anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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Possible Chisel Issue #1623

Closed VintageCiv closed 1 year ago

VintageCiv commented 2 years ago

Game Version: 16 Platform: Windows
Modded: Yes image

SP/MP: Multiplayer

Description

Players around the offending block are all stuck in death loop, error message is as follows:

How to reproduce

Unsure how to, we are still troubleshooting that ourselves

Expected behavior

See above

Screenshots

image

Logs

21.1.2022 00:31:15 [Error] Found closing tag <string> at position 1340 but <strong> should be closed first. See debug log for full text.
21.1.2022 00:31:21 [Fatal] Caught unhandled exception in thread 'networkproc'. Exiting game.
21.1.2022 00:31:21 [Fatal] System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at Vintagestory.GameContent.BlockEntityMicroBlock.CreateMesh(ICoreClientAPI coreClientAPI, List`1 voxelCuboids, Int32[] materials, BlockPos posForRnd)
   at Vintagestory.GameContent.BlockEntityMicroBlock.FromTreeAttributes(ITreeAttribute tree, IWorldAccessor worldAccessForResolve)
   at Vintagestory.Client.NoObf.ClientChunk.PreLoadBlockEntitiesFromPacket(_XyJ0AvcR2vjLZ2mfN5MTsLhbkwg[] blockEntities, Int32 blockEntitiesCount, ClientMain game)
   at Vintagestory.Client.NoObf.ClientWorldMap.LoadChunkFromPacket(_lOK0xxasAcp2QoIIaRxSlTsrpfi p)
   at Vintagestory.Client.NoObf.SystemNetworkProcess.ProcessInBackground(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet)
   at Vintagestory.Client.NoObf.SystemNetworkProcess.TryReadPacket(Byte[] data, Int32 dataLength)
   at Vintagestory.Client.NoObf.SystemNetworkProcess.NetworkProcess()
   at Vintagestory.Client.NoObf.ClientThread.Update()
   at Vintagestory.Client.NoObf.ClientThread.Process()

client-main.txt

Aledark789 commented 2 years ago

One error is on the handbook of temporal stability (guide). Search keyword name string instead of strong with the <> vtml tags

copygirl commented 2 years ago

Yeah the handbook issue is tracked in #1608. Not related to this bug.

tyronx commented 2 years ago

Can you send me or discord DM me coords of the crashing site - then i'll connect to repro it

DArkHekRoMaNT commented 1 year ago

Tweak/Fixed: Avoid game crashing on corrupted chiseled blocks

Fixed in v1.16.4