Closed blahblahblahbalh closed 2 years ago
Fresh Install, also deleted the 2 folders in appdata after uninstalling 1.16.5 no mods added
Crashed on creating a new world in single player - everytime
Running on 64 bit Windows with 16 GB RAM Game Version: v1.17.0-rc.1 (Unstable) Loaded Mods: game@1.17.0-rc.1, creative@1.17.0-rc.1, survival@1.17.0-rc.1 Tue,Jul 26 2022 2:38:49 PM: Critical error occurred System.IO.IOException: Cannot open savegame database file C:\Users\bullk\AppData\Roaming\VintagestoryData\Saves\foggy adventure lands.vcdbs, it seems to be not writable! at Vintagestory.API.Common.SQLiteDBConnection.OpenOrCreate(String filename, String& errorMessage, Boolean requireWriteAccess, Boolean corruptionProtection, Boolean doIntegrityCheck) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\IO\SQLiteDBConnection.cs:line 47 at Vintagestory.Common.GameDatabase.ProbeOpenConnection(String databaseFilename, Boolean corruptionProtection, Int32& foundVersion, String& errorMessage, Boolean& isReadonly, Boolean requireWrite) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\FileIO\Database\GameDatabase.cs:line 139 at Vintagestory.Client.GuiScreenSingleplayer.LoadSaveGames() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 384 at Vintagestory.Client.GuiScreenSingleplayer.LoadSaveGameCells() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 259 at Vintagestory.Client.GuiScreenSingleplayer.InitGui() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 51 at Vintagestory.Client.GuiScreenSingleplayer.OnScreenLoaded() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 121 at Vintagestory.Client.ScreenManager.LoadAndCacheScreen(Type screenType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ScreenManager.cs:line 931 at Vintagestory.Client.GuiCompositeMainMenuLeft.OnSingleplayer() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Composite\GuiCompositeMainMenuLeft.cs:line 288 at Vintagestory.API.Client.GuiElementTextButton.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 293 at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\GuiElement.cs:line 670 at Vintagestory.API.Client.GuiElementTextButton.OnMouseUp(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 281 at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\GuiComposer.cs:line 439 at GuiScreen.OnMouseUp(MouseEvent e) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Special\GuiScreen.cs:line 200 at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\Input.cs:line 230 at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 808 at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 1551 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 369 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 87 ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = Tue,Jul 26 2022 1:28:43 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1480545446510131094, type 5 Event Name: RADAR_PRE_LEAK_64 Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.17.0.0 P3: 10.0.22000.2.0.0 P4: P5: P6: P7: P8: P9: P10: Attached files: \\?\C:\Users\bullk\AppData\Local\Temp\RDRCAFF.tmp\empty.txt \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.5a41764e-5856-427d-accd-0b873258adbc.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.9f695364-941c-4f8c-9fa5-5529326b41d6.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.aa357eba-1b44-4d7e-9461-86908dee349f.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.15e9917a-b3b8-484e-889e-eb88f25a3ad5.tmp.txt These files may be available here: Analysis symbol: Rechecking for solution: 0 Report Id: 2386f4d2-7937-4f56-b318-08a45db723f7 Report Status: 268435456 Hashed bucket: 27186fb1f4fc4f8f048bf43d450ef796 Cab Guid: 0 } -------------- { TimeGenerated = Sun,Jul 03 2022 1:47:32 AM, Site = , Source = Application Hang, Message = The program Vintagestory.exe version 1.17.0.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel. Process ID: 20a0 Start Time: 01d88e9ec0d38624 Termination Time: 19 Application Path: C:\Users\bullk\AppData\Roaming\Vintagestory\Vintagestory.exe Report Id: 8f8fb394-cfce-43d6-92fe-d0b4cc19c56d Faulting package full name: Faulting package-relative application ID: Hang type: Unknown } -------------- { TimeGenerated = Sun,Jul 03 2022 1:47:30 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1362555382252893964, type 5 Event Name: AppHangB1 Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.17.0.0 P3: 62bd3153 P4: beaf P5: 134217728 P6: P7: P8: P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.018f94f8-ee13-4e3d-b7d1-73fcf9da71cd.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.1b4607da-d049-45c5-aefd-9819837946a4.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.302775ac-d0ca-4343-861f-05e60b154718.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.2e991c40-fc39-42b5-9162-2ccfc27ca053.tmp.txt \\?\C:\Users\bullk\AppData\Local\Temp\WER.f767de21-adce-4fab-b73c-ae323804380e.tmp.appcompat.txt These files may be available here: \\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppHang_Vintagestory.exe_5c1cb588a198beca3880a45d7acbc0e9919c9bb3_e78f9500_e7790251-7900-41e9-b315-638ca96a2648 Analysis symbol: Rechecking for solution: 0 Report Id: 8f8fb394-cfce-43d6-92fe-d0b4cc19c56d Report Status: 268435456 Hashed bucket: 5acbaafac083c56352e8c4e6a9faf70c Cab Guid: 0 } 26.7.2022 14:30:21 [Notification] Client logger started. 26.7.2022 14:30:21 [Notification] Game Version: v1.17.0-rc.1 (Unstable) 26.7.2022 14:30:21 [Notification] Screens: 26.7.2022 14:30:21 [Notification] 0: {X=0,Y=0,Width=1920,Height=1080}, \\.\DISPLAY1 (primary) 26.7.2022 14:30:22 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1 26.7.2022 14:30:22 [Notification] Graphics Card Vendor: NVIDIA Corporation 26.7.2022 14:30:22 [Notification] Graphics Card Version: 3.3.0 NVIDIA 512.52 26.7.2022 14:30:22 [Notification] Graphics Card Renderer: NVIDIA GeForce RTX 3060/PCIe/SSE2 26.7.2022 14:30:22 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler 26.7.2022 14:30:22 [Notification] Cairo Graphics Version: 1.17.3 26.7.2022 14:30:22 [Notification] OpenAL Version: 1.1 ALSOFT 1.16.0 26.7.2022 14:30:22 [Notification] C# Framework: .net Framework 4.0.30319.42000 26.7.2022 14:30:22 [Notification] OpenTK Version: 3.3.2 (A set of fast, low-level C# bindings for OpenGL, OpenGL ES and OpenAL.) 26.7.2022 14:30:22 [Notification] Start discovering assets 26.7.2022 14:30:22 [Notification] Found 18 base assets in category lang 26.7.2022 14:30:22 [Notification] Found 0 base assets in category patches 26.7.2022 14:30:22 [Notification] Found 22 base assets in category config 26.7.2022 14:30:22 [Notification] Found 0 base assets in category worldproperties 26.7.2022 14:30:22 [Notification] Found 46 base assets in category sounds 26.7.2022 14:30:22 [Notification] Found 97 base assets in category shapes 26.7.2022 14:30:22 [Notification] Found 80 base assets in category shaders 26.7.2022 14:30:22 [Notification] Found 16 base assets in category shaderincludes 26.7.2022 14:30:22 [Notification] Found 128 base assets in category textures 26.7.2022 14:30:22 [Notification] Found 4 base assets in category music 26.7.2022 14:30:22 [Notification] Found 0 base assets in category dialog 26.7.2022 14:30:22 [Notification] Found 411 base assets in total 26.7.2022 14:30:22 [Notification] Loading sounds 26.7.2022 14:30:22 [Notification] Sounds loaded 26.7.2022 14:30:22 [Notification] (Re-)loaded frame buffers 26.7.2022 14:30:22 [Notification] Loaded Shaderprogramm for render pass . 26.7.2022 14:30:22 [Notification] CPU Cores: 12 26.7.2022 14:30:22 [Notification] Window was resized to 1920 1080, rebuilding framebuffers... 26.7.2022 14:30:22 [Notification] (Re-)loaded frame buffers 26.7.2022 14:30:22 [Notification] Begin loading shaders 26.7.2022 14:30:22 [Notification] Load shaders now 26.7.2022 14:30:22 [Notification] Loading shaders... 26.7.2022 14:30:22 [Notification] Loaded Shaderprogramm for render pass standard. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass particlescube. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass particlesquad. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass sky. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass nightsky. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass woittest. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass helditem. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 26.7.2022 14:30:23 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass decals. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass final. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass gui. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass blur. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass findbright. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass godrays. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass autocamera. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 26.7.2022 14:30:24 [Notification] Loaded Shaderprogramm for render pass wireframe. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass entityanimated. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass luma. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass blit. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass texture2texture. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass celestialobject. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass colorgrade. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass guigear. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass ssao. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass grass. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass flowers. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass shadowgrass. 26.7.2022 14:30:25 [Notification] Loaded Shaderprogramm for render pass shadowflowers. 26.7.2022 14:30:26 [Notification] Cached session key is invalid, require login 26.7.2022 14:30:37 [Notification] Will search the following paths for mods: 26.7.2022 14:30:37 [Notification] C:\Users\bullk\AppData\Roaming\Vintagestory\Mods 26.7.2022 14:30:37 [Notification] C:\Users\bullk\AppData\Roaming\VintagestoryData\Mods 26.7.2022 14:32:03 [Notification] (Re-)loaded frame buffers 26.7.2022 14:32:04 [Notification] Loading shaders... 26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass standard. 26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass particlescube. 26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass particlesquad. 26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass sky. 26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass nightsky. 26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass woittest. 26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 26.7.2022 14:32:04 [Notification] Loaded Shaderprogramm for render pass helditem. 26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass decals. 26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass final. 26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass gui. 26.7.2022 14:32:05 [Notification] Loaded Shaderprogramm for render pass blur. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass findbright. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass godrays. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass autocamera. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass wireframe. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass entityanimated. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass luma. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass blit. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 26.7.2022 14:32:06 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass texture2texture. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass celestialobject. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass colorgrade. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass guigear. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass ssao. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass grass. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass flowers. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass shadowgrass. 26.7.2022 14:32:07 [Notification] Loaded Shaderprogramm for render pass shadowflowers. 26.7.2022 14:32:12 [Notification] (Re-)loaded frame buffers 26.7.2022 14:32:12 [Notification] Loading shaders... 26.7.2022 14:32:12 [Notification] Loaded Shaderprogramm for render pass standard. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass particlescube. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass particlesquad. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass sky. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass nightsky. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass woittest. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass transparentcompose. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass helditem. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass chunkopaque. 26.7.2022 14:32:13 [Notification] Loaded Shaderprogramm for render pass chunkliquid. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass decals. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass final. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass gui. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass blur. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass chunktransparent. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass findbright. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass chunktopsoil. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass godrays. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass autocamera. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass blockhighlights. 26.7.2022 14:32:14 [Notification] Loaded Shaderprogramm for render pass wireframe. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass entityanimated. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass luma. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass blit. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass particlesquad2d. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass texture2texture. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass celestialobject. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass guitopsoil. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass colorgrade. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass guigear. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass ssao. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass bilateralblur. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass grass. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass flowers. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass shadowgrass. 26.7.2022 14:32:15 [Notification] Loaded Shaderprogramm for render pass shadowflowers. 26.7.2022 14:34:03 [Notification] Initialized GUI Manager 26.7.2022 14:34:03 [Notification] Initialized Server Connection 26.7.2022 14:34:03 [Notification] Server args parsed 26.7.2022 14:34:03 [Notification] GuiScreenConnectingToServer constructed 26.7.2022 14:34:03 [Notification] Server main instantiated 26.7.2022 14:34:06 [Notification] Processed server identification 26.7.2022 14:34:06 [Notification] Map initialized 26.7.2022 14:34:06 [Notification] Received server assets 26.7.2022 14:34:06 [Notification] Loading and pre-starting client side mods... 26.7.2022 14:34:06 [Notification] Will search the following paths for mods: 26.7.2022 14:34:06 [Notification] C:\Users\bullk\AppData\Roaming\Vintagestory\Mods 26.7.2022 14:34:06 [Notification] C:\Users\bullk\AppData\Roaming\VintagestoryData\Mods 26.7.2022 14:34:06 [Notification] Found 3 mods (0 disabled) 26.7.2022 14:34:06 [Notification] Mods, sorted by dependency: game, creative, survival 26.7.2022 14:34:06 [Notification] Instantiated 77 mod systems from 3 enabled mods 26.7.2022 14:34:06 [Notification] Done loading and pre-starting client side mods. 26.7.2022 14:34:06 [Notification] External Origins in load order: modorigin@C:\Users\bullk\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\bullk\AppData\Roaming\Vintagestory\assets\survival\ 26.7.2022 14:34:06 [Notification] Found 0 external assets in category lang 26.7.2022 14:34:06 [Notification] Found 8 external assets in category patches 26.7.2022 14:34:06 [Notification] Found 44 external assets in category config 26.7.2022 14:34:06 [Notification] Found 24 external assets in category worldproperties 26.7.2022 14:34:06 [Notification] Found 327 external assets in category sounds 26.7.2022 14:34:06 [Notification] Found 2671 external assets in category shapes 26.7.2022 14:34:06 [Notification] Found 13 external assets in category shaders 26.7.2022 14:34:06 [Notification] Found 0 external assets in category shaderincludes 26.7.2022 14:34:07 [Notification] Found 4477 external assets in category textures 26.7.2022 14:34:07 [Notification] Found 63 external assets in category music 26.7.2022 14:34:07 [Notification] Found 17 external assets in category dialog 26.7.2022 14:34:07 [Notification] Found 0 external assets in category compatibility 26.7.2022 14:34:07 [Notification] Reloaded lang file now with mod assets 26.7.2022 14:34:07 [Notification] JsonPatch Loader: 24 patches total, successfully applied 6 patches, no issues 26.7.2022 14:34:07 [Notification] Received 2408 item types from server 26.7.2022 14:34:07 [Notification] Loaded 8470 block types from server 26.7.2022 14:34:07 [Notification] Reloaded sounds, now with mod assets 26.7.2022 14:34:07 [Notification] Composed 1 4096x2048 entities texture atlases from 184 textures (last textureid = 496) 26.7.2022 14:34:08 [Fatal] System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.GameContent.BlockEntityMicroBlock.RotateModel(Int32 degrees, Nullable`1 flipAroundAxis) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BEMicroBlock.cs:line 444 at Vintagestory.GameContent.BlockEntityMicroBlock.OnTransformed(ITreeAttribute tree, Int32 byDegrees, Nullable`1 flipAroundAxis) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\BlockEntity\BEMicroBlock.cs:line 458 at Vintagestory.API.Common.BlockSchematic.TransformWhilePacked(IWorldAccessor worldForResolve, EnumOrigin aroundOrigin, Int32 angle, Nullable`1 flipAxis) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\Collectible\Block\BlockSchematic.cs:line 864 at Vintagestory.ServerMods.WorldGenStructure.Init(ICoreServerAPI api, BlockLayerConfig config, RockStrataConfig rockstrata, LCGRandom rand) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\WorldGenStructure.cs:line 163 at Vintagestory.ServerMods.WorldGenStructuresConfig.Init(ICoreServerAPI api) in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\WorldGenStructuresConfig.cs:line 35 at Vintagestory.ServerMods.GenStructures.initWorldGen() in C:\Users\Tyron\Documents\vintagestory\game\VSSurvivalMod\Systems\WorldGen\Standard\ChunkGen\6.GenStructures\GenStructures.cs:line 96 at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\Systems\World\LoadThread\SupplyChunks.cs:line 1171 at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 572 at Vintagestory.Server.ServerMain.Launch() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Server\ServerMain.cs:line 505 at Vintagestory.Client.ClientProgram.ServerThreadStart() 26.7.2022 14:34:08 [Notification] Collected 1573 shapes to tesselate. 26.7.2022 14:34:08 [Notification] Composed 1 4096x2048 items texture atlases from 1232 textures (last textureid = 497) 26.7.2022 14:34:08 [Notification] Composed 1 4096x2048 blocks texture atlases from 3837 textures (last textureid = 498) 26.7.2022 14:34:09 [Notification] Server assets loaded 26.7.2022 14:34:10 [Notification] Blocks tesselated 26.7.2022 14:34:25 [Notification] Finished fully loading sounds (async) 26.7.2022 14:38:45 [Notification] Destroying game session, waiting up to 200ms for client threads to exit 26.7.2022 14:38:45 [Notification] GuiScreenConnectingToServer constructed 26.7.2022 14:38:49 [Fatal] Game Version: v1.17.0-rc.1 (Unstable) Loaded Mods: game@1.17.0-rc.1, creative@1.17.0-rc.1, survival@1.17.0-rc.1 Tue,Jul 26 2022 2:38:49 PM: Critical error occurred System.IO.IOException: Cannot open savegame database file C:\Users\bullk\AppData\Roaming\VintagestoryData\Saves\foggy adventure lands.vcdbs, it seems to be not writable! at Vintagestory.API.Common.SQLiteDBConnection.OpenOrCreate(String filename, String& errorMessage, Boolean requireWriteAccess, Boolean corruptionProtection, Boolean doIntegrityCheck) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Common\IO\SQLiteDBConnection.cs:line 47 at Vintagestory.Common.GameDatabase.ProbeOpenConnection(String databaseFilename, Boolean corruptionProtection, Int32& foundVersion, String& errorMessage, Boolean& isReadonly, Boolean requireWrite) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Common\FileIO\Database\GameDatabase.cs:line 139 at Vintagestory.Client.GuiScreenSingleplayer.LoadSaveGames() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 384 at Vintagestory.Client.GuiScreenSingleplayer.LoadSaveGameCells() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 259 at Vintagestory.Client.GuiScreenSingleplayer.InitGui() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 51 at Vintagestory.Client.GuiScreenSingleplayer.OnScreenLoaded() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Singleplayer\GuiScreenSingleplayer.cs:line 121 at Vintagestory.Client.ScreenManager.LoadAndCacheScreen(Type screenType) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ScreenManager.cs:line 931 at Vintagestory.Client.GuiCompositeMainMenuLeft.OnSingleplayer() in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Composite\GuiCompositeMainMenuLeft.cs:line 288 at Vintagestory.API.Client.GuiElementTextButton.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 293 at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\GuiElement.cs:line 670 at Vintagestory.API.Client.GuiElementTextButton.OnMouseUp(ICoreClientAPI api, MouseEvent args) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\Elements\Impl\Interactive\Controls\GuiElementTextButton.cs:line 281 at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryApi\Client\UI\GuiComposer.cs:line 439 at GuiScreen.OnMouseUp(MouseEvent e) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\MainMenu\Screens\Special\GuiScreen.cs:line 200 at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\Input.cs:line 230 at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 808 at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 1551 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 369 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in C:\Users\Tyron\Documents\vintagestory\game\VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 87 ------------------------------- Crash written to file at "C:\Users\bullk\AppData\Roaming\VintagestoryData\Logs\client-crash.txt" 26.7.2022 14:38:49 [Notification] Exiting game now. Server running=False. Exit reason: Game crashed 26.7.2022 14:34:03 [Notification] Server logger started. 26.7.2022 14:34:03 [Notification] Game Version: v1.17.0-rc.1 (Unstable) 26.7.2022 14:34:03 [Event] Launching server... 26.7.2022 14:34:03 [Event] Server v1.17.0-rc.1, network v1.17.5, api v1.7.0 26.7.2022 14:34:03 [Notification] Entering runphase Initialization 26.7.2022 14:34:03 [Event] Loading configuration... 26.7.2022 14:34:03 [Notification] Entering runphase Configuration 26.7.2022 14:34:03 [Notification] serverconfig.json not found, creating new one 26.7.2022 14:34:03 [Notification] Loading savegame 26.7.2022 14:34:03 [Notification] Create new save game data. Playstyle: surviveandbuild 26.7.2022 14:34:03 [Notification] Default spawn was set in serverconfig, resetting for safety. 26.7.2022 14:34:03 [Notification] Savegame C:\Users\bullk\AppData\Roaming\VintagestoryData\Saves\foggy adventure lands.vcdbs loaded 26.7.2022 14:34:03 [Notification] World size = 102400 256 102400 26.7.2022 14:34:03 [Notification] Start discovering assets 26.7.2022 14:34:03 [Notification] Found 1 base assets in category blocktypes 26.7.2022 14:34:03 [Notification] Found 0 base assets in category itemtypes 26.7.2022 14:34:03 [Notification] Found 18 base assets in category lang 26.7.2022 14:34:03 [Notification] Found 0 base assets in category patches 26.7.2022 14:34:03 [Notification] Found 22 base assets in category config 26.7.2022 14:34:03 [Notification] Found 0 base assets in category worldproperties 26.7.2022 14:34:03 [Notification] Found 46 base assets in category sounds 26.7.2022 14:34:03 [Notification] Found 97 base assets in category shapes 26.7.2022 14:34:03 [Notification] Found 128 base assets in category textures 26.7.2022 14:34:03 [Notification] Found 0 base assets in category recipes 26.7.2022 14:34:03 [Notification] Found 0 base assets in category worldgen 26.7.2022 14:34:03 [Notification] Found 2 base assets in category entities 26.7.2022 14:34:03 [Notification] Found 314 base assets in total 26.7.2022 14:34:03 [Event] Building assets... 26.7.2022 14:34:03 [Notification] Entering runphase AssetsReady 26.7.2022 14:34:03 [Notification] Will search the following paths for mods: 26.7.2022 14:34:03 [Notification] C:\Users\bullk\AppData\Roaming\Vintagestory\Mods 26.7.2022 14:34:03 [Notification] C:\Users\bullk\AppData\Roaming\VintagestoryData\Mods 26.7.2022 14:34:03 [Notification] Found 3 mods (0 disabled) 26.7.2022 14:34:03 [Notification] Mods, sorted by dependency: game, creative, survival 26.7.2022 14:34:03 [Notification] Instantiated 77 mod systems from 3 enabled mods 26.7.2022 14:34:03 [Notification] External Origins in load order: modorigin@C:\Users\bullk\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\bullk\AppData\Roaming\Vintagestory\assets\survival\ 26.7.2022 14:34:03 [Notification] Found 330 external assets in category blocktypes 26.7.2022 14:34:03 [Notification] Found 201 external assets in category itemtypes 26.7.2022 14:34:03 [Notification] Found 0 external assets in category lang 26.7.2022 14:34:03 [Notification] Found 8 external assets in category patches 26.7.2022 14:34:03 [Notification] Found 44 external assets in category config 26.7.2022 14:34:03 [Notification] Found 24 external assets in category worldproperties 26.7.2022 14:34:03 [Notification] Found 327 external assets in category sounds 26.7.2022 14:34:03 [Notification] Found 2671 external assets in category shapes 26.7.2022 14:34:04 [Notification] Found 4477 external assets in category textures 26.7.2022 14:34:04 [Notification] Found 322 external assets in category recipes 26.7.2022 14:34:04 [Notification] Found 401 external assets in category worldgen 26.7.2022 14:34:04 [Notification] Found 55 external assets in category entities 26.7.2022 14:34:04 [Notification] Found 0 external assets in category compatibility 26.7.2022 14:34:04 [Notification] Reloaded lang file with mod assets 26.7.2022 14:34:04 [Notification] JsonPatch Loader: 24 patches total, successfully applied 24 patches, no issues 26.7.2022 14:34:04 [Notification] Loaded 2407 unique items 26.7.2022 14:34:05 [Notification] Loaded 8468 unique blocks 26.7.2022 14:34:05 [Notification] Loaded 182 unique entities 26.7.2022 14:34:05 [Notification] BlockLoader: Entities, Blocks and Items loaded 26.7.2022 14:34:05 [Event] Remapping blocks and items... 26.7.2022 14:34:05 [Event] 6 cooking recipes loaded 26.7.2022 14:34:06 [Event] 584 crafting recipes loaded from 199 files 26.7.2022 14:34:06 [Event] 7 metal alloys loaded 26.7.2022 14:34:06 [Event] 222 smithing recipes loaded 26.7.2022 14:34:06 [Event] 55 clay forming recipes loaded 26.7.2022 14:34:06 [Event] 36 knapping recipes loaded 26.7.2022 14:34:06 [Event] 136 barrel recipes loaded 26.7.2022 14:34:06 [Event] Server assets loaded, parsed, registered and finalized 26.7.2022 14:34:06 [Event] Initialising systems... 26.7.2022 14:34:06 [Notification] Entering runphase ModsAndConfigReady 26.7.2022 14:34:06 [Notification] Reloaded 19 weather patterns, 5 wind patterns and 5 weather events 26.7.2022 14:34:06 [Notification] Started 69 systems on Server: 26.7.2022 14:34:06 [Notification] Mod 'VSEssentials.dll' (game): 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.Core 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.EntityPartitioning 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ErrorReporter 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader 26.7.2022 14:34:06 [Notification] Vintagestory.Essentials.PathfindSystem 26.7.2022 14:34:06 [Notification] Vintagestory.Essentials.PathFindDebug 26.7.2022 14:34:06 [Notification] Vintagestory.Essentials.PathfindingAsync 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.JsonExport 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.ModBasicBlocksLoader 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.LeafBlockDecay 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.POIRegistry 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.RoomRegistry 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.WeatherSystemCommands 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.WeatherSystemServer 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.WorldMapManager 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.NoObf.ModRegistryObjectTypeLoader 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.LoadColorMaps 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ClothManager 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GridRecipeLoader 26.7.2022 14:34:06 [Notification] Mod 'VSSurvivalMod.dll' (survival): 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenPatchesPrePass 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenSnowLayer 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenTerra 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.SaplingControl 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.SurvivalCoreSystem 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenTerraPostProcess 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.ChiselBlockBulkSetMaterial 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenFromHeightmap 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenRockStrataNew 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.NpcControl 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenCreatures 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenMaps 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.WgenCommands 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.DebugSystem 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.UpgradeTasks 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.MyceliumSystem 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ModSystemAuction 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.CharacterSystem 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.FruitingSystem 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ModSystemRifts 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ModSystemRiftWeather 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ModTemperature 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.CustomSpawnConditions 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.SystemTemporalStability 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ModSystemWearableStats 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.TemporalStabilityEffects 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ModJournal 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ModLootRandomizer 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.ModSleeping 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.TeleporterManager 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenDeposits 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenStructures 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenCaves 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenBlockLayers 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenPonds 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenStructuresPosPass 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenVegetationAndPatches 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.RecipeRegistrySystem 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenRivulets 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenLightSurvival 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.RecipeLoader 26.7.2022 14:34:06 [Notification] Vintagestory.GameContent.TraderOutfits 26.7.2022 14:34:06 [Notification] Mod 'VSCreativeMod.dll' (creative): 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.Core 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenBlockLayersFlat 26.7.2022 14:34:06 [Notification] Vintagestory.ServerMods.GenLightCreative 26.7.2022 14:34:07 [Notification] Server map set 26.7.2022 14:34:07 [Notification] Entering runphase GameReady 26.7.2022 14:34:07 [Event] Starting world generators... 26.7.2022 14:34:07 [Notification] Entering runphase WorldReady 26.7.2022 14:34:08 [Notification] Server stop requested, begin shutdown sequence. Stop reason: Exception thrown by server during startup or process 26.7.2022 14:34:08 [Notification] Entering runphase Shutdown 26.7.2022 14:34:08 [Notification] Defragmented listener lists 26.7.2022 14:34:08 [Event] Shutting down 5 server threads... 26.7.2022 14:34:08 [Event] Killed console thread 26.7.2022 14:34:08 [Event] All threads gracefully shut down 26.7.2022 14:34:08 [Event] Doing last tick... 26.7.2022 14:34:08 [Event] Stopped the server!
Duplicate of #2051
Fresh Install, also deleted the 2 folders in appdata after uninstalling 1.16.5 no mods added
Crashed on creating a new world in single player - everytime
Logs