// Debug test
RuntimeEnv.DebugOutOfRangeBlockAccess = true;
Because i get sometimes this errors in server-main.txt, but i have try to gen a map in vanilla without any mods installed and i get the same errors...
With this RuntimeEnv.DebugOutOfRangeBlockAccess = true; I was able to get this :
27.10.2023 04:55:51 [Notification] Tried to get block outside generating chunks! (at pos 501157, 107, 521886 = chunk 15661, 3, 16308). 27.10.2023 04:55:51 [Notification] at Vintagestory.Server.BlockAccessorWorldGen.GetBlockId(Int32 posX, Int32 posY, Int32 posZ, Int32 layer) at Vintagestory.Common.BlockAccessorBase.GetBlock(BlockPos pos) at Vintagestory.ServerMods.WorldGenVillage.TestUndergroundCheckPositions(IBlockAccessor blockAccessor, BlockPos pos, BlockPos[] testPositionsDelta) at Vintagestory.ServerMods.WorldGenVillage.GetGeneratableStructure(VillageSchematic schem, IBlockAccessor blockAccessor, IWorldAccessor worldForCollectibleResolve, BlockPos pos) at Vintagestory.ServerMods.WorldGenVillage.TryGenerate(IBlockAccessor blockAccessor, IWorldAccessor worldForCollectibleResolve, BlockPos pos, Int32 climateUpLeft, Int32 climateUpRight, Int32 climateBotLeft, Int32 climateBotRight, DidGenerate didGenerateStructure) at Vintagestory.ServerMods.GenStructures.DoGenVillages(IMapRegion region, Int32 chunkX, Int32 chunkZ, Boolean postPass, ITreeAttribute chunkGenParams) at Vintagestory.ServerMods.GenStructures.OnChunkColumnGen(IChunkColumnGenerateRequest request) at Vintagestory.Server.ServerSystemSupplyChunks.runGenerators(ChunkColumnLoadRequest chunkRequest, Int32 forPass) at Vintagestory.Server.ServerSystemSupplyChunks.TryPopulateChunk(ChunkColumnLoadRequest chunkRequest) at Vintagestory.Server.ServerSystemSupplyChunks.loadOrGenerateChunkColumn() at Vintagestory.Server.ServerSystemSupplyChunks.OnSeparateThreadTick() at Vintagestory.Server.ServerThread.Update() at Vintagestory.Server.ServerThread.Process()
I believe somes sturctures try to get "pos" block outside generated chunck, maybe it's not important but i will better to check if the chunk is loaded before trying to get the pos of a block ?
How to reproduce
Genrate a worl in vanilla and explore the map then check server-main.txt
Screenshots
Logs
server-main.txt
27.10.2023 05:20:09 [Notification] Game Version: v1.18.15 (Stable)
27.10.2023 05:20:09 [Event] Launching server...
27.10.2023 05:20:09 [Event] Server v1.18.15, network v1.18.7, api v1.7.0
27.10.2023 05:20:09 [Notification] Entering runphase Initialization
27.10.2023 05:20:09 [Event] Loading configuration...
27.10.2023 05:20:09 [Notification] Entering runphase Configuration
27.10.2023 05:20:09 [Notification] Loading savegame
27.10.2023 05:20:09 [Notification] Create new save game data. Playstyle: surviveandbuild
27.10.2023 05:20:09 [Notification] Default spawn was set in serverconfig, resetting for safety.
27.10.2023 05:20:09 [Notification] Savegame C:\Users\kotek\AppData\Roaming\VintagestoryData\Saves\sunny cave story.vcdbs loaded
27.10.2023 05:20:09 [Notification] World size = 1024000 256 1024000
27.10.2023 05:20:09 [Notification] Start discovering assets
27.10.2023 05:20:09 [Notification] Found 1 base assets in category blocktypes
27.10.2023 05:20:09 [Notification] Found 0 base assets in category itemtypes
27.10.2023 05:20:09 [Notification] Found 23 base assets in category lang
27.10.2023 05:20:09 [Notification] Found 0 base assets in category patches
27.10.2023 05:20:09 [Notification] Found 22 base assets in category config
27.10.2023 05:20:09 [Notification] Found 0 base assets in category worldproperties
27.10.2023 05:20:09 [Notification] Found 46 base assets in category sounds
27.10.2023 05:20:09 [Notification] Found 97 base assets in category shapes
27.10.2023 05:20:09 [Notification] Found 131 base assets in category textures
27.10.2023 05:20:09 [Notification] Found 0 base assets in category recipes
27.10.2023 05:20:09 [Notification] Found 0 base assets in category worldgen
27.10.2023 05:20:09 [Notification] Found 2 base assets in category entities
27.10.2023 05:20:09 [Notification] Found 322 base assets in total
27.10.2023 05:20:09 [Event] Building assets...
27.10.2023 05:20:09 [Notification] Entering runphase LoadAssets
27.10.2023 05:20:09 [Notification] Will search the following paths for mods:
27.10.2023 05:20:09 [Notification] C:\Users\kotek\AppData\Roaming\Vintagestory\Mods
27.10.2023 05:20:09 [Notification] C:\Users\kotek\AppData\Roaming\VintagestoryData\Mods
27.10.2023 05:20:09 [Notification] Found 15 mods (12 disabled)
27.10.2023 05:20:09 [Notification] Mods, sorted by dependency: game, creative, survival
27.10.2023 05:20:09 [Notification] Instantiated 101 mod systems from 3 enabled mods
27.10.2023 05:20:09 [Notification] External Origins in load order: modorigin@C:\Users\kotek\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\kotek\AppData\Roaming\Vintagestory\assets\survival\
27.10.2023 05:20:09 [Notification] Found 394 external assets in category blocktypes
27.10.2023 05:20:09 [Notification] Found 234 external assets in category itemtypes
27.10.2023 05:20:09 [Notification] Found 0 external assets in category lang
27.10.2023 05:20:09 [Notification] Found 9 external assets in category patches
27.10.2023 05:20:09 [Notification] Found 54 external assets in category config
27.10.2023 05:20:09 [Notification] Found 25 external assets in category worldproperties
27.10.2023 05:20:09 [Notification] Found 348 external assets in category sounds
27.10.2023 05:20:09 [Notification] Found 3179 external assets in category shapes
27.10.2023 05:20:09 [Notification] Found 5243 external assets in category textures
27.10.2023 05:20:09 [Notification] Found 356 external assets in category recipes
27.10.2023 05:20:09 [Notification] Found 422 external assets in category worldgen
27.10.2023 05:20:09 [Notification] Found 62 external assets in category entities
27.10.2023 05:20:09 [Notification] Found 0 external assets in category compatibility
27.10.2023 05:20:09 [Notification] Reloaded lang file with mod assets
27.10.2023 05:20:09 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
27.10.2023 05:20:09 [Notification] JsonPatch Loader: 2 mises à jour au total, 2 mises à jour appliquées avec succès, aucune erreur
27.10.2023 05:20:10 [Notification] Loaded 3039 unique items
27.10.2023 05:20:12 [Notification] Loaded 9250 unique blocks
27.10.2023 05:20:12 [Notification] Loaded 386 unique entities
27.10.2023 05:20:12 [Notification] BlockLoader: Entities, Blocks and Items loaded
27.10.2023 05:20:12 [Event] Remapping blocks and items...
27.10.2023 05:20:12 [Event] 6 cooking recipes loaded
27.10.2023 05:20:14 [Event] 637 crafting recipes loaded from 229 files
27.10.2023 05:20:14 [Event] 9 metal alloys loaded
27.10.2023 05:20:14 [Event] 241 smithing recipes loaded
27.10.2023 05:20:14 [Event] 55 clay forming recipes loaded
27.10.2023 05:20:14 [Event] 36 knapping recipes loaded
27.10.2023 05:20:14 [Event] 140 barrel recipes loaded
27.10.2023 05:20:14 [Notification] Entering runphase AssetsFinalize
27.10.2023 05:20:14 [Event] Server assets loaded, parsed, registered and finalized
27.10.2023 05:20:14 [Event] Initialising systems...
27.10.2023 05:20:14 [Notification] Entering runphase LoadGamePre
27.10.2023 05:20:14 [Notification] Reloaded 19 weather patterns, 5 wind patterns and 5 weather events
27.10.2023 05:20:14 [Notification] Started 89 systems on Server:
27.10.2023 05:20:14 [Notification] Mod 'VSEssentials.dll' (game):
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.Core
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.EntityPartitioning
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ErrorReporter
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
27.10.2023 05:20:14 [Notification] Vintagestory.Essentials.PathfindSystem
27.10.2023 05:20:14 [Notification] Vintagestory.Essentials.PathFindDebug
27.10.2023 05:20:14 [Notification] Vintagestory.Essentials.PathfindingAsync
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.JsonExport
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.ModBasicBlocksLoader
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemDormancyStateChecker
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemEmotes
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.LeafBlockDecay
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.POIRegistry
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.RoomRegistry
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.WeatherSystemCommands
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.WeatherSystemServer
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.WorldMapManager
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.NoObf.ModRegistryObjectTypeLoader
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.LoadColorMaps
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ClothManager
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GridRecipeLoader
27.10.2023 05:20:14 [Notification] Mod 'VSSurvivalMod.dll' (survival):
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenTerra
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenSnowLayer
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemControlPoints
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenTerraPostProcess
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.DebugSystem
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.UpgradeTasks
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.ChiselBlockBulkSetMaterial
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.ModSystemDetailModeSync
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.NpcControl
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenFromHeightmap
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenMaps
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenRockStrataNew
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenHotSprings
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenCreatures
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.WgenCommands
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.MyceliumSystem
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemSupportBeamPlacer
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModsystemButterflySpawnCondsExtra
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemCatchCreature
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemGliding
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ClutterBookshelfUtil
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ScreenshakeToClientModSystem
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemResoArchiveCommands
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ResoArchivesSpawnConditions
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemAuction
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.Core
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.CharacterSystem
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.DialogueSystem
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.FruitingSystem
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemTutorial
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemCorpseReturnTeleporter
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemNightVision
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModJournal
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemStructureLocator
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModLootRandomizer
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemRifts
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSleeping
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.TeleporterManager
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModTemperature
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.SystemTemporalStability
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.TemporalStabilityEffects
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemWearableStats
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.ModSystemEditableBook
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenDungeons
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenDeposits
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.GenStoryStructures
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenCaves
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenStructures
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenBlockLayers
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenPonds
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenStructuresPosPass
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenVegetationAndPatches
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenRivulets
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenLightSurvival
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.RecipeLoader
27.10.2023 05:20:14 [Notification] Vintagestory.GameContent.TraderOutfits
27.10.2023 05:20:14 [Notification] Mod 'VSCreativeMod.dll' (creative):
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.Core
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenBlockLayersFlat
27.10.2023 05:20:14 [Notification] Vintagestory.ServerMods.GenLightCreative
27.10.2023 05:20:14 [Notification] Sending server identification with remap False. Server control privilege is True
27.10.2023 05:20:15 [Notification] Server map set
27.10.2023 05:20:15 [Notification] Entering runphase LoadGame
27.10.2023 05:20:15 [Event] Starting world generators...
27.10.2023 05:20:15 [Notification] Entering runphase WorldReady
27.10.2023 05:20:16 [Notification] Reloaded 35 tree generators
27.10.2023 05:20:16 [Event] Loading 7x7x8 spawn chunks...
27.10.2023 05:20:16 [Event] 0% (49 in queue)
27.10.2023 05:20:17 [Event] 0% (49 in queue)
27.10.2023 05:20:19 [Event] 0% (81 in queue)
27.10.2023 05:20:20 [Event] 0% (157 in queue)
27.10.2023 05:20:22 [Event] 0% (180 in queue)
27.10.2023 05:20:22 [Event] Begin game ticking...
27.10.2023 05:20:22 [Notification] Entering runphase RunGame
27.10.2023 05:20:22 [Notification] Starting server threads
27.10.2023 05:20:22 [Event] Serveur en mode solo now running!
27.10.2023 05:20:22 [Notification] All clients disconnected, pausing game calendar.
27.10.2023 05:20:22 [Notification] A Client attempts connecting via Dummy connection, assigning client id 1
27.10.2023 05:20:22 [Notification] Client uid /e953QAbYoNtl0MP2bjYCjx7 attempting identification. Name: Teknik
27.10.2023 05:20:22 [Notification] Placing player at 512000,5 112 512000,5
27.10.2023 05:20:23 [Event] Teknik 127.0.0.1 joins.
27.10.2023 05:20:24 [Notification] Server ticking has been suspended
27.10.2023 05:20:25 [Notification] Server ticking has been resumed
27.10.2023 05:20:25 [Notification] A client reconnected, resuming game calendar.
27.10.2023 05:20:27 [Notification] Handling Command /gm 2
27.10.2023 05:20:30 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:20:33 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:20:35 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:20:41 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:20:41 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:20:41 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:21:17 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:21:17 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:21:17 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:21:40 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:21:43 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:21:49 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:21:54 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:21:54 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:22:13 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
27.10.2023 05:22:14 [Notification] Tried to get block outside generating chunks! Set RuntimeEnv.DebugOutOfRangeBlockAccess to debug.
client-main.txt
27.10.2023 05:20:00 [Notification] Game Version: v1.18.15 (Stable)
27.10.2023 05:20:01 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
27.10.2023 05:20:01 [Notification] Process path: C:\Users\kotek\AppData\Roaming\Vintagestory\Vintagestory.exe
27.10.2023 05:20:01 [Notification] Operating System: Windows 10.0.22621.0
27.10.2023 05:20:01 [Notification] CPU Cores: 16
27.10.2023 05:20:01 [Notification] Available RAM: 63090 MB
27.10.2023 05:20:01 [Notification] Graphics Card Vendor: NVIDIA Corporation
27.10.2023 05:20:01 [Notification] Graphics Card Version: 3.3.0 NVIDIA 545.84
27.10.2023 05:20:01 [Notification] Graphics Card Renderer: NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2
27.10.2023 05:20:01 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
27.10.2023 05:20:01 [Notification] GL.MaxVertexUniformComponents: 4096
27.10.2023 05:20:01 [Notification] GL.MaxUniformBlockSize: 65536
27.10.2023 05:20:01 [Notification] Cairo Graphics Version: 1.17.3
27.10.2023 05:20:01 [Notification] OpenAL Version: 1.1 ALSOFT 1.23.0
27.10.2023 05:20:01 [Notification] C# Framework: .net 7.0.12
27.10.2023 05:20:01 [Notification] Zstd Version: 1.5.5
27.10.2023 05:20:01 [Notification] Start discovering assets
27.10.2023 05:20:01 [Notification] Found 23 base assets in category lang
27.10.2023 05:20:01 [Notification] Found 0 base assets in category patches
27.10.2023 05:20:01 [Notification] Found 22 base assets in category config
27.10.2023 05:20:01 [Notification] Found 0 base assets in category worldproperties
27.10.2023 05:20:01 [Notification] Found 46 base assets in category sounds
27.10.2023 05:20:01 [Notification] Found 97 base assets in category shapes
27.10.2023 05:20:01 [Notification] Found 72 base assets in category shaders
27.10.2023 05:20:01 [Notification] Found 16 base assets in category shaderincludes
27.10.2023 05:20:01 [Notification] Found 131 base assets in category textures
27.10.2023 05:20:01 [Notification] Found 4 base assets in category music
27.10.2023 05:20:01 [Notification] Found 0 base assets in category dialog
27.10.2023 05:20:01 [Notification] Found 411 base assets in total
27.10.2023 05:20:01 [Notification] Loading sounds
27.10.2023 05:20:01 [Notification] Sounds loaded
27.10.2023 05:20:01 [Notification] (Re-)loaded frame buffers
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass .
27.10.2023 05:20:01 [Notification] Begin loading shaders
27.10.2023 05:20:01 [Notification] Load shaders now
27.10.2023 05:20:01 [Notification] Loading shaders...
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass standard.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass particlescube.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass particlesquad.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass sky.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass nightsky.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass woittest.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass helditem.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass decals.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass final.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass gui.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass blur.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass findbright.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass godrays.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass autocamera.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass wireframe.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass entityanimated.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass luma.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass blit.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass texture2texture.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass celestialobject.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass colorgrade.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass guigear.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass ssao.
27.10.2023 05:20:01 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
27.10.2023 05:20:01 [Notification] Cached session key is valid, validating with server
27.10.2023 05:20:02 [Notification] Server validation response: Good
27.10.2023 05:20:02 [Notification] Will search the following paths for mods:
27.10.2023 05:20:02 [Notification] C:\Users\kotek\AppData\Roaming\Vintagestory\Mods
27.10.2023 05:20:02 [Notification] C:\Users\kotek\AppData\Roaming\VintagestoryData\Mods
27.10.2023 05:20:09 [Notification] Initialized GUI Manager
27.10.2023 05:20:09 [Notification] Initialized Server Connection
27.10.2023 05:20:09 [Notification] Server args parsed
27.10.2023 05:20:09 [Notification] Server main instantiated
27.10.2023 05:20:14 [Notification] Processed server identification
27.10.2023 05:20:14 [Notification] Map initialized
27.10.2023 05:20:14 [Notification] Received server assets
27.10.2023 05:20:14 [Notification] Loading and pre-starting client side mods...
27.10.2023 05:20:14 [Notification] Will search the following paths for mods:
27.10.2023 05:20:14 [Notification] C:\Users\kotek\AppData\Roaming\Vintagestory\Mods
27.10.2023 05:20:14 [Notification] C:\Users\kotek\AppData\Roaming\VintagestoryData\Mods
27.10.2023 05:20:14 [Notification] Found 15 mods (12 disabled)
27.10.2023 05:20:14 [Notification] Mods, sorted by dependency: game, creative, survival
27.10.2023 05:20:14 [Notification] Instantiated 101 mod systems from 3 enabled mods
27.10.2023 05:20:14 [Notification] Done loading and pre-starting client side mods.
27.10.2023 05:20:14 [Notification] External Origins in load order: modorigin@C:\Users\kotek\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\kotek\AppData\Roaming\Vintagestory\assets\survival\
27.10.2023 05:20:14 [Notification] Found 0 external assets in category lang
27.10.2023 05:20:14 [Notification] Found 9 external assets in category patches
27.10.2023 05:20:14 [Notification] Found 54 external assets in category config
27.10.2023 05:20:14 [Notification] Found 25 external assets in category worldproperties
27.10.2023 05:20:14 [Notification] Found 348 external assets in category sounds
27.10.2023 05:20:14 [Notification] Found 3179 external assets in category shapes
27.10.2023 05:20:14 [Notification] Found 13 external assets in category shaders
27.10.2023 05:20:14 [Notification] Found 0 external assets in category shaderincludes
27.10.2023 05:20:14 [Notification] Found 5243 external assets in category textures
27.10.2023 05:20:14 [Notification] Found 67 external assets in category music
27.10.2023 05:20:14 [Notification] Found 18 external assets in category dialog
27.10.2023 05:20:14 [Notification] Found 0 external assets in category compatibility
27.10.2023 05:20:14 [Notification] Reloaded lang file now with mod assets
27.10.2023 05:20:14 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
27.10.2023 05:20:14 [Notification] JsonPatch Loader: 2 mises à jour au total, aucune erreur
27.10.2023 05:20:15 [Notification] Received 3040 item types from server
27.10.2023 05:20:15 [Notification] Loaded 9252 block types from server
27.10.2023 05:20:15 [Notification] Reloaded sounds, now with mod assets
27.10.2023 05:20:15 [Notification] Composed 1 4096x4096 entities texture atlases from 384 textures
27.10.2023 05:20:15 [Notification] Collected 1802 shapes to tesselate.
27.10.2023 05:20:15 [Notification] Composed 1 4096x4096 items texture atlases from 1593 textures
27.10.2023 05:20:16 [Notification] Composed 1 4096x4096 blocks texture atlases from 4310 textures
27.10.2023 05:20:16 [Notification] Server assets loaded
27.10.2023 05:20:18 [Notification] Blocks tesselated
27.10.2023 05:20:22 [Notification] Server launched
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass lines.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass aurora.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass rift.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass machinegear.
27.10.2023 05:20:22 [Notification] Started 64 systems on Client:
27.10.2023 05:20:22 [Notification] Mod 'VSEssentials.dll' (game):
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.Core
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.EntityPartitioning
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ErrorReporter
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemDormancyStateChecker
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemItemRendererOptimizer
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.POIRegistry
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.RoomRegistry
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.WeatherSystemCommands
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.WeatherSystemClient
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.WorldMapManager
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.LoadColorMaps
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ClothManager
27.10.2023 05:20:22 [Notification] Mod 'VSSurvivalMod.dll' (survival):
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemControlPoints
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
27.10.2023 05:20:22 [Notification] Vintagestory.Client.NoObf.ModSystemBossHealthBars
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.DebugSystem
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.UpgradeTasks
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.ModSystemDetailModeSync
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.GenFromHeightmap
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.GenMaps
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.MyceliumSystem
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemSupportBeamPlacer
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemCatchCreature
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemGliding
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemMeasuringRope
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ScreenshakeToClientModSystem
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ResoArchivesSpawnConditions
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemAuction
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.Core
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemBoatingSound
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.CharacterSystem
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.MealMeshCache
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.DialogueSystem
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.FruitingSystem
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemHandbook
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemTutorial
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemNightVision
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModJournal
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemStructureLocator
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModLootRandomizer
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.MicroBlockModelCache
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemRifts
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSleeping
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.TeleporterManager
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModTemperature
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.SystemTemporalStability
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.TemporalStabilityEffects
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemWearableStats
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.ModSystemEditableBook
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.TradeHandbookInfo
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
27.10.2023 05:20:22 [Notification] Vintagestory.GameContent.TraderOutfits
27.10.2023 05:20:22 [Notification] Mod 'VSCreativeMod.dll' (creative):
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.Core
27.10.2023 05:20:22 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
27.10.2023 05:20:22 [Notification] Loading shaders...
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass standard.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass particlescube.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass particlesquad.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass sky.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass nightsky.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass woittest.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass helditem.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass decals.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass final.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass gui.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass blur.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass findbright.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass godrays.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass autocamera.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass wireframe.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass entityanimated.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass luma.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass blit.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass texture2texture.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass celestialobject.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass colorgrade.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass guigear.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass ssao.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass lines.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass aurora.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass rift.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass machinegear.
27.10.2023 05:20:22 [Notification] Reloaded shaders now with mod assets
27.10.2023 05:20:22 [Notification] Received level init
27.10.2023 05:20:22 [Notification] Loaded Shaderprogramm for render pass instanced.
27.10.2023 05:20:22 [Notification] Loading world map cache db...
27.10.2023 05:20:22 [Notification] Initialized Music Engine
27.10.2023 05:20:22 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
27.10.2023 05:20:23 [Notification] Received level finalize
27.10.2023 05:20:23 [Notification] Loaded Shaderprogramm for render pass clouds.
27.10.2023 05:20:23 [Notification] ===============================================================
27.10.2023 05:20:23 [Notification] (^_^) No issues captured during startup
27.10.2023 05:20:23 [Notification] ===============================================================
27.10.2023 05:20:23 [Notification] Client pause state is now on
27.10.2023 05:20:25 [Notification] Client pause state is now off
27.10.2023 05:20:27 [Notification] Finished fully loading sounds (async)
27.10.2023 05:21:12 [Notification] Track music/heartbeat-survive.ogg now started
Game Version
v1.18.15
Platform
Windows
Modded
Vanilla
SP/MP
Singleplayer
Description
When i was testing my mod i use this :
// Debug test RuntimeEnv.DebugOutOfRangeBlockAccess = true;
Because i get sometimes this errors in server-main.txt, but i have try to gen a map in vanilla without any mods installed and i get the same errors...
With this RuntimeEnv.DebugOutOfRangeBlockAccess = true; I was able to get this :
27.10.2023 04:55:51 [Notification] Tried to get block outside generating chunks! (at pos 501157, 107, 521886 = chunk 15661, 3, 16308). 27.10.2023 04:55:51 [Notification] at Vintagestory.Server.BlockAccessorWorldGen.GetBlockId(Int32 posX, Int32 posY, Int32 posZ, Int32 layer) at Vintagestory.Common.BlockAccessorBase.GetBlock(BlockPos pos) at Vintagestory.ServerMods.WorldGenVillage.TestUndergroundCheckPositions(IBlockAccessor blockAccessor, BlockPos pos, BlockPos[] testPositionsDelta) at Vintagestory.ServerMods.WorldGenVillage.GetGeneratableStructure(VillageSchematic schem, IBlockAccessor blockAccessor, IWorldAccessor worldForCollectibleResolve, BlockPos pos) at Vintagestory.ServerMods.WorldGenVillage.TryGenerate(IBlockAccessor blockAccessor, IWorldAccessor worldForCollectibleResolve, BlockPos pos, Int32 climateUpLeft, Int32 climateUpRight, Int32 climateBotLeft, Int32 climateBotRight, DidGenerate didGenerateStructure) at Vintagestory.ServerMods.GenStructures.DoGenVillages(IMapRegion region, Int32 chunkX, Int32 chunkZ, Boolean postPass, ITreeAttribute chunkGenParams) at Vintagestory.ServerMods.GenStructures.OnChunkColumnGen(IChunkColumnGenerateRequest request) at Vintagestory.Server.ServerSystemSupplyChunks.runGenerators(ChunkColumnLoadRequest chunkRequest, Int32 forPass) at Vintagestory.Server.ServerSystemSupplyChunks.TryPopulateChunk(ChunkColumnLoadRequest chunkRequest) at Vintagestory.Server.ServerSystemSupplyChunks.loadOrGenerateChunkColumn() at Vintagestory.Server.ServerSystemSupplyChunks.OnSeparateThreadTick() at Vintagestory.Server.ServerThread.Update() at Vintagestory.Server.ServerThread.Process()
I believe somes sturctures try to get "pos" block outside generated chunck, maybe it's not important but i will better to check if the chunk is loaded before trying to get the pos of a block ?
How to reproduce
Genrate a worl in vanilla and explore the map then check server-main.txt
Screenshots
Logs
server-main.txt
client-main.txt