My world randomly crashed and stopped working after 100hours, I tried running in repair mode but after almost an hour nothing happened.
How to reproduce
Try to open world
Game automatically crashes and closes out of launcher
When I reopen it says "Unable to load savegame and no write access, likely already opened elsewhere"
Screenshots
No response
Logs
Running on 64 bit Windows 10.0.22631.0 with 16011 MB RAM
Game Version: v1.19.8 (Stable)
7/8/2024 7:24:29 PM: Critical error occurred
Loaded Mods: aculinaryartillery@1.1.4, instanddrifterdrops@1.1.0, juicyores@1.0.0, mannequinstand@1.0.3, moreicons@1.1.0, moreclay@1.0.2, MoreTorchHolders@1.0.0, palisademod@1.1.0, primitivesurvival@3.5.5, roas@1.0.0, she1fish@1.2.1, smokychimneys@1.0.0, sortablestorage@2.2.5, stackables@2.0.5, tprunes@1.1.0, usefuldrifterloot@1.1.0, game@1.19.8, zoombuttonreborn@1.8.0, animalcages@3.0.2, beehivekiln@1.6.1, betterjonasdevices@1.1.0, betterruins@0.3.5, blacksmithenhancements@1.0.5, canbeignited@1.1.0, carryon@1.7.4, chickenSit@2.0.1, commonlib@2.3.7, displaycasewall@1.0.3, expandedfoods@1.6.9, fancyplanters@1.2.0, flintchisel@1.0.2, grassiergrass@1.0.0, hudclock@3.4.0, immersivewoodchopping@0.7.2, petai@2.2.4, claywheel@1.1.1, prospecttogether@1.3.0, scythemold@1.0.1, simplestep@1.1.7, stepup@1.2.0, stickemup@1.1.0, stickscrafting@1.0.16, creative@1.19.8, vsimgui@1.1.4, vsquest@1.2.0, survival@1.19.8, vsvillage@1.0.5, cats@2.0.2, configlib@1.3.13, extraoverlays@1.4.0, feverstonewilds@1.5.0-rc.2, helvehammerext@1.6.0, shellpan@1.0.0, stonequarry@3.2.1, wolftaming@2.1.2, xinvtweaks@1.6.2
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.Client.NoObf.SystemRenderEntities.OnBeforeRender(Single dt) in VintagestoryLib\Client\Systems\Render\RenderEntities.cs:line 56
at Vintagestory.API.Client.DummyRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage) in VintagestoryApi\Client\API\IClientEventAPI.cs:line 83
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 200
at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 806
at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 858
at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 730
at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 163
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Event Log entries for Vintagestory.exe, the latest 2
Game Version
v1.19.8
Platform
Windows
Modded
Modded
SP/MP
Singleplayer
Description
My world randomly crashed and stopped working after 100hours, I tried running in repair mode but after almost an hour nothing happened.
How to reproduce
Screenshots
No response
Logs
Running on 64 bit Windows 10.0.22631.0 with 16011 MB RAM Game Version: v1.19.8 (Stable) 7/8/2024 7:24:29 PM: Critical error occurred Loaded Mods: aculinaryartillery@1.1.4, instanddrifterdrops@1.1.0, juicyores@1.0.0, mannequinstand@1.0.3, moreicons@1.1.0, moreclay@1.0.2, MoreTorchHolders@1.0.0, palisademod@1.1.0, primitivesurvival@3.5.5, roas@1.0.0, she1fish@1.2.1, smokychimneys@1.0.0, sortablestorage@2.2.5, stackables@2.0.5, tprunes@1.1.0, usefuldrifterloot@1.1.0, game@1.19.8, zoombuttonreborn@1.8.0, animalcages@3.0.2, beehivekiln@1.6.1, betterjonasdevices@1.1.0, betterruins@0.3.5, blacksmithenhancements@1.0.5, canbeignited@1.1.0, carryon@1.7.4, chickenSit@2.0.1, commonlib@2.3.7, displaycasewall@1.0.3, expandedfoods@1.6.9, fancyplanters@1.2.0, flintchisel@1.0.2, grassiergrass@1.0.0, hudclock@3.4.0, immersivewoodchopping@0.7.2, petai@2.2.4, claywheel@1.1.1, prospecttogether@1.3.0, scythemold@1.0.1, simplestep@1.1.7, stepup@1.2.0, stickemup@1.1.0, stickscrafting@1.0.16, creative@1.19.8, vsimgui@1.1.4, vsquest@1.2.0, survival@1.19.8, vsvillage@1.0.5, cats@2.0.2, configlib@1.3.13, extraoverlays@1.4.0, feverstonewilds@1.5.0-rc.2, helvehammerext@1.6.0, shellpan@1.0.0, stonequarry@3.2.1, wolftaming@2.1.2, xinvtweaks@1.6.2 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Client.NoObf.SystemRenderEntities.OnBeforeRender(Single dt) in VintagestoryLib\Client\Systems\Render\RenderEntities.cs:line 56 at Vintagestory.API.Client.DummyRenderer.OnRenderFrame(Single deltaTime, EnumRenderStage stage) in VintagestoryApi\Client\API\IClientEventAPI.cs:line 83 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 200 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 806 at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 858 at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 730 at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 163 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Event Log entries for Vintagestory.exe, the latest 2
{ TimeGenerated = 7/7/2024 8:47:11 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.8.0, time stamp: 0x661e0000 Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad Exception code: 0x40000015 Fault offset: 0x00000000000df046 Faulting process id: 0x0x4384 Faulting application start time: 0x0x1dac7573d4ccc81 Faulting application path: C:\Users\Laury\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting module path: C:\Users\Laury\AppData\Roaming\Vintagestory\Lib\openal32.dll Report Id: e397b76a-56c0-44c5-a152-6d35cf35efa1 Faulting package full name: Faulting package-relative application ID: }
{ TimeGenerated = 5/29/2024 7:33:30 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.8.0, time stamp: 0x661e0000 Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000 Exception code: 0xc0000005 Fault offset: 0x00007fff3caf6948 Faulting process id: 0x0x23308 Faulting application start time: 0x0x1dab16ce62d4067 Faulting application path: C:\Users\Laury\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting module path: unknown Report Id: 6a6c7a19-b98b-47dd-991b-3d0eebabf638 Faulting package full name: Faulting package-relative application ID: }