anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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Crash report #3852

Open Krosis96 opened 4 months ago

Krosis96 commented 4 months ago

Game Version

V1.19.7

Platform

Windows

Modded

Vanilla

SP/MP

Singleplayer

Description

The game crashed after a sesion of about 20 min, after 2 frozen screens of about 10 secs. Not sure if related but the game consistently gets the image completely frozen while still running (can tell by the game sound) after sesions of more than an hour. The problem just gets solved for a while by reiniciating the game. I usually have to reiniciate the PC. The same happened before the last major update.

How to reproduce

No response

Screenshots

No response

Logs

Log Running on 64 bit Windows 10.0.19045.0 with 7997 MB RAM Game Version: v1.19.7 (Stable) 28/04/2024 23:38:11: Critical error occurred Loaded Mods: game@1.19.7, creative@1.19.7, survival@1.19.7 System.OutOfMemoryException: Either the graphics card or the OS ran out of memory! Please close other programs and reduce your view distance to prevent the game from crashing. at Vintagestory.Client.NoObf.ClientPlatformWindows.CheckGlErrorAlways(String errmsg) in VintagestoryLib\Client\ClientPlatform\GLImpl.cs:line 75 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93

Agent00Ming commented 4 months ago

Running out of memory is not really an issue with the game unless there's a memory leak. Try running the game for a while with nothing else open and monitor the memory usage with task manager and see if it grows. Otherwise you might be in a tough spot because 8G of ram is not a lot nowadays with all the chromium bloat (discord = electron app = chromium, etc).