Open malnaur opened 5 months ago
What mods are installed?
The same mods I have used for months without issue. None of them are crafting mods. 12/07/2023 09:14 PM 31,213 autoloot.zip 08/17/2023 01:58 PM 11,525 BetterMoisture.zip 12/04/2023 05:48 PM 37,404 ButcheringFix-v1.0.0.zip 02/29/2024 03:59 PM 10,219 GlowingProjectiles-v1.1.3.zip 01/28/2024 10:17 PM 10,943 HUDGameTimeClock.zip 01/20/2024 07:56 AM 11,286 VisibleMeteoriteParticles.zip 01/21/2024 07:14 PM 11,257 VisiblePeatParticles.zip 01/24/2024 08:52 PM 11,252 VisibleResinParticles.zip
The server has BettrerMoisture, Satup, and ChickenSit
Subsequent testing has not recreated the problem but there is still a sync issue where once the hammer loses sync with the server, a server restart is necessary to get it going again.
Game Version
v1.19.5
Platform
Windows
Modded
Modded
SP/MP
Multiplayer
Description
I was delighted to fire up my server with 1.19.5 and connect my client machine to see a windy day and my helve hammer running swiftly. I jumped on the chance to do up plates and fired up the forge. I loaded the first plate and watched the hammer quickly produce what should have been a finished product but the plate did not 'release' for pickup for an extended number of blows beyond normal. I ran the next plate and counted forty plus blows beyond 'done' before the second plate released. Changing metals made no difference. Whatever speeded up the hammer animation (the voxels behave correctly with each blow), broke the done trigger that releases the plate for collection.
How to reproduce
Load two hot ingots to make a helve hammered plate on a windy day. Watch what happens.
Screenshots
No response
Logs
Log