anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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Game randomly crashes #3877

Closed KaziiTheAvali closed 1 month ago

KaziiTheAvali commented 1 month ago

Game Version

1.19.7

Platform

Linux

Modded

Vanilla

SP/MP

Singleplayer

Description

The game randomly desides to crash apon starting a new world.

How to reproduce

1.start the game 2.create a world 3.??? 4.crash

Screenshots

No response

Logs

13.5.2024 10:31:15 [Client Notification] Game Version: v1.19.7 (Stable)
13.5.2024 10:31:15 [Client Notification] Process path: /usr/share/vintagestory/Vintagestory
13.5.2024 10:31:15 [Client Notification] Operating System: Linux (Garuda Linux) [Kernel 6.8.9.1]
13.5.2024 10:31:15 [Client Notification] CPU Cores: 16
13.5.2024 10:31:15 [Client Notification] Available RAM: 32013 MB
13.5.2024 10:31:16 [Client Debug] Creating game window with window mode Normal
13.5.2024 10:31:16 [Client Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
13.5.2024 10:31:16 [Client Notification] Graphics Card Vendor: AMD
13.5.2024 10:31:16 [Client Notification] Graphics Card Version: 4.6 (Core Profile) Mesa 24.0.6-arch1.2
13.5.2024 10:31:16 [Client Notification] Graphics Card Renderer: AMD Radeon RX 5700 (radeonsi, navi10, LLVM 17.0.6, DRM 3.57, 6.8.9-zen1-2-zen)
13.5.2024 10:31:16 [Client Notification] Graphics Card ShadingLanguageVersion: 4.60
13.5.2024 10:31:16 [Client Notification] GL.MaxVertexUniformComponents: 16384
13.5.2024 10:31:16 [Client Notification] GL.MaxUniformBlockSize: 2147483647
13.5.2024 10:31:16 [Client Notification] C# Framework: .net 7.0.18
13.5.2024 10:31:16 [Client Notification] Cairo Graphics Version: 1.18.0
13.5.2024 10:31:16 [Client Notification] OpenAL Version: 1.1 ALSOFT 1.23.0
13.5.2024 10:31:16 [Client Notification] Zstd Version: 1.5.5
13.5.2024 10:31:16 [Client Notification] Start discovering assets
13.5.2024 10:31:16 [Client Notification] Found 25 base assets in category lang
13.5.2024 10:31:16 [Client Notification] Found 0 base assets in category patches
13.5.2024 10:31:16 [Client Notification] Found 24 base assets in category config
13.5.2024 10:31:16 [Client Notification] Found 0 base assets in category worldproperties
13.5.2024 10:31:16 [Client Notification] Found 48 base assets in category sounds
13.5.2024 10:31:16 [Client Notification] Found 95 base assets in category shapes
13.5.2024 10:31:16 [Client Notification] Found 72 base assets in category shaders
13.5.2024 10:31:16 [Client Notification] Found 16 base assets in category shaderincludes
13.5.2024 10:31:16 [Client Notification] Found 133 base assets in category textures
13.5.2024 10:31:16 [Client Notification] Found 4 base assets in category music
13.5.2024 10:31:16 [Client Notification] Found 0 base assets in category dialog
13.5.2024 10:31:16 [Client Notification] Found 417 base assets in total
13.5.2024 10:31:16 [Client Notification] Loading sounds
13.5.2024 10:31:16 [Client Notification] (Re-)loaded frame buffers
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass .
13.5.2024 10:31:16 [Client Notification] Sounds loaded
13.5.2024 10:31:16 [Client Notification] Begin loading shaders
13.5.2024 10:31:16 [Client Notification] Load shaders now
13.5.2024 10:31:16 [Client Notification] Loading shaders...
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass standard.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass particlescube.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass particlesquad.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass sky.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass nightsky.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass woittest.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass transparentcompose.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass helditem.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass chunkopaque.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass chunkliquid.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass decals.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass final.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass gui.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass blur.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass chunktransparent.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass findbright.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass chunktopsoil.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass godrays.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass autocamera.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass blockhighlights.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass wireframe.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass entityanimated.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass luma.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass blit.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass particlesquad2d.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass texture2texture.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass celestialobject.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass guitopsoil.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass colorgrade.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass guigear.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass ssao.
13.5.2024 10:31:16 [Client Notification] Loaded Shaderprogramm for render pass bilateralblur.
13.5.2024 10:31:16 [Client Notification] Cached session key is valid, validating with server
13.5.2024 10:31:17 [Client Notification] Server validation response: Good
13.5.2024 10:31:17 [Client Notification] Will search the following paths for mods:
13.5.2024 10:31:17 [Client Notification]     /usr/share/vintagestory/Mods
13.5.2024 10:31:17 [Client Notification]     /home/kaziita/.config/VintagestoryData/Mods
13.5.2024 10:31:24 [Client Notification] Initialized GUI Manager
13.5.2024 10:31:24 [Client Notification] Initialized Server Connection
13.5.2024 10:31:24 [Client Notification] Server args parsed
13.5.2024 10:31:24 [Client Debug] GuiScreenConnectingToServer constructed
13.5.2024 10:31:24 [Server Notification] Server logger started.
13.5.2024 10:31:24 [Server Notification] Game Version: v1.19.7 (Stable)
13.5.2024 10:31:24 [Client Notification] Server main instantiated
13.5.2024 10:31:24 [Server Event] Launching server...
13.5.2024 10:31:24 [Server Event] Server v1.19.7, network v1.19.8, api v1.19.0
13.5.2024 10:31:24 [Server Notification] Entering runphase Initialization
13.5.2024 10:31:24 [Server Event] Loading configuration...
13.5.2024 10:31:24 [Server Notification] Entering runphase Configuration
13.5.2024 10:31:24 [Server Notification] Loading savegame
13.5.2024 10:31:24 [Server Notification] Create new save game data. Playstyle: creativebuilding
13.5.2024 10:31:24 [Server Notification] Default spawn was set in serverconfig, resetting for safety.
13.5.2024 10:31:24 [Server Notification] Savegame /home/kaziita/.config/VintagestoryData/Saves/massive creative world.vcdbs loaded
13.5.2024 10:31:24 [Server Notification] World size = 1024000 256 1024000
13.5.2024 10:31:24 [Server Notification] Start discovering assets
13.5.2024 10:31:24 [Server Notification] Found 1 base assets in category blocktypes
13.5.2024 10:31:24 [Server Notification] Found 0 base assets in category itemtypes
13.5.2024 10:31:24 [Server Notification] Found 25 base assets in category lang
13.5.2024 10:31:24 [Server Notification] Found 0 base assets in category patches
13.5.2024 10:31:24 [Server Notification] Found 24 base assets in category config
13.5.2024 10:31:24 [Server Notification] Found 0 base assets in category worldproperties
13.5.2024 10:31:24 [Server Notification] Found 48 base assets in category sounds
13.5.2024 10:31:24 [Server Notification] Found 95 base assets in category shapes
13.5.2024 10:31:24 [Server Notification] Found 133 base assets in category textures
13.5.2024 10:31:24 [Server Notification] Found 0 base assets in category recipes
13.5.2024 10:31:24 [Server Notification] Found 0 base assets in category worldgen
13.5.2024 10:31:24 [Server Notification] Found 3 base assets in category entities
13.5.2024 10:31:24 [Server Notification] Found 329 base assets in total
13.5.2024 10:31:24 [Server Event] Building assets...
13.5.2024 10:31:24 [Server Notification] Entering runphase LoadAssets
13.5.2024 10:31:24 [Server Notification] Will search the following paths for mods:
13.5.2024 10:31:24 [Server Notification]     /usr/share/vintagestory/Mods
13.5.2024 10:31:24 [Server Notification]     /home/kaziita/.config/VintagestoryData/Mods
13.5.2024 10:31:24 [Server Notification] Found 3 mods (0 disabled)
13.5.2024 10:31:24 [Server Notification] Mods, sorted by dependency: game, creative, survival
13.5.2024 10:31:24 [Server Notification] Instantiated 110 mod systems from 3 enabled mods
13.5.2024 10:31:24 [Server Notification] External Origins in load order: modorigin@/usr/share/vintagestory/assets/creative/, modorigin@/usr/share/vintagestory/assets/survival/
13.5.2024 10:31:24 [Server Notification] Found 404 external assets in category blocktypes
13.5.2024 10:31:24 [Server Notification] Found 242 external assets in category itemtypes
13.5.2024 10:31:24 [Server Notification] Found 0 external assets in category lang
13.5.2024 10:31:24 [Server Notification] Found 9 external assets in category patches
13.5.2024 10:31:24 [Server Notification] Found 56 external assets in category config
13.5.2024 10:31:24 [Server Notification] Found 25 external assets in category worldproperties
13.5.2024 10:31:24 [Server Notification] Found 418 external assets in category sounds
13.5.2024 10:31:24 [Server Notification] Found 3636 external assets in category shapes
13.5.2024 10:31:24 [Server Notification] Found 5573 external assets in category textures
13.5.2024 10:31:24 [Server Notification] Found 363 external assets in category recipes
13.5.2024 10:31:24 [Server Notification] Found 478 external assets in category worldgen
13.5.2024 10:31:24 [Server Notification] Found 64 external assets in category entities
13.5.2024 10:31:24 [Server Notification] Found 0 external assets in category compatibility
13.5.2024 10:31:24 [Server Notification] Reloaded lang file with mod assets
13.5.2024 10:31:24 [Server Notification] Compatibility lib: 0 assets added, 0 assets replaced.
13.5.2024 10:31:24 [Server Notification] JsonPatch Loader: 12 patches total, successfully applied 12 patches, unmet conditions on 20 patches, no errors
13.5.2024 10:31:26 [Server Notification] Loaded 3335 unique items
13.5.2024 10:31:29 [Server Notification] Loaded 9312 unique blocks
13.5.2024 10:31:29 [Server Notification] Loaded 606 unique entities
13.5.2024 10:31:29 [Server Notification] BlockLoader: Entities, Blocks and Items loaded
13.5.2024 10:31:29 [Server Event] Remapping blocks and items...
13.5.2024 10:31:29 [Server Debug] Block IDs not found in savegame.
13.5.2024 10:31:29 [Server Debug] Found 0 missing blocks
13.5.2024 10:31:29 [Server Debug] Added 9314 new blocks to the mapping
13.5.2024 10:31:29 [Server Debug] ItemID Remapper: Begin
13.5.2024 10:31:29 [Server Debug] Item IDs not found in savegame.
13.5.2024 10:31:29 [Server Debug] Found 0 Item requiring remapping
13.5.2024 10:31:29 [Server Debug] Found 0 missing Items
13.5.2024 10:31:29 [Server Debug] Added 3335 new Items to the mapping
13.5.2024 10:31:29 [Server Debug] Item IDs have been written to savegame
13.5.2024 10:31:29 [Server Event] 8 cooking recipes loaded
13.5.2024 10:31:29 [Server Event] 677 crafting recipes loaded from 233 files
13.5.2024 10:31:29 [Server Event] 9 metal alloys loaded
13.5.2024 10:31:29 [Server Event] 241 smithing recipes loaded
13.5.2024 10:31:29 [Server Event] 55 clay forming recipes loaded
13.5.2024 10:31:29 [Server Event] 36 knapping recipes loaded
13.5.2024 10:31:29 [Server Event] 142 barrel recipes loaded
13.5.2024 10:31:29 [Server Notification] Entering runphase AssetsFinalize
13.5.2024 10:31:30 [Server Event] Server assets loaded, parsed, registered and finalized
13.5.2024 10:31:30 [Server Event] Initialising systems...
13.5.2024 10:31:30 [Server Notification] Entering runphase LoadGamePre
13.5.2024 10:31:30 [Server Notification] Reloaded 19 weather patterns, 5 wind patterns and 5 weather events
13.5.2024 10:31:30 [Server Notification] Started 95 systems on Server:
13.5.2024 10:31:30 [Server Notification]     Mod 'VSEssentials.dll' (game):
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.Core
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.EntityPartitioning
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ErrorReporter
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.ModCompatiblityUtil
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
13.5.2024 10:31:30 [Server Notification]         Vintagestory.Essentials.PathfindSystem
13.5.2024 10:31:30 [Server Notification]         Vintagestory.Essentials.PathFindDebug
13.5.2024 10:31:30 [Server Notification]         Vintagestory.Essentials.PathfindingAsync
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.JsonExport
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.ModBasicBlocksLoader
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemDormancyStateChecker
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemSyncHarvestableDropsToClient
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemEmotes
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.LeafBlockDecay
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.POIRegistry
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.RoomRegistry
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.WeatherSystemCommands
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.WeatherSystemServer
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.WorldMapManager
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.NoObf.ModRegistryObjectTypeLoader
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.LoadColorMaps
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ClothManager
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GridRecipeLoader
13.5.2024 10:31:30 [Server Notification]     Mod 'VSSurvivalMod.dll' (survival):
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenTerra
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenSnowLayer
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemControlPoints
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.SurvivalCoreSystem
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenTerraPostProcess
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.DebugSystem
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.UpgradeTasks
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.ChiselBlockBulkSetMaterial
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.ModSystemDetailModeSync
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.NpcControl
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenFromHeightmap
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenMaps
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenRockStrataNew
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenHotSprings
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenCreatures
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.WgenCommands
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemExplosionAffectedStability
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.MyceliumSystem
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModsystemButterflySpawnCondsExtra
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemCatchCreature
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemGliding
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ClutterBookshelfUtil
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ScreenshakeToClientModSystem
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemResoArchiveCommands
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ResoArchivesSpawnConditions
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemAuction
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemBlockReinforcement
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.Core
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.CharacterSystem
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.DialogueSystem
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.FruitingSystem
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemCommandHandbook
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemTutorial
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemCorpseReturnTeleporter
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemNightVision
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModJournal
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.LiquidItemStackRenderer
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemStructureLocator
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModLootRandomizer
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemRifts
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemRiftWeather
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSleeping
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemSupportBeamPlacer
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.TeleporterManager
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModTemperature
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.SystemTemporalStability
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.TemporalStabilityEffects
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemWearableStats
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemEditableBook
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.Mechanics.MechanicalPowerMod
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenDungeons
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenDeposits
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.GenStoryStructures
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenCaves
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenStructures
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenBlockLayers
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenPonds
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenStructuresPosPass
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenVegetationAndPatches
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.RecipeRegistrySystem
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenRivulets
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenLightSurvival
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.RecipeLoader
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemOreMap
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.ModSystemSnowballs
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.TraderOutfits
13.5.2024 10:31:30 [Server Notification]         Vintagestory.GameContent.DisableRecipeRegisteringSystem
13.5.2024 10:31:30 [Server Notification]     Mod 'VSCreativeMod.dll' (creative):
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.Core
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.WorldEdit.WorldEdit
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenBlockLayersFlat
13.5.2024 10:31:30 [Server Notification]         Vintagestory.ServerMods.GenLightCreative
13.5.2024 10:31:30 [Server Debug] Loading leaf block decay system
13.5.2024 10:31:30 [Server Debug] Finished loading leaf block decay system
13.5.2024 10:31:31 [Server Debug] Block simulation loaded blocks
13.5.2024 10:31:31 [Server Debug] Block simulation loaded items
13.5.2024 10:31:31 [Server Notification] Server map set
13.5.2024 10:31:31 [Server Notification] Entering runphase LoadGame
13.5.2024 10:31:31 [Server Notification] Entering runphase WorldReady
13.5.2024 10:31:31 [Server Event] Starting world generators...
13.5.2024 10:31:31 [Server Notification] Reloaded 35 tree generators
13.5.2024 10:31:31 [Server Event] Loading 7x7x8 spawn chunks...
13.5.2024 10:31:31 [Server Event] 0% (49 in queue)
13.5.2024 10:31:31 [Server Notification] Sending server identification with remap False.  Server control privilege is True
13.5.2024 10:31:31 [Client Notification] Processed server identification
13.5.2024 10:31:31 [Client Notification] Map initialized
13.5.2024 10:31:31 [Client Notification] Received server assets
13.5.2024 10:31:31 [Client Notification] Loading and pre-starting client side mods...
13.5.2024 10:31:31 [Client Notification] Will search the following paths for mods:
13.5.2024 10:31:31 [Client Notification]     /usr/share/vintagestory/Mods
13.5.2024 10:31:31 [Client Notification]     /home/kaziita/.config/VintagestoryData/Mods
13.5.2024 10:31:31 [Client Notification] Found 3 mods (0 disabled)
13.5.2024 10:31:31 [Client Notification] Mods, sorted by dependency: game, creative, survival
13.5.2024 10:31:31 [Client Notification] Instantiated 110 mod systems from 3 enabled mods
13.5.2024 10:31:31 [Client Notification] Done loading and pre-starting client side mods.
13.5.2024 10:31:31 [Client Notification] External Origins in load order: modorigin@/usr/share/vintagestory/assets/creative/, modorigin@/usr/share/vintagestory/assets/survival/
13.5.2024 10:31:31 [Client Notification] Found 0 external assets in category lang
13.5.2024 10:31:31 [Client Notification] Found 9 external assets in category patches
13.5.2024 10:31:31 [Client Notification] Found 56 external assets in category config
13.5.2024 10:31:31 [Client Notification] Found 25 external assets in category worldproperties
13.5.2024 10:31:31 [Client Notification] Found 418 external assets in category sounds
13.5.2024 10:31:31 [Client Notification] Found 3636 external assets in category shapes
13.5.2024 10:31:31 [Client Notification] Found 13 external assets in category shaders
13.5.2024 10:31:31 [Client Notification] Found 0 external assets in category shaderincludes
13.5.2024 10:31:32 [Client Notification] Found 5573 external assets in category textures
13.5.2024 10:31:32 [Client Notification] Found 68 external assets in category music
13.5.2024 10:31:32 [Client Notification] Found 18 external assets in category dialog
13.5.2024 10:31:32 [Client Notification] Found 0 external assets in category compatibility
13.5.2024 10:31:32 [Client Notification] Reloaded lang file now with mod assets
13.5.2024 10:31:32 [Client Notification] Compatibility lib: 0 assets added, 0 assets replaced.
13.5.2024 10:31:32 [Client Notification] JsonPatch Loader: 12 patches total, successfully applied 6 patches, unmet conditions on 20 patches, no errors
13.5.2024 10:31:32 [Server Event] 0% (177 in queue)
13.5.2024 10:31:32 [Server Event] Begin game ticking...
13.5.2024 10:31:32 [Server Notification] Entering runphase RunGame
13.5.2024 10:31:32 [Server Notification] Starting server threads
13.5.2024 10:31:32 [Server Event] Singleplayer Server now running!
13.5.2024 10:31:32 [Client Notification] Server launched
13.5.2024 10:31:33 [Server Notification] All clients disconnected, pausing game calendar.
13.5.2024 10:31:33 [Client Notification] Received 3336 item types from server
13.5.2024 10:31:33 [Client Notification] Loaded 9314 block types from server
13.5.2024 10:31:33 [Client Notification] Reloaded sounds, now with mod assets
13.5.2024 10:31:33 [Client Notification] Composed 1 4096x2048 entities texture atlases from 433 textures
13.5.2024 10:31:34 [Client Notification] Collected 2092 shapes to tesselate.
13.5.2024 10:31:34 [Client Notification] Composed 1 4096x2048 items texture atlases from 1684 textures

Job 1, 'vintagestory > vsconsolelog.txt' terminated by signal SIGBUS (Misaligned address error)
Craluminum2413 commented 1 month ago

I don't see crash log

KaziiTheAvali commented 1 month ago

I don't see crash log

where can i find the crash log and i will add it

Craluminum2413 commented 1 month ago

AppData/Roaming/VintagestoryData/Logs

KaziiTheAvali commented 1 month ago

image i do not see a crashlog

KaziiTheAvali commented 1 month ago

KSystemLog VintageStory.log this is the only other thing i can give. its the system logs that is generated during the crash

YRNK commented 1 month ago

Okay I'm SO GLAD that I am not the only one with this problem! My Vintage Story started crashing a week ago when I try to enter a world or join a server. First I thought it was mod related but I quickly realized that it also happened with a completely fresh setup (reinstalled AND config directory cleaned). I also don't get a crash log file in the Logs folder :thinking:

Here are my observations:

My specs: OS: Arch Linux x86_64 Kernel: 6.8.9-arch1-2 DE: Plasma 6.0.4 (Wayland) CPU: Intel i7-6700 (8) @ 4.000GHz GPU: AMD ATI Radeon RX 6600 Memory: 15917MiB

I suspect the problem is related to a package that was recently updated. I noticed the crash after an system update (sudo pacman -Syu) at 2024-05-06.

pingouyn commented 1 month ago

Hi, I do not have any crash with a very similar GPU and mesa driver version as OP : GPU AMD RX5700XT, Ryzen 7 5700X. Kubuntu 23.10, kernel 6.5.0-35 (default OS), plasma 5.27.10 (default OS), openal 1.23.1, mesa 24.0.7 (kisak ppa), dotnet7 7.0.117. Wayland or X11 doesn't make any difference.

Looking at the OP's log, the game doesn´t seem to be installed in /home like the install.sh script is configured to do. Not sure whether it would make a difference.

From OP's [KSystemLog VintageStory.log], crash linked to Plasma 6.x.x and Wayland?

My log (start of it) : 14.5.2024 18:26:10 [Notification] Game Version: v1.19.7 (Stable) 14.5.2024 18:26:10 [Notification] C# Framework: .net 7.0.17 14.5.2024 18:26:10 [Notification] Zstd Version: 1.5.5 14.5.2024 18:26:10 [Notification] Operating System: Linux (Ubuntu 23.10) [Kernel 6.5.0.35] 14.5.2024 18:26:10 [Event] Launching server... 14.5.2024 18:26:10 [Event] Server v1.19.7, network v1.19.8, api v1.19.0 14.5.2024 18:26:10 [Notification] Entering runphase Initialization 14.5.2024 18:26:10 [Event] Loading configuration... 14.5.2024 18:26:10 [Notification] Entering runphase Configuration 14.5.2024 18:26:10 [Notification] Loading savegame 14.5.2024 18:26:10 [Notification] Loaded existing save game data. Playstyle: surviveandbuild, Playstyle Lang code: preset-surviveandbuild, WorldType: preset-surviveandbuild 14.5.2024 18:26:10 [Notification] Savegame /mydrives/nvme-btrfs/@games/Vintage Story/servers/vs_server_linux-x64_1.19.7/VintageFamilyTales/Saves/vintage family tales.vcdbs loaded (...)

KaziiTheAvali commented 1 month ago

I suspect the problem is related to a package that was recently updated. I noticed the crash after an system update (sudo pacman -Syu) at 2024-05-06.

i am wondering if this is an arch issue in particular as pingouyn doesnt have the crash despite being in linux with the big difrence is ubuntu based vs arch based. i also had the crash after a system update ill be it i dont know what system update as i update daily and dont play games daily.

KaziiTheAvali commented 1 month ago
* If I run the game in the console I always get `Bus error (core dumped)` after the crash (see
  [vintage-story-coredump.txt](https://github.com/anegostudios/VintageStory-Issues/files/15307556/vintage-story-coredump.txt) )

so we bolth have a core dump, we bolth also get a buss error. someone can do a diff. i aperntly dont know what im doing when i try. here is just the dump vsdumplog,txt

KaziiTheAvali commented 1 month ago

a current workarround is using wine but its a little more laggy so i would wish this figgured out

bluelightning32 commented 1 month ago

I recently upgraded from Fedora 39 to Fedora 40, and it started crashing for me with a SIGBUS error. The vanilla game happened to launch, but with the usual mods I was using, it would crash. I couldn't narrow the crash down to any one mod. It seemed like just having too many would trigger the crash. Maybe too many textures triggered it?

I booted into an old kernel and the crashes stopped! So this must be a kernel regression.

Video card:

kyle@mihoshi:~$ lspci | grep VGA
03:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 23 [Radeon RX 6600/6600 XT/6600M] (rev c7)

Crash backtrace:

Program terminated with signal SIGBUS, Bus error.
#0  __memcpy_avx_unaligned_erms () at ../sysdeps/x86_64/multiarch/memmove-vec-unaligned-erms.S:488
488             VMOVA   %VMM(1), (%rdi)                                                                                                                                                    

[Current thread is 1 (Thread 0x7ff91c8d1740 (LWP 8993))]
(gdb) bt
#0  __memcpy_avx_unaligned_erms () at ../sysdeps/x86_64/multiarch/memmove-vec-unaligned-erms.S:488
#1  0x00007ff88a01e17b in memcpy (__dest=<optimized out>, __src=0x56492ec502f8, __len=5208) at /usr/include/bits/string_fortified.h:29
#2  tc_buffer_subdata (_pipe=0x56492ec11c80, resource=0x56493370b300, usage=<optimized out>, offset=0, size=5208, data=0x56492ec502f8)
    at ../src/gallium/auxiliary/util/u_threaded_context.c:3156
#3  0x00007ff889c2604e in pipe_buffer_write (pipe=<optimized out>, buf=<optimized out>, offset=0, size=5208, data=0x56492ec502f8) at ../src/gallium/auxiliary/util/u_inlines.h:462
#4  bufferobj_data (ctx=0x56492ec460c0, target=34963, size=5208, data=0x56492ec502f8, memObj=0x0, offset=0, usage=5208, storageFlags=259, obj=0x56493370b1f0)
    at ../src/mesa/main/bufferobj.c:355
#5  _mesa_bufferobj_data (ctx=ctx@entry=0x56492ec460c0, target=target@entry=34963, size=5208, data=0x56492ec502f8, usage=usage@entry=35044, storageFlags=storageFlags@entry=259, 
    obj=0x56493370b1f0) at ../src/mesa/main/bufferobj.c:400
#6  0x00007ff889c26d23 in buffer_data (ctx=0x56492ec460c0, bufObj=0x56493370b1f0, target=34963, size=5208, data=0x56492ec502f8, usage=35044, func=0x7ff88b0f96c7 "glBufferData", 
    no_error=false) at ../src/mesa/main/bufferobj.c:2415
#7  buffer_data_error (ctx=ctx@entry=0x56492ec460c0, bufObj=0x56493370b1f0, target=target@entry=34963, size=size@entry=5208, data=data@entry=0x56492ec502f8, usage=usage@entry=35044, 
    func=0x7ff88b0f96c7 "glBufferData") at ../src/mesa/main/bufferobj.c:2441
#8  0x00007ff889c2bb58 in _mesa_buffer_data (ctx=0x56492ec460c0, bufObj=<optimized out>, target=34963, size=5208, data=0x56492ec502f8, usage=35044, func=0x7ff88b0f96c7 "glBufferData")
    at ../src/mesa/main/bufferobj.c:2457
#9  _mesa_BufferData (target=34963, size=5208, data=0x56492ec502f8, usage=35044) at ../src/mesa/main/bufferobj.c:2482
#10 0x00007ff889ab1bf8 in _mesa_unmarshal_BufferData (ctx=<optimized out>, cmd=0x56492ec502d0) at ../src/mesa/main/glthread_bufferobj.c:355
#11 0x00007ff889ab0641 in glthread_unmarshal_batch (job=job@entry=0x56492ec502a8, gdata=gdata@entry=0x0, thread_index=thread_index@entry=0) at ../src/mesa/main/glthread.c:139
#12 0x00007ff889ab0c56 in _mesa_glthread_finish (ctx=0x56492ec460c0) at ../src/mesa/main/glthread.c:409
#13 _mesa_glthread_finish (ctx=0x56492ec460c0) at ../src/mesa/main/glthread.c:369
#14 0x00007ff889bd58f0 in _mesa_marshal_GenVertexArrays (n=1, arrays=0x7ffd506ad830) at src/mapi/glapi/gen/marshal_generated3.c:340
#15 0x00007ff8a15f4eb8 in ?? ()
#16 0x000000000021ce84 in ?? ()
#17 0x000000000021ce84 in ?? ()
#18 0x00007ff91c09d3f0 in vtable for InlinedCallFrame () from /usr/lib64/dotnet/shared/Microsoft.NETCore.App/7.0.18/libcoreclr.so
#19 0xffffffffffffffff in ?? ()
#20 0x0000000000000000 in ?? ()

This crash for another game looks similar: https://github.com/minetest/minetest/issues/14642

pingouyn commented 1 month ago

ok, ok. Kernel it is then (?).

I am also part of the Star Citizen LUG (linux user group). They were talking about kernel 6.8.9 (stock or zen, same) being a bad kernel for Star Citizen specifically. It has a ridic memory leak according to them.

Possible patch here, if you know how to do it yourself : https://gitlab.freedesktop.org/agd5f/linux/-/commit/27557a840463e49d5f59dfb8f8651daad6873dab.patch

They also mentionned no issue whatsoever with kernel 6.8.8. Later more recent kernels seem to be fine too. Hope that helps.

KaziiTheAvali commented 1 month ago

ok so linux-amd linux-amd-znver2 lts and mainline should theoretically be ok (im gonna test mainline) linux-amd and linux-amd-znver2 are bolth 6.8.8 and linux mainline is 6.9. linux lts should also be ok but its a relly old kernal

KaziiTheAvali commented 1 month ago

ok. linux mainline works.

YRNK commented 1 month ago

I can confirm that linux 6.9.1.arch1-1 fixed the crashes for me too.

pingouyn commented 1 month ago

@Craluminum2413 Hi Dana, this bug report can be marked as resolved now. It was a linux kernel issue