Theres 1 player that always crashes with this error. Seems to be the only one. Did crash last wipe and this wipe as well. He did uninstall/reinstall and checked the folder for mods that could cause this. When i try to wipe his data, the game tells me that there's no data within the savegame.
How to reproduce
No response
Screenshots
No response
Logs
Running on 64 bit Windows 10.0.19045.0 with 15741 MB RAM
Game Version: v1.19.3 (Stable)
19/02/2024 22:38:59: Critical error occurred
Loaded Mods: weaponpacka@1.3.1, bettercrates@1.7.0, Ceramos@0.4.3, chiseltools@1.10.4, decor@1.0.14, extrachests@1.8.0, fantasycreatures@0.7.1, fixedpaths@1.0.1, flourbags@1.0.2, foundrymod@1.0.0, giantgouramis@1.0.2, millwright@1.1.4, moreicons_cs@1.1.0, peacockbasses@1.1.2, primitivesurvival@3.4.6, spyglass@0.5.0, Swordz@1.1.4, thecritterpack@0.8.6, translocatorengineeringredux@1.4.9, truesunfishes@1.1.2, game@1.19.3, alphaweaponpackfix@1.0.0, ancienttools@1.5.12, barbershop@0.4.0, beehivekiln@1.5.1, betterfirepit@1.1.4, betterjonasdevices@1.1.0, betterruins@0.3.3, carryon@1.7.4, commonlib@2.3.2, fairplayguardian@1.1.7, furniturelibrary@1.0.11, herbarium@1.0.5, sailboat@1.2.8, medievalexpansion@3.13.1, meteoricexpansion@1.2.5, morepiles@1.5.0, moreplaster@1.0.1, petai@2.2.3, rivers@2.4.0, simplestep@1.1.6, steadycam@1.3.0, stonebakeoven@1.1.3, tentbag@1.1.1, th3dungeon@0.2.1-rc.1, usefulstuff17@1.3.1, vinconomy@0.2.2, creative@1.19.3, vsinstruments@1.2.7, vsquest@1.2.0, survival@1.19.3, workbenchexpansion@1.8.0, xlib119@0.7.4-dev.1191, awearablelight@1.1.1, cob2@1.5.8, em@2.5.0, outerspacetunesmaster@1.0.0, outerspacetunesvolume1@1.0.0, outerspacetunesvolume2@1.0.0, playercorpse@1.9.0, rifteye@0.3.4, simplewinddirection@1.0.2, stonequarry@3.2.1, wildcraftfruit@1.0.1, wolftaming@2.1.0, xskills119@0.7.5-dev.1191, bricklayers@2.5.0, cob@1.7.0, vsvillagecob@0.1.9
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.CharacterSystem.applyTraitAttributes(EntityPlayer eplr) in VSSurvivalMod\Systems\Character\Character.cs:line 322
at Vintagestory.GameContent.CharacterSystem.setCharacterClass(EntityPlayer player, String classCode, Boolean initializeGear) in VSSurvivalMod\Systems\Character\Character.cs:line 289
at Vintagestory.GameContent.GuiDialogCreateCharacter.OnGuiOpened() in VSSurvivalMod\Gui\GuiDialogCreateCharacter.cs:line 308
at Vintagestory.API.Client.GuiDialog.TryOpen(Boolean withFocus) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 288
at Vintagestory.API.Client.GuiDialog.TryOpen() in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 268
at Vintagestory.GameContent.GuiDialogCreateCharacter.PrepAndOpen() in VSSurvivalMod\Gui\GuiDialogCreateCharacter.cs:line 432
at Vintagestory.GameContent.CharacterSystem.Event_PlayerJoin(IClientPlayer byPlayer) in VSSurvivalMod\Systems\Character\Character.cs:line 368
at Vintagestory.Client.NoObf.ClientEventAPI.TriggerPlayerJoin(IClientPlayer plr) in VintagestoryLib\Client\API\ClientEventAPI.cs:line 259
at Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 297
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769
at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 313
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Event Log entries for Vintagestory.exe, the latest 2
{ TimeGenerated = 19/02/2024 22:35:18, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.3.0, marca de tiempo: 0x65310000
Nombre del módulo con errores: openal32.dll, versión: 1.23.0.0, marca de tiempo: 0x63dd31ad
Código de excepción: 0x40000015
Desplazamiento de errores: 0x00000000000df046
Identificador del proceso con errores: 0x5b18
Hora de inicio de la aplicación con errores: 0x01da637b7232a384
Ruta de acceso de la aplicación con errores: C:\Users\Raul-\AppData\Roaming\Vintagestory\Vintagestory.exe
Ruta de acceso del módulo con errores: C:\Users\Raul-\AppData\Roaming\Vintagestory\Lib\openal32.dll
Identificador del informe: 128e1002-f446-4335-be99-0050e9de66e9
Nombre completo del paquete con errores:
Identificador de aplicación relativa del paquete con errores: }
{ TimeGenerated = 01/02/2024 22:42:38, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.3.0, marca de tiempo: 0x65310000
Nombre del módulo con errores: KERNELBASE.dll, versión: 10.0.19041.3930, marca de tiempo: 0x9141f979
Código de excepción: 0xe0434352
Desplazamiento de errores: 0x000000000002cf19
Identificador del proceso con errores: 0x28e8
Hora de inicio de la aplicación con errores: 0x01da5550ab1c6f01
Ruta de acceso de la aplicación con errores: C:\Users\Raul-\AppData\Roaming\Vintagestory\Vintagestory.exe
Ruta de acceso del módulo con errores: C:\Windows\System32\KERNELBASE.dll
Identificador del informe: 722f9079-f255-4c31-aea7-3aa9b1aa6dd7
Nombre completo del paquete con errores:
Identificador de aplicación relativa del paquete con errores: }
Game Version
1.19.3
Platform
Windows
Modded
Modded
SP/MP
Multiplayer
Description
Theres 1 player that always crashes with this error. Seems to be the only one. Did crash last wipe and this wipe as well. He did uninstall/reinstall and checked the folder for mods that could cause this. When i try to wipe his data, the game tells me that there's no data within the savegame.
How to reproduce
No response
Screenshots
No response
Logs
Running on 64 bit Windows 10.0.19045.0 with 15741 MB RAM Game Version: v1.19.3 (Stable) 19/02/2024 22:38:59: Critical error occurred Loaded Mods: weaponpacka@1.3.1, bettercrates@1.7.0, Ceramos@0.4.3, chiseltools@1.10.4, decor@1.0.14, extrachests@1.8.0, fantasycreatures@0.7.1, fixedpaths@1.0.1, flourbags@1.0.2, foundrymod@1.0.0, giantgouramis@1.0.2, millwright@1.1.4, moreicons_cs@1.1.0, peacockbasses@1.1.2, primitivesurvival@3.4.6, spyglass@0.5.0, Swordz@1.1.4, thecritterpack@0.8.6, translocatorengineeringredux@1.4.9, truesunfishes@1.1.2, game@1.19.3, alphaweaponpackfix@1.0.0, ancienttools@1.5.12, barbershop@0.4.0, beehivekiln@1.5.1, betterfirepit@1.1.4, betterjonasdevices@1.1.0, betterruins@0.3.3, carryon@1.7.4, commonlib@2.3.2, fairplayguardian@1.1.7, furniturelibrary@1.0.11, herbarium@1.0.5, sailboat@1.2.8, medievalexpansion@3.13.1, meteoricexpansion@1.2.5, morepiles@1.5.0, moreplaster@1.0.1, petai@2.2.3, rivers@2.4.0, simplestep@1.1.6, steadycam@1.3.0, stonebakeoven@1.1.3, tentbag@1.1.1, th3dungeon@0.2.1-rc.1, usefulstuff17@1.3.1, vinconomy@0.2.2, creative@1.19.3, vsinstruments@1.2.7, vsquest@1.2.0, survival@1.19.3, workbenchexpansion@1.8.0, xlib119@0.7.4-dev.1191, awearablelight@1.1.1, cob2@1.5.8, em@2.5.0, outerspacetunesmaster@1.0.0, outerspacetunesvolume1@1.0.0, outerspacetunesvolume2@1.0.0, playercorpse@1.9.0, rifteye@0.3.4, simplewinddirection@1.0.2, stonequarry@3.2.1, wildcraftfruit@1.0.1, wolftaming@2.1.0, xskills119@0.7.5-dev.1191, bricklayers@2.5.0, cob@1.7.0, vsvillagecob@0.1.9 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.GameContent.CharacterSystem.applyTraitAttributes(EntityPlayer eplr) in VSSurvivalMod\Systems\Character\Character.cs:line 322 at Vintagestory.GameContent.CharacterSystem.setCharacterClass(EntityPlayer player, String classCode, Boolean initializeGear) in VSSurvivalMod\Systems\Character\Character.cs:line 289 at Vintagestory.GameContent.GuiDialogCreateCharacter.OnGuiOpened() in VSSurvivalMod\Gui\GuiDialogCreateCharacter.cs:line 308 at Vintagestory.API.Client.GuiDialog.TryOpen(Boolean withFocus) in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 288 at Vintagestory.API.Client.GuiDialog.TryOpen() in VintagestoryApi\Client\UI\Dialog\GuiDialog.cs:line 268 at Vintagestory.GameContent.GuiDialogCreateCharacter.PrepAndOpen() in VSSurvivalMod\Gui\GuiDialogCreateCharacter.cs:line 432 at Vintagestory.GameContent.CharacterSystem.Event_PlayerJoin(IClientPlayer byPlayer) in VSSurvivalMod\Systems\Character\Character.cs:line 368 at Vintagestory.Client.NoObf.ClientEventAPI.TriggerPlayerJoin(IClientPlayer plr) in VintagestoryLib\Client\API\ClientEventAPI.cs:line 259 at Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 297 at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 769 at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 313 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 675 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 650 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 318 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Event Log entries for Vintagestory.exe, the latest 2
{ TimeGenerated = 19/02/2024 22:35:18, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.3.0, marca de tiempo: 0x65310000 Nombre del módulo con errores: openal32.dll, versión: 1.23.0.0, marca de tiempo: 0x63dd31ad Código de excepción: 0x40000015 Desplazamiento de errores: 0x00000000000df046 Identificador del proceso con errores: 0x5b18 Hora de inicio de la aplicación con errores: 0x01da637b7232a384 Ruta de acceso de la aplicación con errores: C:\Users\Raul-\AppData\Roaming\Vintagestory\Vintagestory.exe Ruta de acceso del módulo con errores: C:\Users\Raul-\AppData\Roaming\Vintagestory\Lib\openal32.dll Identificador del informe: 128e1002-f446-4335-be99-0050e9de66e9 Nombre completo del paquete con errores: Identificador de aplicación relativa del paquete con errores: }
{ TimeGenerated = 01/02/2024 22:42:38, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.3.0, marca de tiempo: 0x65310000 Nombre del módulo con errores: KERNELBASE.dll, versión: 10.0.19041.3930, marca de tiempo: 0x9141f979 Código de excepción: 0xe0434352 Desplazamiento de errores: 0x000000000002cf19 Identificador del proceso con errores: 0x28e8 Hora de inicio de la aplicación con errores: 0x01da5550ab1c6f01 Ruta de acceso de la aplicación con errores: C:\Users\Raul-\AppData\Roaming\Vintagestory\Vintagestory.exe Ruta de acceso del módulo con errores: C:\Windows\System32\KERNELBASE.dll Identificador del informe: 722f9079-f255-4c31-aea7-3aa9b1aa6dd7 Nombre completo del paquete con errores: Identificador de aplicación relativa del paquete con errores: }