I have been having connection issues to vintage story servers and when I went to join topts.vintagestory.at , and I crashed 3/5 join attempts
How to reproduce
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Screenshots
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Logs
18/11/2023 3:42:44 PM: Critical error occurred
Loaded Mods: game@1.19.0-pre.7, creative@1.19.0-pre.7, survival@1.19.0-pre.7
System.InvalidCastException: Unable to cast object of type 'Vintagestory.API.Client.GuiElementTextInput' to type 'Vintagestory.API.Client.GuiElementTextArea'.
at Vintagestory.API.Client.GuiComposerHelpers.GetTextArea(GuiComposer composer, String key) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\GuiElementTextArea.cs:line 127
at Vintagestory.Client.GuiScreenServerDashboard.onServerConfigReceived(EnumAuthServerResponse reqStatus, GameServerConfigResponse response) in VintagestoryLib\Client\MainMenu\Screens\HostedServer\GuiScreenServerConfig.cs:line 110
at Vintagestory.Client.Util.ServerCtrlBackendInterface.<>c__DisplayClass18_1`1.<runAction>b__1() in VintagestoryLib\Client\Util\ServerCtrlBackend\ServerCtrlBackendInterface.cs:line 225
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 78
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 322
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.19.0-pre.7 (Unstable)
18/11/2023 3:44:47 PM: Critical error occurred
Loaded Mods: game@1.19.0-pre.7, creative@1.19.0-pre.7, survival@1.19.0-pre.7
System.InvalidCastException: Unable to cast object of type 'Vintagestory.API.Client.GuiElementTextInput' to type 'Vintagestory.API.Client.GuiElementTextArea'.
at Vintagestory.API.Client.GuiComposerHelpers.GetTextArea(GuiComposer composer, String key) in VintagestoryApi\Client\UI\Elements\Impl\Interactive\GuiElementTextArea.cs:line 127
at Vintagestory.Client.GuiScreenServerDashboard.onServerConfigReceived(EnumAuthServerResponse reqStatus, GameServerConfigResponse response) in VintagestoryLib\Client\MainMenu\Screens\HostedServer\GuiScreenServerConfig.cs:line 110
at Vintagestory.Client.Util.ServerCtrlBackendInterface.<>c__DisplayClass18_1`1.<runAction>b__1() in VintagestoryLib\Client\Util\ServerCtrlBackend\ServerCtrlBackendInterface.cs:line 225
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 78
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 322
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.18.15 (Stable)
19/11/2023 11:15:46 AM: Critical error occurred
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, nowaterproofinventories@1.0.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, sailboat@1.1.0, mapautocenter@1.1.1, noheatresistantinventory@1.0.2, nemi@1.1.0, prospecttogether@1.2.4, rustboundmagic@0.3.2, stonerailings@1.1.0, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, ferrospear@1.0.1, simplewinddirection@1.0.2
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.EntityShapeRenderer.loadModelMatrixForPlayer(Entity entity, Boolean isSelf, Single dt) in VSEssentials\EntityRenderer\EntityShapeRenderer.cs:line 980
at Vintagestory.GameContent.EntityShapeRenderer.DoRender3DOpaque(Single dt, Boolean isShadowPass) in VSEssentials\EntityRenderer\EntityShapeRenderer.cs:line 515
at Vintagestory.Client.NoObf.SystemRenderEntities.OnRenderOpaque3D(Single deltaTime) in VintagestoryLib\Client\Systems\Render\RenderEntities.cs:line 80
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 185
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 790
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 796
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 712
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 77
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 313
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.18.15 (Stable)
19/11/2023 11:17:36 AM: Critical error occurred in the following mod: nowaterproofinventories@1.0.1
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, nowaterproofinventories@1.0.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, sailboat@1.1.0, mapautocenter@1.1.1, noheatresistantinventory@1.0.2, nemi@1.1.0, prospecttogether@1.2.4, rustboundmagic@0.3.2, stonerailings@1.1.0, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, ferrospear@1.0.1, simplewinddirection@1.0.2
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.API.Common.EntityPlayer.WalkInventory(OnInventorySlot handler) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 1206
at NoWaterproofInventories.EntityBehaviorNoWaterproofInventory.OnGameTick(Single deltaTime) in D:\VSCode\Repos\Modding_VintageStory\0fix\NoWaterproofInventories\src\EntityBehaviorNoWaterproofInventory.cs:line 18
at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 852
at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 528
at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 583
at Vintagestory.Client.NoObf.ClientSystemEntities.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Entities.cs:line 100
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 59
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 796
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 712
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 77
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 313
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.18.15 (Stable)
19/11/2023 11:35:58 AM: Critical error occurred
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, effectshud@0.2.9, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, wildcraft@1.6.6, alchemy@1.6.16, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, noheatresistantinventory@1.0.2, nemi@1.1.0, prospecttogether@1.2.4, rustboundmagic@0.3.2, simplealchemy@2.2.11, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, ferrospear@1.0.1, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3, kos-goldamalgam@1.0.0
System.Exception: Don't know how to instantiate collectible behavior of class 'considerpetfood' did you forget to register a mapping?
at Vintagestory.Common.ClassRegistry.CreateCollectibleBehavior(CollectibleObject collectible, String code) in VintagestoryLib\Common\ClassRegistry.cs:line 220
at Vintagestory.Common.ItemTypeNet.ReadItemTypePacket(Packet_ItemType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\ItemTypeNet.cs:line 53
at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateItems(List`1 items, Int32 listSize) in VintagestoryLib\Client\Systems\Startup.cs:line 563
at Vintagestory.Client.NoObf.ClientSystemStartup.LoadItemTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 392
at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 334
at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.<QueueTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 108
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Game Version: v1.18.15 (Stable)
19/11/2023 11:40:50 AM: Critical error occurred
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, effectshud@0.2.9, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, wildcraft@1.6.6, alchemy@1.6.16, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, noheatresistantinventory@1.0.2, nemi@1.1.0, prospecttogether@1.2.4, rustboundmagic@0.3.2, simplealchemy@2.2.11, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, ferrospear@1.0.1, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3, kos-goldamalgam@1.0.0
System.Exception: Don't know how to instantiate collectible behavior of class 'considerpetfood' did you forget to register a mapping?
at Vintagestory.Common.ClassRegistry.CreateCollectibleBehavior(CollectibleObject collectible, String code) in VintagestoryLib\Common\ClassRegistry.cs:line 220
at Vintagestory.Common.ItemTypeNet.ReadItemTypePacket(Packet_ItemType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\ItemTypeNet.cs:line 53
at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateItems(List`1 items, Int32 listSize) in VintagestoryLib\Client\Systems\Startup.cs:line 580
at Vintagestory.Client.NoObf.ClientSystemStartup.LoadItemTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 392
at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 334
at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.<QueueTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 108
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Game Version: v1.18.15 (Stable)
19/11/2023 11:46:46 AM: Critical error occurred
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, noheatresistantinventory@1.0.2, nemi@1.1.0, prospecttogether@1.2.4, rustboundmagic@0.3.2, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, ferrospear@1.0.1, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3, kos-goldamalgam@1.0.0
System.Exception: Don't know how to instantiate collectible behavior of class 'considerpetfood' did you forget to register a mapping?
at Vintagestory.Common.ClassRegistry.CreateCollectibleBehavior(CollectibleObject collectible, String code) in VintagestoryLib\Common\ClassRegistry.cs:line 220
at Vintagestory.Common.ItemTypeNet.ReadItemTypePacket(Packet_ItemType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\ItemTypeNet.cs:line 53
at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateItems(List`1 items, Int32 listSize) in VintagestoryLib\Client\Systems\Startup.cs:line 580
at Vintagestory.Client.NoObf.ClientSystemStartup.LoadItemTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 392
at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 334
at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.<QueueTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 108
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Game Version: v1.18.15 (Stable)
19/11/2023 11:48:24 AM: Critical error occurred
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, noheatresistantinventory@1.0.2, nemi@1.1.0, prospecttogether@1.2.4, rustboundmagic@0.3.2, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, ferrospear@1.0.1, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3
System.Exception: Don't know how to instantiate collectible behavior of class 'considerpetfood' did you forget to register a mapping?
at Vintagestory.Common.ClassRegistry.CreateCollectibleBehavior(CollectibleObject collectible, String code) in VintagestoryLib\Common\ClassRegistry.cs:line 220
at Vintagestory.Common.ItemTypeNet.ReadItemTypePacket(Packet_ItemType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\ItemTypeNet.cs:line 53
at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateItems(List`1 items, Int32 listSize) in VintagestoryLib\Client\Systems\Startup.cs:line 580
at Vintagestory.Client.NoObf.ClientSystemStartup.LoadItemTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 392
at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 334
at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.<QueueTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 108
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Game Version: v1.18.15 (Stable)
19/11/2023 11:49:24 AM: Critical error occurred
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, noheatresistantinventory@1.0.2, nemi@1.1.0, prospecttogether@1.2.4, rustboundmagic@0.3.2, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, ferrospear@1.0.1, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3
System.Exception: Don't know how to instantiate collectible behavior of class 'considerpetfood' did you forget to register a mapping?
at Vintagestory.Common.ClassRegistry.CreateCollectibleBehavior(CollectibleObject collectible, String code) in VintagestoryLib\Common\ClassRegistry.cs:line 220
at Vintagestory.Common.ItemTypeNet.ReadItemTypePacket(Packet_ItemType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\ItemTypeNet.cs:line 53
at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateItems(List`1 items, Int32 listSize) in VintagestoryLib\Client\Systems\Startup.cs:line 580
at Vintagestory.Client.NoObf.ClientSystemStartup.LoadItemTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 392
at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 334
at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.<QueueTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 108
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Game Version: v1.18.15 (Stable)
19/11/2023 11:55:44 AM: Critical error occurred
Loaded Mods:
System.Exception: SendServerAssets failed. See log files.
at Vintagestory.Server.ServerMain.BuildServerAssetsPacket() in VintagestoryLib\Server\ServerMainNetworking.cs:line 1165
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Game Version: v1.18.15 (Stable)
19/11/2023 6:23:51 PM: Critical error occurred in the following mod: noheatresistantinventory@1.0.2
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, effectshud@0.2.9, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, wildcraft@1.6.6, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, noheatresistantinventory@1.0.2, nemi@1.1.0, petai@1.8.1, prospecttogether@1.2.4, rustboundmagic@0.3.2, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, ferrospear@1.0.1, feverstonewilds@1.4.3, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3, kos-goldamalgam@1.0.0
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.API.Common.EntityPlayer.WalkInventory(OnInventorySlot handler) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 1206
at NoHeatResistantInventory.EntityBehaviorNoHeatResistantInventory.OnGameTick(Single deltaTime) in D:\VSCode\Repos\Modding_VintageStory\0fix\NoHeatResistantInventory\src\EntityBehaviorNoHeatResistantInventory.cs:line 14
at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 852
at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 528
at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 583
at Vintagestory.Client.NoObf.ClientSystemEntities.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Entities.cs:line 100
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 59
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 796
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 712
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 77
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 313
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.18.15 (Stable)
19/11/2023 6:25:40 PM: Critical error occurred in the following mod: noheatresistantinventory@1.0.2
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, effectshud@0.2.9, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, wildcraft@1.6.6, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, noheatresistantinventory@1.0.2, nemi@1.1.0, petai@1.8.1, prospecttogether@1.2.4, rustboundmagic@0.3.2, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, ferrospear@1.0.1, feverstonewilds@1.4.3, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3, kos-goldamalgam@1.0.0
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.API.Common.EntityPlayer.WalkInventory(OnInventorySlot handler) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 1206
at NoHeatResistantInventory.EntityBehaviorNoHeatResistantInventory.OnGameTick(Single deltaTime) in D:\VSCode\Repos\Modding_VintageStory\0fix\NoHeatResistantInventory\src\EntityBehaviorNoHeatResistantInventory.cs:line 14
at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 852
at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 528
at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 583
at Vintagestory.Client.NoObf.ClientSystemEntities.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Entities.cs:line 100
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 59
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 796
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 712
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 77
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 313
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.18.15 (Stable)
20/11/2023 7:10:44 PM: Critical error occurred in the following mod: healingwhilesleepingfix@1.0.1
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, effectshud@0.2.9, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, wildcraft@1.6.6, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, nemi@1.1.0, petai@1.8.1, prospecttogether@1.2.4, rustboundmagic@0.3.2, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, ferrospear@1.0.1, feverstonewilds@1.4.3, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3, kos-goldamalgam@1.0.0
System.NullReferenceException: Object reference not set to an instance of an object.
at HealingWhileSleepingFix.EntityBehaviorHealingWhileSleepingFix.OnGameTick(Single deltaTime) in D:\VSCode\Repos\Modding_VintageStory\0fix\HealingWhileSleepingFix\src\EntityBehavior\EntityBehaviorFixedHealingWhileSleeping.cs:line 19
at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 852
at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 528
at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 583
at Vintagestory.Client.NoObf.ClientSystemEntities.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Entities.cs:line 100
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 59
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 796
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 712
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 77
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 313
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.18.15 (Stable)
20/11/2023 8:24:21 PM: Critical error occurred
Loaded Mods:
System.Exception: SendServerAssets failed. See log files.
at Vintagestory.Server.ServerMain.BuildServerAssetsPacket() in VintagestoryLib\Server\ServerMainNetworking.cs:line 1165
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Game Version: v1.18.15 (Stable)
21/11/2023 7:20:14 PM: Critical error occurred in the following mod: healingwhilesleepingfix@1.0.1
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, effectshud@0.2.9, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, geoaddons@1.2.0, giantgouramis@1.0.1, healingwhilesleepingfix@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, wildcraft@1.6.6, beehivekiln@1.5.0, butcheringmxp@1.2.0, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, nemi@1.1.0, petai@1.8.1, prospecttogether@1.2.4, rustboundmagic@0.3.2, useplanksinpitkiln@1.1.1, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, ferrospear@1.0.1, feverstonewilds@1.4.3, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3, kos-goldamalgam@1.0.0
System.NullReferenceException: Object reference not set to an instance of an object.
at HealingWhileSleepingFix.EntityBehaviorHealingWhileSleepingFix.OnGameTick(Single deltaTime) in D:\VSCode\Repos\Modding_VintageStory\0fix\HealingWhileSleepingFix\src\EntityBehavior\EntityBehaviorFixedHealingWhileSleeping.cs:line 19
at Vintagestory.API.Common.Entities.Entity.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\Entity.cs:line 852
at Vintagestory.API.Common.EntityAgent.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityAgent.cs:line 528
at Vintagestory.API.Common.EntityPlayer.OnGameTick(Single dt) in VintagestoryApi\Common\Entity\EntityPlayer.cs:line 583
at Vintagestory.Client.NoObf.ClientSystemEntities.OnGameTick(Single dt) in VintagestoryLib\Client\Systems\Entities.cs:line 100
at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) in VintagestoryLib\Common\EventManager.cs:line 59
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 796
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 712
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 77
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 313
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.18.15 (Stable)
23/11/2023 6:11:17 PM: Critical error occurred
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, effectshud@0.2.9, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, fieldsofgold@2.1.6, geoaddons@1.2.0, giantgouramis@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, wildcraft@1.6.6, ancienttools@1.5.11, beehivekiln@1.5.0, butcheringmxp@1.2.0, canbeignited@1.1.0, carryon@1.6.1, composter@1.1.0, divisionoflabor@1.0.8, dropresinanyway@1.0.2, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, morepiles@1.4.3, nemi@1.1.0, petai@1.8.1, prospecttogether@1.2.4, rustboundmagic@0.3.2, simplealchemy@2.2.11, useplanksinpitkiln@1.1.1, vanvar@3.2.2, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, woodbarrels@1.0.4, xmelee@0.0.12, xrowboat@0.0.5, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, compatmod@0.8.0, ferrospear@1.0.1, feverstonewilds@1.4.3, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3, kos-goldamalgam@1.0.0
System.Exception: SendServerAssets failed. See log files.
at Vintagestory.Server.ServerMain.BuildServerAssetsPacket() in VintagestoryLib\Server\ServerMainNetworking.cs:line 1078
at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass13_0.<QueueLongDurationTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 122
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Game Version: v1.18.15 (Stable)
23/11/2023 6:26:21 PM: Critical error occurred
Loaded Mods: aculinaryartillery@1.0.15, africanmonitorlizards@1.0.6, asianmonitorlizards@1.0.0, beardeddragons@1.0.0, betterruins@0.2.4, cairns@1.0.0, claycasting@1.0.0, diagonalfences@0.0.1, easysod@0.0.3, effectshud@0.2.9, everysoilunstable@1.0.0, fantasycreatures@0.6.4, morecrops@1.0.3, fieldsofgold@2.1.6, geoaddons@1.2.0, giantgouramis@1.0.1, immersivecorpsedrop@1.0.1, indappledgroves@0.4.10-dev.5, knappingmastery@1.0.1, knobtailedgeckos@1.2.1, leopardgeckos@1.2.2, mannequinstand@1.0.1, meteoricexpansion@1.2.4, millwright@1.1.1, nailsmold@1.0.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oildeposits@1.3.2, pondfrogsi@1.2.3, pacificnewts@1.3.1, palisademod@1.1.0, peacockbasses@1.1.1, peatincoldbiomes@1.0.0, rope-bridges@1.1.0, rustandrails@1.0.4, she1fish@1.1.0, truesunfishes@1.1.1, game@1.18.15, wildcrafttrees@1.2.4, wildcraft@1.6.6, ancienttools@1.5.11, beehivekiln@1.5.0, butcheringmxp@1.2.0, canbeignited@1.1.0, carryon@1.6.1, composter@1.1.0, divisionoflabor@1.0.8, expandedfoods@1.6.8, fieldsofsalt@1.1.2, fsmlib@0.1.10, sailboat@1.1.0, lavoisier@1.3.0, mapautocenter@1.1.1, nemi@1.1.0, petai@1.8.1, prospecttogether@1.2.4, rustboundmagic@0.3.2, simplealchemy@2.2.11, useplanksinpitkiln@1.1.1, vanvar@3.2.2, creative@1.18.15, vsinstruments@1.2.4, survival@1.18.15, weaversweed@0.4.17, wildfarmingrevival@1.1.6, woodbarrels@1.0.4, xmelee@0.0.12, metalrecovery@0.1.19-pre.1, bugnetcompatibility@1.0.1, chemistrylib@1.1.5, compatmod@0.8.0, ferrospear@1.0.1, feverstonewilds@1.4.3, maltiezcrossbows@0.1.2, simplewinddirection@1.0.2, kosfire@1.1.3, kos-goldamalgam@1.0.0
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.EntityBlockFalling.Initialize(EntityProperties properties, ICoreAPI api, Int64 InChunkIndex3d) in VSEssentials\Entity\EntityBlockFalling.cs:line 248
at Vintagestory.Client.NoObf.ClientSystemEntities.entityFromPacket(Packet_Entity entitypacket, ClientMain game) in VintagestoryLib\Client\Systems\Entities.cs:line 550
at Vintagestory.Client.NoObf.ClientSystemEntities.HandleEntitySpawnPacket(Packet_Server serverpacket) in VintagestoryLib\Client\Systems\Entities.cs:line 243
at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 757
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 77
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 313
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.18.15 (Stable)
25/11/2023 6:10:32 PM: Critical error occurred
Loaded Mods:
System.Exception: SendServerAssets failed. See log files.
at Vintagestory.Server.ServerMain.BuildServerAssetsPacket() in VintagestoryLib\Server\ServerMainNetworking.cs:line 1165
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
Game Version: v1.19.7 (Stable)
20/04/2024 8:32:50 AM: Critical error occurred
Loaded Mods: game@1.19.7, creative@1.19.7, vsimgui@1.1.3, survival@1.19.7, configlib@1.3.5, statushudcont@2.1.1
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.WeatherSystemClient.OnRenderFrame(Single dt, EnumRenderStage stage) in VSEssentials\Systems\Weather\WeatherSystemClient.cs:line 180
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 186
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 809
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 815
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 731
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 200
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.19.7 (Stable)
20/04/2024 8:33:51 AM: Critical error occurred
Loaded Mods: game@1.19.7, creative@1.19.7, survival@1.19.7
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.WeatherSystemClient.OnRenderFrame(Single dt, EnumRenderStage stage) in VSEssentials\Systems\Weather\WeatherSystemClient.cs:line 140
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 200
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 806
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 858
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 730
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 163
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version
No response
Platform
Windows
Modded
Vanilla
SP/MP
Multiplayer
Description
I have been having connection issues to vintage story servers and when I went to join topts.vintagestory.at , and I crashed 3/5 join attempts
How to reproduce
No response
Screenshots
No response
Logs
Here are multiple crashes;
client-main.txt client-audit.txt client-crash.txt client-debug.txt
client-main.txt client-audit.txt client-crash.txt client-debug.txt