntityPartitioning
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ErrorReporter
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.ModCompatiblityUtil
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.FallingBlockParticlesModSystem
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.CharacterExtraDialogs
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.EntityNameTagRendererRegistry
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ModSystemHandbook
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.RoomRegistry
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.WeatherSystemCommands
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.WeatherSystemClient
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.WorldMapManager
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.LoadColorMaps
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ClothManager
18.10.2021 20:37:46 [Notification]     Mod 'VSSurvivalMod.dll' (survival):
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.SaplingControl
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.SurvivalCoreSystem
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.ModSystemRiftWeather
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.GenFromHeightmap
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.GenMaps
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.DebugSystem
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.UpgradeTasks
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.CharacterSystem
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.FruitingSystem
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ModTemperature
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.SystemTemporalStability
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.MealMeshCache
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ModSystemWearableStats
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ModSystemBlockReinforcement
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ChiselBlockModelCache
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.GameEffects
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ModJournal
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ModLootRandomizer
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.ModSleeping
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.TeleporterManager
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.Mechanics.MechanicalPowerMod
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.GenStructures
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.GenStructuresPosPass
18.10.2021 20:37:46 [Notification]         Vintagestory.GameContent.TraderOutfits
18.10.2021 20:37:46 [Notification]     Mod 'VSCreativeMod.dll' (creative):
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.Core
18.10.2021 20:37:46 [Notification]         Vintagestory.ServerMods.WorldEdit.WorldEdit
18.10.2021 20:37:46 [Notification] Loading shaders...
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass standard. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass particlescube. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass particlesquad. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass sky. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass nightsky. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass woittest. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass helditem. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass multitexturetest. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass decals. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass final. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass gui. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass blur. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass findbright. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass godrays. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass autocamera. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass wireframe. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass entityanimated. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass luma. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass blit. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass texture2texture. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass celestialobject. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass colorgrade. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass guigear. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass ssao. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass anvilworkitem. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass aurora. 
18.10.2021 20:37:46 [Notification] Loaded Shaderprogramm for render pass sleepoverlay. 
18.10.2021 20:37:46 [Notification] Reloaded shaders now with mod assets
18.10.2021 20:37:46 [Notification] Processed server identification
18.10.2021 20:37:46 [Notification] Map initialized
18.10.2021 20:37:47 [Notification] Received server assets
18.10.2021 20:37:47 [Notification] Loaded 2231 item types from server
18.10.2021 20:37:49 [Notification] Collected 1247 shapes to tesselate.
18.10.2021 20:37:49 [Notification] Composed 1 4096x2048 entities texture atlases from 167 textures (last textureid = 168)
18.10.2021 20:37:50 [Notification] Composed 1 4096x2048 items texture atlases from 1112 textures (last textureid = 169)
18.10.2021 20:37:52 [Notification] Reloaded sounds (async), now with mod assets
18.10.2021 20:37:52 [Notification] Composed 1 4096x2048 blocks texture atlases from 3327 textures (last textureid = 170)
18.10.2021 20:37:52 [Notification] Loaded 7579 block types from server
18.10.2021 20:37:52 [Notification] Color maps loaded
18.10.2021 20:37:55 [Notification] Blocks tesselated
18.10.2021 20:37:55 [Notification] Loaded Shaderprogramm for render pass instanced. 
18.10.2021 20:37:55 [Notification] Loading world map cache db...
18.10.2021 20:37:55 [Notification] Initialized Music Engine
18.10.2021 20:37:55 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
18.10.2021 20:37:56 [Notification] Server assets loaded
18.10.2021 20:37:56 [Notification] Received level init
18.10.2021 20:37:57 [Notification] Received level finalize
18.10.2021 20:37:58 [Notification] Loaded Shaderprogramm for render pass clouds. 
18.10.2021 20:38:08 [Notification] Track music/spring.ogg now started
18.10.2021 20:38:17 [Notification] Client pause state is now on
18.10.2021 20:38:20 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
18.10.2021 20:38:21 [Notification] Stopping single player server
18.10.2021 20:38:21 [Notification] Found 18 base assets in category lang
18.10.2021 20:38:21 [Notification] Found 0 base assets in category patches
18.10.2021 20:38:21 [Notification] Found 22 base assets in category config
18.10.2021 20:38:21 [Notification] Found 0 base assets in category worldproperties
18.10.2021 20:38:21 [Notification] Found 44 base assets in category sounds
18.10.2021 20:38:21 [Notification] Found 96 base assets in category shapes
18.10.2021 20:38:21 [Notification] Found 76 base assets in category shaders
18.10.2021 20:38:21 [Notification] Found 15 base assets in category shaderincludes
18.10.2021 20:38:21 [Notification] Found 125 base assets in category textures
18.10.2021 20:38:21 [Notification] Found 4 base assets in category music
18.10.2021 20:38:21 [Notification] Found 0 base assets in category dialog
18.10.2021 20:38:21 [Notification] Found 0 base assets in category compatibility
18.10.2021 20:38:21 [Notification] Found 18 base assets in category lang
18.10.2021 20:38:21 [Notification] Found 0 base assets in category patches
18.10.2021 20:38:21 [Notification] Found 22 base assets in category config
18.10.2021 20:38:21 [Notification] Found 0 base assets in category worldproperties
18.10.2021 20:38:21 [Notification] Found 44 base assets in category sounds
18.10.2021 20:38:21 [Notification] Found 96 base assets in category shapes
18.10.2021 20:38:21 [Notification] Found 76 base assets in category shaders
18.10.2021 20:38:21 [Notification] Found 15 base assets in category shaderincludes
18.10.2021 20:38:21 [Notification] Found 125 base assets in category textures
18.10.2021 20:38:21 [Notification] Found 4 base assets in category music
18.10.2021 20:38:21 [Notification] Found 0 base assets in category dialog
18.10.2021 20:38:21 [Notification] Found 0 base assets in category compatibility
18.10.2021 20:38:21 [Notification] Exiting current game to main menu, reason: leave world button pressed
18.10.2021 20:38:21 [Notification] GuiScreenConnectingToServer constructed
18.10.2021 20:45:01 [Notification] Exiting game now. Server running=False. Exit reason: Main screen quit button was pressed

// server-main.txt

18.10.2021 20:37:18 [Notification] Server logger started.
18.10.2021 20:37:18 [Notification] Game Version: v1.15.7 (Stable)
18.10.2021 20:37:18 [Event] Launching server...
18.10.2021 20:37:18 [Event] Server v1.15.7, network v1.15.4, api v1.7.0
18.10.2021 20:37:18 [Notification] Entering runphase Initialization
18.10.2021 20:37:18 [Event] Loading configuration...
18.10.2021 20:37:18 [Notification] Entering runphase Configuration
18.10.2021 20:37:18 [Notification] Loading savegame
18.10.2021 20:37:18 [Notification] Loaded existing save game data. Playstyle: surviveandbuild, Playstyle Lang code: preset-surviveandbuild, WorldType: preset-surviveandbuild
18.10.2021 20:37:18 [Notification] Savegame C:\Users\mment\AppData\Roaming\VintagestoryData\Saves\fendrichs hermit story.vcdbs loaded
18.10.2021 20:37:18 [Notification] World size = 1024000 320 1024000
18.10.2021 20:37:18 [Event] Loading assets...
18.10.2021 20:37:18 [Notification] Start discovering assets
18.10.2021 20:37:18 [Notification] Found 0 base assets in category blocktypes
18.10.2021 20:37:18 [Notification] Found 0 base assets in category itemtypes
18.10.2021 20:37:18 [Notification] Found 18 base assets in category lang
18.10.2021 20:37:18 [Notification] Found 0 base assets in category patches
18.10.2021 20:37:18 [Notification] Found 22 base assets in category config
18.10.2021 20:37:18 [Notification] Found 0 base assets in category worldproperties
18.10.2021 20:37:18 [Notification] Found 44 base assets in category sounds
18.10.2021 20:37:18 [Notification] Found 96 base assets in category shapes
18.10.2021 20:37:18 [Notification] Found 125 base assets in category textures
18.10.2021 20:37:18 [Notification] Found 0 base assets in category recipes
18.10.2021 20:37:18 [Notification] Found 0 base assets in category worldgen
18.10.2021 20:37:18 [Notification] Found 2 base assets in category entities
18.10.2021 20:37:18 [Notification] Found 307 base assets in total
18.10.2021 20:37:18 [Notification] Entering runphase AssetsReady
18.10.2021 20:37:18 [Notification] Will search the following paths for mods:
18.10.2021 20:37:18 [Notification]     C:\ProgrammBox\Vintagestory\Mods
18.10.2021 20:37:18 [Notification]     C:\Users\mment\AppData\Roaming\VintagestoryData\Mods
18.10.2021 20:37:18 [Notification] Found 3 mods (0 disabled)
18.10.2021 20:37:18 [Notification] Mods, sorted by dependency: game, creative, survival
18.10.2021 20:37:18 [Notification] Instantiated 69 mod systems from 3 enabled mods
18.10.2021 20:37:18 [Notification] External Origins in load order: modorigin@C:\ProgrammBox\Vintagestory\assets\creative\, modorigin@C:\ProgrammBox\Vintagestory\assets\survival\
18.10.2021 20:37:18 [Notification] Found 320 external assets in category blocktypes
18.10.2021 20:37:18 [Notification] Found 187 external assets in category itemtypes
18.10.2021 20:37:18 [Notification] Found 0 external assets in category lang
18.10.2021 20:37:18 [Notification] Found 10 external assets in category patches
18.10.2021 20:37:18 [Notification] Found 38 external assets in category config
18.10.2021 20:37:18 [Notification] Found 23 external assets in category worldproperties
18.10.2021 20:37:18 [Notification] Found 309 external assets in category sounds
18.10.2021 20:37:18 [Notification] Found 1849 external assets in category shapes
18.10.2021 20:37:19 [Notification] Found 3805 external assets in category textures
18.10.2021 20:37:19 [Notification] Found 300 external assets in category recipes
18.10.2021 20:37:19 [Notification] Found 341 external assets in category worldgen
18.10.2021 20:37:19 [Notification] Found 54 external assets in category entities
18.10.2021 20:37:19 [Notification] Reloaded lang file with mod assets
18.10.2021 20:37:19 [Event] Loading save game...
18.10.2021 20:37:19 [Notification] Entering runphase ModsAndConfigReady
18.10.2021 20:37:19 [Notification] JsonPatch Loader: 13 patches total, successfully applied 13 patches, unmet conditions on 61 patches, no errors
18.10.2021 20:37:19 [Notification] Reloaded 18 weather patterns, 5 wind patterns and 5 weather events
18.10.2021 20:37:35 [Notification] BlockLoader: Entities, Blocks and Items loaded
18.10.2021 20:37:35 [Notification] Started 62 systems on Server:
18.10.2021 20:37:35 [Notification]     Mod 'VSEssentials.dll' (game):
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.Core
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.EntityPartitioning
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.ErrorReporter
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.ModCompatiblityUtil
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
18.10.2021 20:37:35 [Notification]         Vintagestory.Essentials.PathfindSystem
18.10.2021 20:37:35 [Notification]         Vintagestory.Essentials.PathFindDebug
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.JsonExport
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.ModBasicBlocksLoader
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.LeafBlockDecay
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.POIRegistry
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.RoomRegistry
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.WeatherSystemCommands
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.WeatherSystemServer
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.WorldMapManager
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.NoObf.ModRegistryObjectTypeLoader
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.LoadColorMaps
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.ClothManager
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.RecipeLoader
18.10.2021 20:37:35 [Notification]     Mod 'VSSurvivalMod.dll' (survival):
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenPatchesPrePass
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenSnowLayer
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenTerra
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.SaplingControl
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.SurvivalCoreSystem
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenTerraPostProcess
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.ChiselBlockBulkSetMaterial
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.ModSystemRiftWeather
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenFromHeightmap
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenRockStrataNew
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.NpcControl
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenCreatures
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenMaps
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.WgenCommands
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.DebugSystem
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.UpgradeTasks
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.CharacterSystem
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.FruitingSystem
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.ModTemperature
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.CustomSpawnConditions
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.SystemTemporalStability
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.ModSystemWearableStats
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.ModSystemBlockReinforcement
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.GameEffects
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.ModJournal
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.ModLootRandomizer
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.ModSleeping
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.TeleporterManager
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.Mechanics.MechanicalPowerMod
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenDeposits
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenStructures
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenCaves
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenBlockLayers
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenPonds
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenStructuresPosPass
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenVegetation
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenRivulets
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenLightSurvival
18.10.2021 20:37:35 [Notification]         Vintagestory.GameContent.TraderOutfits
18.10.2021 20:37:35 [Notification]     Mod 'VSCreativeMod.dll' (creative):
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.Core
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.WorldEdit.WorldEdit
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenBlockLayersFlat
18.10.2021 20:37:35 [Notification]         Vintagestory.ServerMods.GenLightCreative
18.10.2021 20:37:39 [Event] 7 metal alloys loaded
18.10.2021 20:37:39 [Event] 6 cooking recipes loaded
18.10.2021 20:37:40 [Event] 428 crafting recipes loaded from 187 files
18.10.2021 20:37:40 [Event] 197 smithing recipes loaded
18.10.2021 20:37:40 [Event] 53 clay forming recipes loaded
18.10.2021 20:37:40 [Event] 36 knapping recipes loaded
18.10.2021 20:37:40 [Event] 129 barrel recipes loaded
18.10.2021 20:37:40 [Notification] Server map set
18.10.2021 20:37:40 [Notification] Entering runphase LoadGame
18.10.2021 20:37:40 [Notification] Entering runphase WorldReady
18.10.2021 20:37:43 [Notification] Reloaded 35 tree generators
18.10.2021 20:37:43 [Event] Loading 7x7x10 spawn chunks...
18.10.2021 20:37:43 [Event] 0% (49 in queue)
18.10.2021 20:37:45 [Event] Begin save game ticking...
18.10.2021 20:37:45 [Notification] Entering runphase RunGame
18.10.2021 20:37:45 [Notification] Successfully loaded 0 waypoints
18.10.2021 20:37:45 [Notification] Starting server threads
18.10.2021 20:37:45 [Event] Singleplayer Server now running!
18.10.2021 20:37:45 [Notification] All clients disconnected, pausing game calendar.
18.10.2021 20:37:46 [Notification] A Client attempts connecting via Dummy connection, assigning client id 1
18.10.2021 20:37:46 [Notification] Client uid yPE9bXLaasmo3eZtwv23Ok4e attempting identification. Name: Fendrich
18.10.2021 20:37:46 [Notification] Delayed join, need to load one spawn chunk first.
18.10.2021 20:37:46 [Notification] Placing player at 512115,71875 192 511881,40625
18.10.2021 20:37:56 [Event] Fendrich 127.0.0.1 joins.
18.10.2021 20:37:58 [Notification] A client reconnected, resuming game calendar.
18.10.2021 20:38:17 [Notification] Server ticking has been suspended
18.10.2021 20:38:21 [Notification] Server stop requested, begin shutdown sequence. Stop reason: Exit request by client
18.10.2021 20:38:21 [Notification] Entering runphase Shutdown
18.10.2021 20:38:21 [Notification] Defragmented listener lists
18.10.2021 20:38:21 [Event] Mods and systems notified, now saving everything...
18.10.2021 20:38:21 [Event] Saved savegamedata...
18.10.2021 20:38:21 [Event] Saved player world data...
18.10.2021 20:38:21 [Event] Saved map regions...
18.10.2021 20:38:21 [Event] Saved map chunks...
18.10.2021 20:38:22 [Event] Saved loaded chunks...
18.10.2021 20:38:22 [Event] Saved generating chunks...
18.10.2021 20:38:22 [Event] World saved! Saved 70 chunks, 0 mapchunks, 16 mapregions.
18.10.2021 20:38:22 [Event] Shutting down 5 server threads... 
18.10.2021 20:38:22 [Event] Killed console thread
18.10.2021 20:38:22 [Event] All threads gracefully shut down
18.10.2021 20:38:22 [Event] Doing last tick...
18.10.2021 20:38:22 [Event] Stopped the server!
Martin-M555 commented 2 years ago

i used the repair mode and now i can fly through the world and all the blocks.

copygirl commented 2 years ago

Closing as duplicate. The issue is know and tracked here: #1163. Glad you got it resolved using the repair mode!

Martin-M555 commented 2 years ago

Thanks for your quick reply. The problem is not solved because I can go into the game but cannot play normally but fly like a ghost through the blocks and the world.

copygirl commented 2 years ago

Oh sorry for the misunderstanding. Were you in creative mode when you were playing the game? The F3 key (by default) switches through different fly modes, including one that allows you to fly through blocks. Have you pressed this button by accident?

If you're stuck in creative mode and don't mean to, you can type /gamemode survival in chat to get back to survival.