anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
46 stars 16 forks source link

Client crash on joining server #4035

Closed RockyFoliage closed 1 month ago

RockyFoliage commented 2 months ago

Game Version

v1.19.8

Platform

Windows

Modded

Modded

SP/MP

Multiplayer

Description

When I try to log onto my server it downloads all the information, but then crashes when it trys to load my client instance. According to the crash log it has somthing to do with my audio library? The server is modded, but I don't think there is many audio changes. Everything worked before, and I didn't update the server or my game or change anything about the mods. My game just started crashing upon loading in foe some reason. Any idea what this might be or how to fix it?

How to reproduce

I don't know how to recreate. It happens every time and I don't know why

Screenshots

No response

Logs

LogRunning on 64 bit Windows 10.0.19045.0 with 8067 MB RAM Game Version: v1.19.8 (Stable) 8/21/2024 4:47:19 PM: Critical error occurred Loaded Mods: aculinaryartillery@1.1.4, arrowheadsrecovery@1.0.1, irregularguybetterjam@1.0.0, cellardoor@1.4.0, chiseltools@1.11.3, craftingjonas@1.0.6, craftablecompanion@1.1.0, CutTheFat@1.0.0, morecrops@1.0.3, lumbersling@1.2.2, bgn_moreclasses@1.0.2, morefuel@0.0.3, morecaveart@1.0.0, orepulverizer@1.1.1, pipeleaf@1.6.0, primitivesurvival@3.5.3, repairablelocust@1.3.0, spyglass@0.5.1, upgradeablelocust@1.0.2, game@1.19.8, animationmanagerlib@0.7.14, blocksoverlay@3.2.2, butchering@1.5.5, carryon@1.7.4, chickenfeed@1.1.2, coinage@1.10.2, expandedfoods@1.6.9, hammersringingfall@1.2.5, hudclock@3.4.0, immersivewoodchopping@0.7.1, pigfeed@1.0.4, resinregrow@1.0.1, rustyshell@0.0.12, tabletopgames@1.2.0, traitacquirer@0.9.2, creative@1.19.8, vsimgui@1.1.3, survival@1.19.8, metalrecovery@0.1.19-pre.1, catchablebees@1.0.0, configlib@1.3.9, fsmlib@0.4.5, justchairs@0.0.1, maltiezcrossbows@0.3.9, maltiezfirearms@0.5.2 System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.Client.NoObf.HudMouseTools.OnOwnPlayerDataReceived() in VintagestoryLib\Client\Systems\Gui\Huds\HudMouseTools.cs:line 131 at Vintagestory.Client.NoObf.GuiManager.OnOwnPlayerDataReceived() in VintagestoryLib\Client\Systems\Gui\GuiManager.cs:line 274 at Vintagestory.Client.NoObf.ClientMain.OnOwnPlayerDataReceived() in VintagestoryLib\Client\ClientMain.cs:line 702 at Vintagestory.Client.NoObf.GeneralPacketHandler.HandlePlayerData(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 274 at Vintagestory.Client.NoObf.ProcessPacketTask.ProcessPacket(Packet_Server packet) in VintagestoryLib\Client\Systems\NetworkProcess.cs:line 448 at Vintagestory.Client.NoObf.ProcessPacketTask.Run() in VintagestoryLib\Client\Systems\NetworkProcess.cs:line 442 at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 776 at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 313 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93

Event Log entries for Vintagestory.exe, the latest 3

{ TimeGenerated = 8/21/2024 4:41:24 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.8.0, time stamp: 0x661e0000 Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad Exception code: 0x40000015 Fault offset: 0x00000000000df046 Faulting process id: 0x349c Faulting application start time: 0x01daf40806595a37 Faulting application path: C:\Users\MyPC\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting module path: C:\Users\MyPC\AppData\Roaming\Vintagestory\Lib\openal32.dll Report Id: f3eaf225-e949-44dd-9f18-2b4f03fc0a24 Faulting package full name: Faulting package-relative application ID: }

{ TimeGenerated = 8/21/2024 2:01:01 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.8.0, time stamp: 0x661e0000 Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad Exception code: 0x40000015 Fault offset: 0x00000000000df046 Faulting process id: 0x3530 Faulting application start time: 0x01daf3f2360096c7 Faulting application path: C:\Users\MyPC\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting module path: C:\Users\MyPC\AppData\Roaming\Vintagestory\Lib\openal32.dll Report Id: 8dad47e6-dcf3-49ec-8c89-538b18ada3ef Faulting package full name: Faulting package-relative application ID: }

{ TimeGenerated = 8/21/2024 1:46:01 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.19.8.0, time stamp: 0x661e0000 Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad Exception code: 0x40000015 Fault offset: 0x00000000000df046 Faulting process id: 0x2530 Faulting application start time: 0x01daf3f11ce1ec70 Faulting application path: C:\Users\MyPC\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting module path: C:\Users\MyPC\AppData\Roaming\Vintagestory\Lib\openal32.dll Report Id: d8751188-736a-40fc-b3c5-69b682917de0 Faulting package full name: Faulting package-relative application ID: }

Craluminum2413 commented 2 months ago

Does it happen without mods?

RockyFoliage commented 2 months ago

I haven't had the chance to take all the mods off the server yet, can I get back to you on that? And if it does or doesn't do have any Idea what might be causing it or where to look in the mods? If it is the mods, I might be able to fix them but I have no Idea where to start.


From: Dana @.> Sent: Thursday, August 22, 2024 1:56 AM To: anegostudios/VintageStory-Issues @.> Cc: RockyFoliage @.>; Author @.> Subject: Re: [anegostudios/VintageStory-Issues] Client crash on joining server (Issue #4035)

Does it happen without mods?

— Reply to this email directly, view it on GitHubhttps://github.com/anegostudios/VintageStory-Issues/issues/4035#issuecomment-2304136124, or unsubscribehttps://github.com/notifications/unsubscribe-auth/BKWBRHMJGNQDG23V7IDXSG3ZSWRUXAVCNFSM6AAAAABM42JHKKVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGMBUGEZTMMJSGQ. You are receiving this because you authored the thread.Message ID: @.***>

Craluminum2413 commented 2 months ago

@RockyFoliage Client mods can cause that

RockyFoliage commented 2 months ago

I have no clientside mods, other than the essentials that come with the game


From: Dana @.> Sent: Thursday, August 22, 2024 7:13 AM To: anegostudios/VintageStory-Issues @.> Cc: RockyFoliage @.>; Mention @.> Subject: Re: [anegostudios/VintageStory-Issues] Client crash on joining server (Issue #4035)

@RockyFoliagehttps://github.com/RockyFoliage Client mods can cause that

— Reply to this email directly, view it on GitHubhttps://github.com/anegostudios/VintageStory-Issues/issues/4035#issuecomment-2304781431, or unsubscribehttps://github.com/notifications/unsubscribe-auth/BKWBRHLBR7UELB24VCTGX5DZSXWZJAVCNFSM6AAAAABM42JHKKVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGMBUG44DCNBTGE. You are receiving this because you were mentioned.Message ID: @.***>

Craluminum2413 commented 1 month ago

Closing due to inactivity