anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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Impenetrable Shadow Zones #353

Open Airova opened 4 years ago

Airova commented 4 years ago

Game Version: 1.11.6 Platform: Windows 8.1 64-bit Modded: Yes (CarryCapacity, Salt Production, a few manual tweaks to fuel production and duration)

Description

Some areas in the world are permanently in shadow no matter what time of day it is. Light sources do work, so if I walk through carrying a torch I can see around me, but aside from that it's pitch blackness. I've seen this in a previous version of the game as well, but it was quite a while ago, don't remember which. We had this issue on the Simpletons server back when that was active. I found several of these patches, all near each other (so far) but not all connected.

How to reproduce

Not sure what the conditions are. I wandered around the map exploring and just happened upon some of these zones. They appear to fall along chunk borders and have straight lines as edges.

Screenshots

20191209224226_1 20191209224215_1 20191209224313_1 20191209224317_1 (In the last screen shot you can see both the zone on the black sand and, in the background, top left of the image, the zone on the grassy plain below, showing their relative position.)

tyronx commented 4 years ago

I've seen those happening whenever a singleplayer or multiplayer server crashed. It seems in those cases the chunks don't receive their final lighting pass. Don't know the cause yet, but you can fix them manually chunk-by-chunk by standing inside them and typing /debug cr

Airova commented 4 years ago

Will do that, thanks for the short-term fix! 👍

tyronx commented 4 years ago

Ohh, Aira, could you enter one of those dark chunks and type /wgen pos ymax and tell me what value it prints please.

Airova commented 4 years ago

I am at work right now but I will check it in the evening when I'm home.

Airova commented 4 years ago

I tried a few different chunks and got several different values: 121 130 119 150 148 119

Doug5000 commented 1 year ago

Hello, recently had this issue in my single player, unmodded world on a fresh install. I have tried using debug tools to fix them but to no effect. I do no recall having a crash at any point, but I did have some sort of message explaining that the world needed to be regenerated because of an update. Pretty sure I noticed the dark areas afterwards.

Gameplay wise, is my best option to simply generate another world and hope for the best?