anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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Game crashes on attempt to join local-hosted server #3149

Closed FrozenGem closed 9 months ago

FrozenGem commented 1 year ago

Game Version

1.18.8, 1.18.15

Platform

Windows

Modded

Vanilla

SP/MP

Multiplayer

Description

Game consistently crashes when it tries to open up client on attempt to join Same issues happen on both versions

How to reproduce

No response

Screenshots

No response

Logs

server-main.txt client-crash.txt

Running on 64 bit Windows with 8101 MB RAM Game Version: v1.18.8 (Stable) 12.10.2023 20:27:52: Critical error occurred Loaded Mods: game@1.18.8, creative@1.18.8, survival@1.18.8 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleDisconnectPlayer(Packet_Server packet) at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) at Vintagestory.Client.ScreenManager.Render(Single dt) at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) at OpenTK.Windowing.Desktop.GameWindow.DispatchRenderFrame() at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start)

nmlt commented 12 months ago

This might be because you're using the same account on both computers? That was at least my problem.

Craluminum2413 commented 9 months ago

Duplicate of #2847