anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
47 stars 16 forks source link

Crashed on creating a new world #2052

Closed blahblahblahbalh closed 2 years ago

blahblahblahbalh commented 2 years ago

Fresh Install, also deleted the 2 folders in appdata after uninstalling 1.16.5 no mods added

Crashed on creating a new world in single player - everytime

Logs

Running on 64 bit Windows with 16 GB RAM 
Game Version: v1.17.0-rc.1 (Unstable)
Loaded Mods: game@1.17.0-rc.1, creative@1.17.0-rc.1, survival@1.17.0-rc.1
Tue,Jul 26 2022 2:38:49 PM: Critical error occurred
System.IO.IOException: Cannot open savegame database file C:\Users\bullk\AppData\Roaming\VintagestoryData\Saves\foggy adventure lands.vcdbs, it seems to be not writable!
   at Vintagestory.API.Common.SQLiteDBConnection.OpenOrCreate(String filename, String& errorMessage, Boolean requireWriteAccess, Boolean corruptionProtection, Boolean doIntegrityCheck) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\IO\SQLiteDBConnection.cs:line 47
   at Vintagestory.Common.GameDatabase.ProbeOpenConnection(String databaseFilename, Boolean corruptionProtection, Int32& foundVersion, String& errorMessage, Boolean& isReadonly, Boolean requireWrite) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\FileIO\Database\GameDatabase.cs:line 139
   at Vintagestory.Client.GuiScreenSingleplayer.LoadSaveGames() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 384
   at Vintagestory.Client.GuiScreenSingleplayer.LoadSaveGameCells() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 259
   at Vintagestory.Client.GuiScreenSingleplayer.InitGui() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 51
   at Vintagestory.Client.GuiScreenSingleplayer.OnScreenLoaded() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 121
   at Vintagestory.Client.ScreenManager.LoadAndCacheScreen(Type screenType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ScreenManager.cs:line 931
   at Vintagestory.Client.GuiCompositeMainMenuLeft.OnSingleplayer() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Composite\GuiCompositeMainMenuLeft.cs:line 288
   at Vintagestory.API.Client.GuiElementTextButton.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 293
   at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\GuiElement.cs:line 670
   at Vintagestory.API.Client.GuiElementTextButton.OnMouseUp(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 281
   at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\GuiComposer.cs:line 439
   at GuiScreen.OnMouseUp(MouseEvent e) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Special\GuiScreen.cs:line 200
   at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\Input.cs:line 230
   at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 808
   at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
   at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 1551
   at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 369
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 87
-------------------------------

Event Log entries containing Vintagestory.exe, the latest 3
==================================
{ TimeGenerated = Tue,Jul 26 2022 1:28:43 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1480545446510131094, type 5
Event Name: RADAR_PRE_LEAK_64
Response: Not available
Cab Id: 0

Problem signature:
P1: Vintagestory.exe
P2: 1.17.0.0
P3: 10.0.22000.2.0.0
P4: 
P5: 
P6: 
P7: 
P8: 
P9: 
P10: 

Attached files:
\\?\C:\Users\bullk\AppData\Local\Temp\RDRCAFF.tmp\empty.txt
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.5a41764e-5856-427d-accd-0b873258adbc.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.9f695364-941c-4f8c-9fa5-5529326b41d6.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.aa357eba-1b44-4d7e-9461-86908dee349f.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.15e9917a-b3b8-484e-889e-eb88f25a3ad5.tmp.txt

These files may be available here:

Analysis symbol: 
Rechecking for solution: 0
Report Id: 2386f4d2-7937-4f56-b318-08a45db723f7
Report Status: 268435456
Hashed bucket: 27186fb1f4fc4f8f048bf43d450ef796
Cab Guid: 0 }
--------------
{ TimeGenerated = Sun,Jul 03 2022 1:47:32 AM, Site = , Source = Application Hang, Message = The program Vintagestory.exe version 1.17.0.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel.

Process ID: 20a0

Start Time: 01d88e9ec0d38624

Termination Time: 19

Application Path: C:\Users\bullk\AppData\Roaming\Vintagestory\Vintagestory.exe

Report Id: 8f8fb394-cfce-43d6-92fe-d0b4cc19c56d

Faulting package full name: 

Faulting package-relative application ID: 

Hang type: Unknown
 }
--------------
{ TimeGenerated = Sun,Jul 03 2022 1:47:30 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1362555382252893964, type 5
Event Name: AppHangB1
Response: Not available
Cab Id: 0

Problem signature:
P1: Vintagestory.exe
P2: 1.17.0.0
P3: 62bd3153
P4: beaf
P5: 134217728
P6: 
P7: 
P8: 
P9: 
P10: 

Attached files:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.018f94f8-ee13-4e3d-b7d1-73fcf9da71cd.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.1b4607da-d049-45c5-aefd-9819837946a4.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.302775ac-d0ca-4343-861f-05e60b154718.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.2e991c40-fc39-42b5-9162-2ccfc27ca053.tmp.txt
\\?\C:\Users\bullk\AppData\Local\Temp\WER.f767de21-adce-4fab-b73c-ae323804380e.tmp.appcompat.txt

These files may be available here:
\\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppHang_Vintagestory.exe_5c1cb588a198beca3880a45d7acbc0e9919c9bb3_e78f9500_e7790251-7900-41e9-b315-638ca96a2648

Analysis symbol: 
Rechecking for solution: 0
Report Id: 8f8fb394-cfce-43d6-92fe-d0b4cc19c56d
Report Status: 268435456
Hashed bucket: 5acbaafac083c56352e8c4e6a9faf70c
Cab Guid: 0 }

26.7.2022 14:30:21 [Notification] Client logger started.
26.7.2022 14:30:21 [Notification] Game Version: v1.17.0-rc.1 (Unstable)
26.7.2022 14:30:21 [Notification] Screens:
26.7.2022 14:30:21 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary)
26.7.2022 14:30:22 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
26.7.2022 14:30:22 [Notification] Graphics Card Vendor: NVIDIA Corporation
26.7.2022 14:30:22 [Notification] Graphics Card Version: 3.3.0 NVIDIA 512.52
26.7.2022 14:30:22 [Notification] Graphics Card Renderer: NVIDIA GeForce RTX 3060/PCIe/SSE2
26.7.2022 14:30:22 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
26.7.2022 14:30:22 [Notification] Cairo Graphics Version: 1.17.3
26.7.2022 14:30:22 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0
26.7.2022 14:30:22 [Notification] C# Framework: .net Framework 4.0.30319.42000
26.7.2022 14:30:22 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.)
26.7.2022 14:30:22 [Notification] Start discovering assets
26.7.2022 14:30:22 [Notification] Found 18 base assets in category lang
26.7.2022 14:30:22 [Notification] Found 0 base assets in category patches
26.7.2022 14:30:22 [Notification] Found 22 base assets in category config
26.7.2022 14:30:22 [Notification] Found 0 base assets in category worldproperties
26.7.2022 14:30:22 [Notification] Found 46 base assets in category sounds
26.7.2022 14:30:22 [Notification] Found 97 base assets in category shapes
26.7.2022 14:30:22 [Notification] Found 80 base assets in category shaders
26.7.2022 14:30:22 [Notification] Found 16 base assets in category shaderincludes
26.7.2022 14:30:22 [Notification] Found 128 base assets in category textures
26.7.2022 14:30:22 [Notification] Found 4 base assets in category music
26.7.2022 14:30:22 [Notification] Found 0 base assets in category dialog
26.7.2022 14:30:22 [Notification] Found 411 base assets in total
26.7.2022 14:30:22 [Notification] Loading sounds
26.7.2022 14:30:22 [Notification] Sounds loaded
26.7.2022 14:30:22 [Notification] (Re-)loaded frame buffers
26.7.2022 14:30:22 [Notification] Loaded Shaderprogramm for render pass .
26.7.2022 14:30:22 [Notification] CPU Cores: 12
26.7.2022 14:30:22 [Notification] Window was resized to 1920 1080, rebuilding framebuffers...
26.7.2022 14:30:22 [Notification] (Re-)loaded frame buffers
26.7.2022 14:30:22 [Notification] Begin loading shaders
26.7.2022 14:30:22 [Notification] Load shaders now
26.7.2022 14:30:22 [Notification] Loading shaders...
26.7.2022 14:30:22 [Notification] Loaded Shaderprogramm for render pass standard.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass particlescube.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass particlesquad.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass sky.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass nightsky.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass woittest.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass helditem.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass decals.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass final.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass gui.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass blur.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass findbright.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass godrays.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass autocamera.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass wireframe.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass entityanimated.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass luma.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass blit.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass texture2texture.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass celestialobject.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass colorgrade.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass guigear.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass ssao.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass grass.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass flowers.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass shadowgrass.
26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass shadowflowers.
26.7.2022 14:30:26 [Notification] Cached session key is invalid, require login
26.7.2022 14:30:37 [Notification] Will search the following paths for mods:
26.7.2022 14:30:37 [Notification]     C:\Users\bullk\AppData\Roaming\Vintagestory\Mods
26.7.2022 14:30:37 [Notification]     C:\Users\bullk\AppData\Roaming\VintagestoryData\Mods
26.7.2022 14:32:03 [Notification] (Re-)loaded frame buffers
26.7.2022 14:32:04 [Notification] Loading shaders...
26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass standard.
26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass particlescube.
26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass particlesquad.
26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass sky.
26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass nightsky.
26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass woittest.
26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass helditem.
26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass decals.
26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass final.
26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass gui.
26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass blur.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass findbright.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass godrays.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass autocamera.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass wireframe.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass entityanimated.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass luma.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass blit.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass texture2texture.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass celestialobject.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass colorgrade.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass guigear.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass ssao.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass grass.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass flowers.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass shadowgrass.
26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass shadowflowers.
26.7.2022 14:32:12 [Notification] (Re-)loaded frame buffers
26.7.2022 14:32:12 [Notification] Loading shaders...
26.7.2022 14:32:12 [Notification] Loaded Shaderprogramm for render pass standard.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass particlescube.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass particlesquad.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass sky.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass nightsky.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass woittest.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass helditem.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass decals.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass final.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass gui.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass blur.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass findbright.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass godrays.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass autocamera.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass wireframe.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass entityanimated.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass luma.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass blit.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass texture2texture.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass celestialobject.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass colorgrade.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass guigear.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass ssao.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass grass.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass flowers.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass shadowgrass.
26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass shadowflowers.
26.7.2022 14:34:03 [Notification] Initialized GUI Manager
26.7.2022 14:34:03 [Notification] Initialized Server Connection
26.7.2022 14:34:03 [Notification] Server args parsed
26.7.2022 14:34:03 [Notification] GuiScreenConnectingToServer constructed
26.7.2022 14:34:03 [Notification] Server main instantiated
26.7.2022 14:34:06 [Notification] Processed server identification
26.7.2022 14:34:06 [Notification] Map initialized
26.7.2022 14:34:06 [Notification] Received server assets
26.7.2022 14:34:06 [Notification] Loading and pre-starting client side mods...
26.7.2022 14:34:06 [Notification] Will search the following paths for mods:
26.7.2022 14:34:06 [Notification]     C:\Users\bullk\AppData\Roaming\Vintagestory\Mods
26.7.2022 14:34:06 [Notification]     C:\Users\bullk\AppData\Roaming\VintagestoryData\Mods
26.7.2022 14:34:06 [Notification] Found 3 mods (0 disabled)
26.7.2022 14:34:06 [Notification] Mods, sorted by dependency: game, creative, survival
26.7.2022 14:34:06 [Notification] Instantiated 77 mod systems from 3 enabled mods
26.7.2022 14:34:06 [Notification] Done loading and pre-starting client side mods.
26.7.2022 14:34:06 [Notification] External Origins in load order: modorigin@C:\Users\bullk\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\bullk\AppData\Roaming\Vintagestory\assets\survival\
26.7.2022 14:34:06 [Notification] Found 0 external assets in category lang
26.7.2022 14:34:06 [Notification] Found 8 external assets in category patches
26.7.2022 14:34:06 [Notification] Found 44 external assets in category config
26.7.2022 14:34:06 [Notification] Found 24 external assets in category worldproperties
26.7.2022 14:34:06 [Notification] Found 327 external assets in category sounds
26.7.2022 14:34:06 [Notification] Found 2671 external assets in category shapes
26.7.2022 14:34:06 [Notification] Found 13 external assets in category shaders
26.7.2022 14:34:06 [Notification] Found 0 external assets in category shaderincludes
26.7.2022 14:34:07 [Notification] Found 4477 external assets in category textures
26.7.2022 14:34:07 [Notification] Found 63 external assets in category music
26.7.2022 14:34:07 [Notification] Found 17 external assets in category dialog
26.7.2022 14:34:07 [Notification] Found 0 external assets in category compatibility
26.7.2022 14:34:07 [Notification] Reloaded lang file now with mod assets
26.7.2022 14:34:07 [Notification] JsonPatch Loader: 24 patches total, successfully applied 6 patches, no issues
26.7.2022 14:34:07 [Notification] Received 2408 item types from server
26.7.2022 14:34:07 [Notification] Loaded 8470 block types from server
26.7.2022 14:34:07 [Notification] Reloaded sounds, now with mod assets
26.7.2022 14:34:07 [Notification] Composed 1 4096x2048 entities texture atlases from 184 textures (last textureid = 496)
26.7.2022 14:34:08 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object.
   at Vintagestory.GameContent.BlockEntityMicroBlock.RotateModel(Int32 degrees, Nullable`1 flipAroundAxis) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BEMicroBlock.cs:line 444
   at Vintagestory.GameContent.BlockEntityMicroBlock.OnTransformed(ITreeAttribute tree, Int32 byDegrees, Nullable`1 flipAroundAxis) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BEMicroBlock.cs:line 458
   at Vintagestory.API.Common.BlockSchematic.TransformWhilePacked(IWorldAccessor worldForResolve, EnumOrigin aroundOrigin, Int32 angle, Nullable`1 flipAxis) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\Collectible\Block\BlockSchematic.cs:line 864
   at Vintagestory.ServerMods.WorldGenStructure.Init(ICoreServerAPI api, BlockLayerConfig config, RockStrataConfig rockstrata, LCGRandom rand) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\WorldGenStructure.cs:line 163
   at Vintagestory.ServerMods.WorldGenStructuresConfig.Init(ICoreServerAPI api) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\WorldGenStructuresConfig.cs:line 35
   at Vintagestory.ServerMods.GenStructures.initWorldGen() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\GenStructures.cs:line 96
   at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\LoadThread\SupplyChunks.cs:line 1171
   at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 572
   at Vintagestory.Server.ServerMain.Launch() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 505
   at Vintagestory.Client.ClientProgram.ServerThreadStart()
26.7.2022 14:34:08 [Notification] Collected 1573 shapes to tesselate.
26.7.2022 14:34:08 [Notification] Composed 1 4096x2048 items texture atlases from 1232 textures (last textureid = 497)
26.7.2022 14:34:08 [Notification] Composed 1 4096x2048 blocks texture atlases from 3837 textures (last textureid = 498)
26.7.2022 14:34:09 [Notification] Server assets loaded
26.7.2022 14:34:10 [Notification] Blocks tesselated
26.7.2022 14:34:25 [Notification] Finished fully loading sounds (async)
26.7.2022 14:38:45 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
26.7.2022 14:38:45 [Notification] GuiScreenConnectingToServer constructed
26.7.2022 14:38:49 [Fatal] Game Version: v1.17.0-rc.1 (Unstable)
Loaded Mods: game@1.17.0-rc.1, creative@1.17.0-rc.1, survival@1.17.0-rc.1
Tue,Jul 26 2022 2:38:49 PM: Critical error occurred
System.IO.IOException: Cannot open savegame database file C:\Users\bullk\AppData\Roaming\VintagestoryData\Saves\foggy adventure lands.vcdbs, it seems to be not writable!
   at Vintagestory.API.Common.SQLiteDBConnection.OpenOrCreate(String filename, String& errorMessage, Boolean requireWriteAccess, Boolean corruptionProtection, Boolean doIntegrityCheck) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\IO\SQLiteDBConnection.cs:line 47
   at Vintagestory.Common.GameDatabase.ProbeOpenConnection(String databaseFilename, Boolean corruptionProtection, Int32& foundVersion, String& errorMessage, Boolean& isReadonly, Boolean requireWrite) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\FileIO\Database\GameDatabase.cs:line 139
   at Vintagestory.Client.GuiScreenSingleplayer.LoadSaveGames() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 384
   at Vintagestory.Client.GuiScreenSingleplayer.LoadSaveGameCells() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 259
   at Vintagestory.Client.GuiScreenSingleplayer.InitGui() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 51
   at Vintagestory.Client.GuiScreenSingleplayer.OnScreenLoaded() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 121
   at Vintagestory.Client.ScreenManager.LoadAndCacheScreen(Type screenType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ScreenManager.cs:line 931
   at Vintagestory.Client.GuiCompositeMainMenuLeft.OnSingleplayer() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Composite\GuiCompositeMainMenuLeft.cs:line 288
   at Vintagestory.API.Client.GuiElementTextButton.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 293
   at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\GuiElement.cs:line 670
   at Vintagestory.API.Client.GuiElementTextButton.OnMouseUp(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 281
   at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\GuiComposer.cs:line 439
   at GuiScreen.OnMouseUp(MouseEvent e) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Special\GuiScreen.cs:line 200
   at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\Input.cs:line 230
   at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
   at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 808
   at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg)
   at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 1551
   at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 369
   at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
   at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 87
-------------------------------
Crash written to file at "C:\Users\bullk\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"

26.7.2022 14:38:49 [Notification] Exiting game now. Server running=False. Exit reason: Game crashed

26.7.2022 14:34:03 [Notification] Server logger started.
26.7.2022 14:34:03 [Notification] Game Version: v1.17.0-rc.1 (Unstable)
26.7.2022 14:34:03 [Event] Launching server...
26.7.2022 14:34:03 [Event] Server v1.17.0-rc.1, network v1.17.5, api v1.7.0
26.7.2022 14:34:03 [Notification] Entering runphase Initialization
26.7.2022 14:34:03 [Event] Loading configuration...
26.7.2022 14:34:03 [Notification] Entering runphase Configuration
26.7.2022 14:34:03 [Notification] serverconfig.json not found, creating new one
26.7.2022 14:34:03 [Notification] Loading savegame
26.7.2022 14:34:03 [Notification] Create new save game data. Playstyle: surviveandbuild
26.7.2022 14:34:03 [Notification] Default spawn was set in serverconfig, resetting for safety.
26.7.2022 14:34:03 [Notification] Savegame C:\Users\bullk\AppData\Roaming\VintagestoryData\Saves\foggy adventure lands.vcdbs loaded
26.7.2022 14:34:03 [Notification] World size = 102400 256 102400
26.7.2022 14:34:03 [Notification] Start discovering assets
26.7.2022 14:34:03 [Notification] Found 1 base assets in category blocktypes
26.7.2022 14:34:03 [Notification] Found 0 base assets in category itemtypes
26.7.2022 14:34:03 [Notification] Found 18 base assets in category lang
26.7.2022 14:34:03 [Notification] Found 0 base assets in category patches
26.7.2022 14:34:03 [Notification] Found 22 base assets in category config
26.7.2022 14:34:03 [Notification] Found 0 base assets in category worldproperties
26.7.2022 14:34:03 [Notification] Found 46 base assets in category sounds
26.7.2022 14:34:03 [Notification] Found 97 base assets in category shapes
26.7.2022 14:34:03 [Notification] Found 128 base assets in category textures
26.7.2022 14:34:03 [Notification] Found 0 base assets in category recipes
26.7.2022 14:34:03 [Notification] Found 0 base assets in category worldgen
26.7.2022 14:34:03 [Notification] Found 2 base assets in category entities
26.7.2022 14:34:03 [Notification] Found 314 base assets in total
26.7.2022 14:34:03 [Event] Building assets...
26.7.2022 14:34:03 [Notification] Entering runphase AssetsReady
26.7.2022 14:34:03 [Notification] Will search the following paths for mods:
26.7.2022 14:34:03 [Notification]     C:\Users\bullk\AppData\Roaming\Vintagestory\Mods
26.7.2022 14:34:03 [Notification]     C:\Users\bullk\AppData\Roaming\VintagestoryData\Mods
26.7.2022 14:34:03 [Notification] Found 3 mods (0 disabled)
26.7.2022 14:34:03 [Notification] Mods, sorted by dependency: game, creative, survival
26.7.2022 14:34:03 [Notification] Instantiated 77 mod systems from 3 enabled mods
26.7.2022 14:34:03 [Notification] External Origins in load order: modorigin@C:\Users\bullk\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\bullk\AppData\Roaming\Vintagestory\assets\survival\
26.7.2022 14:34:03 [Notification] Found 330 external assets in category blocktypes
26.7.2022 14:34:03 [Notification] Found 201 external assets in category itemtypes
26.7.2022 14:34:03 [Notification] Found 0 external assets in category lang
26.7.2022 14:34:03 [Notification] Found 8 external assets in category patches
26.7.2022 14:34:03 [Notification] Found 44 external assets in category config
26.7.2022 14:34:03 [Notification] Found 24 external assets in category worldproperties
26.7.2022 14:34:03 [Notification] Found 327 external assets in category sounds
26.7.2022 14:34:03 [Notification] Found 2671 external assets in category shapes
26.7.2022 14:34:04 [Notification] Found 4477 external assets in category textures
26.7.2022 14:34:04 [Notification] Found 322 external assets in category recipes
26.7.2022 14:34:04 [Notification] Found 401 external assets in category worldgen
26.7.2022 14:34:04 [Notification] Found 55 external assets in category entities
26.7.2022 14:34:04 [Notification] Found 0 external assets in category compatibility
26.7.2022 14:34:04 [Notification] Reloaded lang file with mod assets
26.7.2022 14:34:04 [Notification] JsonPatch Loader: 24 patches total, successfully applied 24 patches, no issues
26.7.2022 14:34:04 [Notification] Loaded 2407 unique items
26.7.2022 14:34:05 [Notification] Loaded 8468 unique blocks
26.7.2022 14:34:05 [Notification] Loaded 182 unique entities
26.7.2022 14:34:05 [Notification] BlockLoader: Entities, Blocks and Items loaded
26.7.2022 14:34:05 [Event] Remapping blocks and items...
26.7.2022 14:34:05 [Event] 6 cooking recipes loaded
26.7.2022 14:34:06 [Event] 584 crafting recipes loaded from 199 files
26.7.2022 14:34:06 [Event] 7 metal alloys loaded
26.7.2022 14:34:06 [Event] 222 smithing recipes loaded
26.7.2022 14:34:06 [Event] 55 clay forming recipes loaded
26.7.2022 14:34:06 [Event] 36 knapping recipes loaded
26.7.2022 14:34:06 [Event] 136 barrel recipes loaded
26.7.2022 14:34:06 [Event] Server assets loaded, parsed, registered and finalized
26.7.2022 14:34:06 [Event] Initialising systems...
26.7.2022 14:34:06 [Notification] Entering runphase ModsAndConfigReady
26.7.2022 14:34:06 [Notification] Reloaded 19 weather patterns, 5 wind patterns and 5 weather events
26.7.2022 14:34:06 [Notification] Started 69 systems on Server:
26.7.2022 14:34:06 [Notification]     Mod 'VSEssentials.dll' (game):
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.Core
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.EntityPartitioning
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ErrorReporter
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.ModCompatiblityUtil
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
26.7.2022 14:34:06 [Notification]         Vintagestory.Essentials.PathfindSystem
26.7.2022 14:34:06 [Notification]         Vintagestory.Essentials.PathFindDebug
26.7.2022 14:34:06 [Notification]         Vintagestory.Essentials.PathfindingAsync
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.JsonExport
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.ModBasicBlocksLoader
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.LeafBlockDecay
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.POIRegistry
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.RoomRegistry
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.WeatherSystemCommands
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.WeatherSystemServer
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.WorldMapManager
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.NoObf.ModRegistryObjectTypeLoader
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.LoadColorMaps
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ClothManager
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GridRecipeLoader
26.7.2022 14:34:06 [Notification]     Mod 'VSSurvivalMod.dll' (survival):
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenPatchesPrePass
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenSnowLayer
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenTerra
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.SaplingControl
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.SurvivalCoreSystem
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenTerraPostProcess
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.ChiselBlockBulkSetMaterial
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenFromHeightmap
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenRockStrataNew
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.NpcControl
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenCreatures
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenMaps
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.WgenCommands
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.DebugSystem
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.UpgradeTasks
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.MyceliumSystem
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ModSystemAuction
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.LiquidItemStackRenderer
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.CharacterSystem
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.FruitingSystem
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ModSystemRifts
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ModSystemRiftWeather
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ModTemperature
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.CustomSpawnConditions
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.SystemTemporalStability
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ModSystemWearableStats
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ModSystemBlockReinforcement
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.TemporalStabilityEffects
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ModJournal
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ModLootRandomizer
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.ModSleeping
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.TeleporterManager
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.Mechanics.MechanicalPowerMod
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenDeposits
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenStructures
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenCaves
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenBlockLayers
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenPonds
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenStructuresPosPass
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenVegetationAndPatches
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.RecipeRegistrySystem
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenRivulets
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenLightSurvival
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.RecipeLoader
26.7.2022 14:34:06 [Notification]         Vintagestory.GameContent.TraderOutfits
26.7.2022 14:34:06 [Notification]     Mod 'VSCreativeMod.dll' (creative):
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.Core
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.WorldEdit.WorldEdit
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenBlockLayersFlat
26.7.2022 14:34:06 [Notification]         Vintagestory.ServerMods.GenLightCreative
26.7.2022 14:34:07 [Notification] Server map set
26.7.2022 14:34:07 [Notification] Entering runphase GameReady
26.7.2022 14:34:07 [Event] Starting world generators...
26.7.2022 14:34:07 [Notification] Entering runphase WorldReady
26.7.2022 14:34:08 [Notification] Server stop requested, begin shutdown sequence. Stop reason: Exception thrown by server during startup or process
26.7.2022 14:34:08 [Notification] Entering runphase Shutdown
26.7.2022 14:34:08 [Notification] Defragmented listener lists
26.7.2022 14:34:08 [Event] Shutting down 5 server threads... 
26.7.2022 14:34:08 [Event] Killed console thread
26.7.2022 14:34:08 [Event] All threads gracefully shut down
26.7.2022 14:34:08 [Event] Doing last tick...
26.7.2022 14:34:08 [Event] Stopped the server!
Craluminum2413 commented 2 years ago

Duplicate of #2051