anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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crash while looting drifter #2163

Closed diegokilla closed 1 week ago

diegokilla commented 2 years ago

Game Version: 1.17.2 Platform: Windows
Modded: Yes (lots)
SP/MP: Singleplayer

Description

crashed while looting a drifter

Logs

Running on 64 bit Windows with 32 GB RAM Game Version: v1.17.2 (Stable) 9/4/2022 10:05:36 PM: Critical error occurred Loaded Mods: actuallyquicklime@1.0.6, composter@1.0.4, game@1.17.2, egocaribautomapmarkers@2.4.0-pre.1, carrycapacity@0.6.5, morepiles@1.2.2, prospectorinfo@3.2.0, th3restock@1.0.2, creative@1.17.2, survival@1.17.2 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.GameContent.EntityBehaviorHarvestable.b__27_0() in VSEssentials\Entity\Behavior\BehaviorHarvestable.cs:line 265 at Vintagestory.API.Client.GuiDialog.TryClose() in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 300 at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 1138 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 123 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 669 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 613 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 125 at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 476 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 452 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93

Event Log entries containing Vintagestory.exe, the latest 3

{ TimeGenerated = 8/7/2022 2:55:05 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 2141744315486943026, type 5 Event Name: RADAR_PRE_LEAK_64 Response: Not available Cab Id: 0

Problem signature: P1: Vintagestory.exe P2: 1.17.0.0 P3: 10.0.19043.2.0.0 P4: P5: P6: P7: P8: P9: P10:

Attached files: \?\C:\Users\REDBEA~1\AppData\Local\Temp\RDR741.tmp\empty.txt \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER752.tmp.WERInternalMetadata.xml \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER762.tmp.xml \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER770.tmp.csv \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER790.tmp.txt

These files may be available here:

Analysis symbol: Rechecking for solution: 0 Report Id: bca295b1-b282-4864-aab7-2ed67b5c5a09 Report Status: 268435456 Hashed bucket: 5ba4867f167f40b4adb9011b844fb732 Cab Guid: 0 }

Craluminum2413 commented 2 years ago

Have you tried to reproduce that without any mods enabled?

Craluminum2413 commented 1 year ago

Very rare crash

Craluminum2413 commented 1 week ago

Closing due to inactivity