anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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Client crash Issue when placing raw firebricks on ground #2181

Closed Moonshadow360 closed 2 years ago

Moonshadow360 commented 2 years ago

Running on 64 bit Windows with 32 GB RAM Game Version: v1.17.3 (Stable) 9/9/2022 6:32:18 AM: Critical error occurred Loaded Mods: weaponpacka@1.2.4, backpackpackplus@1.0.3, blacksmithname@1.0.5, canmods@1.0.1, cralutweaks@1.0.2, weaponpackg@1.0.1, HangingOilLamps@1.0.1, harptech@0.1.1, meteoricexpansion@1.2.1, moreclasses@1.2.4, potatoes@1.0.8, moreminerals@1.0.3, leadroof@1.1.1, OresAPlenty@3.0.0, speararrowheadbits@1.1.0, game@1.17.3, alchemy@1.6.3, autosifter@1.0.1, carrycapacity@0.6.5, civbastion@1.0.5, civlockfix@1.0.0, fromgoldencombs@1.3.14-pre.1, hudclock@2.8.0, immersivecrafting@1.1.0, liquidcontainers@1.1.0, medievalexpansion@3.8.0, morepiles@1.2.2, mcrate@1.0.4, smeltableingots@1.0.0, stonequarry@1.6.5, vanvar@2.0.1, creative@1.17.3, survival@1.17.3, weapontest@1.0.0, xmelee@0.0.10, xrowboat@0.0.4, em@1.0.0, bricklayers@1.0.0 System.ArgumentNullException: Value cannot be null. Parameter name: Unable to find a texture for texture code '0' in storagePile. Giving up. Sorry. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElement(Int32 indexForLogging, MeshData meshdata, ShapeElement element, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 390 at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShapeElements(MeshData meshdata, ShapeElement[] elements, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 364 at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(Shape shapeBase, MeshData& modeldata, Vec3f wholeMeshRotation, Vec3f wholeMeshOffset, Single wholeMeshScale, TesselationMetaData meta) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 279 at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(String typeForLogging, Shape shapeBase, MeshData& modeldata, ITexPositionSource texSource, Vec3f wholeMeshRotation, Int32 generalGlowLevel, Byte climateColorMapId, Byte seasonColorMapId, Nullable1 quantityElements, String[] selectiveElements) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 204 at Vintagestory.GameContent.BlockEntityGroundStorage.getOrCreateMesh(ItemSlot itemSlot, Vec3f offset) in VSSurvivalMod\BlockEntity\BlockEntityGroundStorage.cs:line 1035 at Vintagestory.GameContent.BlockEntityGroundStorage.updateMeshes() in VSSurvivalMod\BlockEntity\BlockEntityGroundStorage.cs:line 1018 at Vintagestory.GameContent.BlockEntityGroundStorage.OnPlayerInteractStart(IPlayer player, BlockSelection bs) in VSSurvivalMod\BlockEntity\BlockEntityGroundStorage.cs:line 473 at Vintagestory.GameContent.BlockGroundStorage.CreateStorage(IWorldAccessor world, BlockSelection blockSel, IPlayer player) in VSSurvivalMod\Block\BlockGroundStorage.cs:line 240 at Vintagestory.GameContent.CollectibleBehaviorGroundStorable.Interact(ItemSlot itemslot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, Boolean firstEvent, EnumHandHandling& handHandling, EnumHandling& handling) in VSSurvivalMod\CollectibleBehavior\BehaviorGroundStorable.cs:line 170 at Vintagestory.API.Common.CollectibleObject.<>c__DisplayClass97_0.<OnHeldInteractStart>b__0(CollectibleBehavior bh, EnumHandling& hd) in VintagestoryApi\Common\Collectible\Collectible.cs:line 1092 at Vintagestory.API.Common.CollectibleObject.WalkBehaviors(CollectibleBehaviorDelegate onBehavior, Action defaultAction) in VintagestoryApi\Common\Collectible\Collectible.cs:line 2713 at Vintagestory.API.Common.CollectibleObject.OnHeldInteractStart(ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, Boolean firstEvent, EnumHandHandling& handling) in VintagestoryApi\Common\Collectible\Collectible.cs:line 1095 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseActiveSlotItem(BlockSelection blockSel, EntitySelection entitySel, EnumHandInteract useType, EnumHandHandling& handling) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 860 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseActiveSlotItem(BlockSelection blockSel, EntitySelection entitySel) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 835 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 563 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 89 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 199 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1176 at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1364 at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 204 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 711 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 615 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 132 at System.EventHandler1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93

Event Log entries containing Vintagestory.exe, the latest 3

{ TimeGenerated = 9/8/2022 7:39:08 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1883176495466600515, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0

Problem signature: P1: Vintagestory.exe P2: 1.17.2.0 P3: 63120498 P4: KERNELBASE.dll P5: 10.0.19041.1889 P6: e9ede6d6 P7: c0020001 P8: 0000000000034fd9 P9: P10:

Attached files: \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER6BEE.tmp.WERInternalMetadata.xml

These files may be available here: \?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_9f09074b69d2780248206727c76ccd6a4bfa9_84fbe18f_c21037ab-3f75-4601-a0e1-e1cd106d1cad

Analysis symbol: Rechecking for solution: 0 Report Id: 753b8ff8-fa57-4b94-81f8-5ce3e01cd827 Report Status: 268566528 Hashed bucket: 7bf47298b594d6f8ba22630b8da6d843 Cab Guid: 0 }

{ TimeGenerated = 9/8/2022 7:39:07 AM, Site = , Source = Windows Error Reporting, Message = Fault bucket , type 0 Event Name: APPCRASH Response: Not available Cab Id: 0

Problem signature: P1: Vintagestory.exe P2: 1.17.2.0 P3: 63120498 P4: KERNELBASE.dll P5: 10.0.19041.1889 P6: e9ede6d6 P7: c0020001 P8: 0000000000034fd9 P9: P10:

Attached files:

These files may be available here: \?\C:\ProgramData\Microsoft\Windows\WER\ReportQueue\AppCrash_Vintagestory.exe_9f09074b69d2780248206727c76ccd6a4bfa9_84fbe18f_c21037ab-3f75-4601-a0e1-e1cd106d1cad

Analysis symbol: Rechecking for solution: 0 Report Id: 753b8ff8-fa57-4b94-81f8-5ce3e01cd827 Report Status: 131076 Hashed bucket: Cab Guid: 0 }

{ TimeGenerated = 9/8/2022 7:39:07 AM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.17.2.0, time stamp: 0x63120498 Faulting module name: KERNELBASE.dll, version: 10.0.19041.1889, time stamp: 0xe9ede6d6 Exception code: 0xc0020001 Fault offset: 0x0000000000034fd9 Faulting process id: 0x938 Faulting application start time: 0x01d8c376b63c7390 Faulting application path: G:\New folder\Vintagestory\Vintagestory.exe Faulting module path: C:\Windows\System32\KERNELBASE.dll Report Id: 753b8ff8-fa57-4b94-81f8-5ce3e01cd827 Faulting package full name: Faulting package-relative application ID: }

Craluminum2413 commented 2 years ago

I don't know much about mods, but the most likely culprit is the Bricklayers mod