Closed Bulwark77 closed 1 year ago
1.18.2-rc3 is now out, please try it. Fixes the trader issues, hopefully no more issues. :)
I found an issue with the auto markers mod was causing the crash. I checked the version of the game when I was having the crash. The 1.18.2 version was still for testers. I will check again. Thanks for the tip radfast. ;)
I have a different save and have same mods and have no issue with Traders. This save crashes. Just not going to talk to the Trader any longer until issue is resolved. It may be his trade craft maybe? I know some of the mods I am running are not updated to this version of the game. They don't seem to be causing any issues in the other save game I have.
Running on 64 bit Windows with 32 GB RAM Game Version: v1.18.1 (Stable) 5/8/2023 3:28:05 PM: Critical error occurred in the following mod: egocaribautomapmarkers@2.4.0-pre.1 Loaded Mods: angelbelt@1.4.0, backpackpackplus@1.0.3, bettercrates@1.6.0, BuggisRandomChanges@3.3.0, chiseltools@1.8.4, craftingtable@0.4.0, extrachests@1.7.0, FastPitkilns@1.0.0, FlexibleTools@2.1.0, HoneyPress@1.1.2, moreclassestweak@1.2.5, moredrygrass@0.2.0, moremolds@1.4.12, MoreTreeSeeds@1.0.0, natseasystonebricks@1.0.0, nightwatcher@1.4.0, nooffhandhunger@1.0.0, OresAPlenty@3.1.0, pondfrogsi@1.0.3, qptech@1.13.02, QuartzBlocks@1.1.0, RockBlocks@1.0.0, standardcrates@1.0.0, game@1.18.1, zoombuttonreborn@1.4.0, egocaribautomapmarkers@2.4.0-pre.1, betterbloomeriesreborn@1.0.4, carryon@1.0.0, hudclockuniversal@2.9.1, sailboat@1.1.0, petai@1.7.2, techmolds@1.0.0, creative@1.18.1, survival@1.18.1, em@2.1.0, feverstonehorses@1.5.0, simplewinddirection@1.0.2, bricklayers@2.0.0 Involved Harmony IDs: Egocarib.AutoMapMarkers.Patches System.MissingFieldException: Field not found: 'Vintagestory.API.Common.Entities.Entity.Pos'. at Egocarib.AutoMapMarkers.EntityBehavior.TraderMarkerBehavior.OnInteract(EntityAgent byEntity, ItemSlot itemslot, Vec3d hitPosition, EnumInteractMode mode, EnumHandling& handled) at Egocarib.AutoMapMarkers.Patches.EntityTrader.Base_OnInteract_Patch0(Object instance, EntityAgent byEntity, ItemSlot slot, Vec3d hitPosition, EnumInteractMode mode) at Egocarib.AutoMapMarkers.Patches.EntityTrader.Prefix(EntityTrader __instance, EntityAgent byEntity, ItemSlot slot, Vec3d hitPosition, EnumInteractMode mode) in C:\Users\justin\source\repos\VintageStory\vsmodtemplate-1.5.5\mods\egocaribautomapmarkers\src\Patches\EntityTrader.cs:line 25 at Vintagestory.GameContent.EntityTrader.OnInteract_Patch1(EntityTrader this, EntityAgent byEntity, ItemSlot slot, Vec3d hitPosition, EnumInteractMode mode) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsNoBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 438 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 89 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 197 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 787 at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 979 at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 243 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 724 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 627 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 126 at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Event Log entries containing Vintagestory.exe, the latest 3
{ TimeGenerated = 5/5/2023 7:30:27 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 2088810280912897721, type 5 Event Name: CLR20r3 Response: Not available Cab Id: 0
Problem signature: P1: Vintagestory.exe P2: 1.18.1.0 P3: 6443b447 P4: VSSurvivalMod P5: 1.18.1.0 P6: 6443b446 P7: a7e P8: 0 P9: System.NullReferenceException P10:
Attached files: \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3261.tmp.mdmp \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER360B.tmp.WERInternalMetadata.xml \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER361C.tmp.xml \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER362A.tmp.csv \?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3659.tmp.txt
These files may be available here: \?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_c316c9b538614c5eeef31bb37c8af7c04295ec8b_844f11b8_3d924adf-6bd3-4aeb-8c61-de048f4bae82
Analysis symbol: Rechecking for solution: 0 Report Id: 501eda11-df70-4381-85eb-4e523375de0c Report Status: 268435456 Hashed bucket: 5cfcfe7dba6af578acfcf1e22cff46b9 Cab Guid: 0 }
{ TimeGenerated = 5/5/2023 7:30:26 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.18.1.0, time stamp: 0x6443b447 Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Fault offset: 0x00007ff937a5dfba Faulting process id: 0x1a44 Faulting application start time: 0x01d97fb1d10f98e0 Faulting application path: C:\Users\jayat\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting module path: unknown Report Id: 501eda11-df70-4381-85eb-4e523375de0c Faulting package full name: Faulting package-relative application ID: }
{ TimeGenerated = 5/5/2023 7:30:25 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.NullReferenceException at Vintagestory.GameContent.BlockLiquidContainerTopOpened.get_CapacityLitres() at Vintagestory.GameContent.BlockFruitPress+<>cDisplayClass3_0.b1()
at Vintagestory.API.Util.ObjectCacheUtil.GetOrCreate[[System.Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](Vintagestory.API.Common.ICoreAPI, System.String, Vintagestory.API.Util.CreateCachableObjectDelegate`1)
at Vintagestory.GameContent.BlockFruitPress+<>c__DisplayClass3_0.b 0()
at Vintagestory.Server.ServerMain.ProcessMainThreadTasks()
at Vintagestory.Server.ServerMain.ProcessMain()
at Vintagestory.Server.ServerMain.Stop(System.String)
at Vintagestory.Client.ClientProgram.ServerThreadStart()
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Threading.ThreadHelper.ThreadStart()
}