Crash on startup after updating nvidia graphics card.
Game has always worked previously, but after recent update it has started crashing. Tried uninstalling game and rolling back graphics drivers but still crashing. Any ideas? Thanks.
How to reproduce
Running on 64 bit Windows 10.0.22631.0 with 8103 MB RAM
Game Version: v1.19.8 (Stable)
29/09/2024 18:47:56: Critical error occurred
Loaded Mods:
OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL
at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window* share)
at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings)
at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Event Log entries for Vintagestory.exe, the latest 3
{ TimeGenerated = 29/09/2024 17:19:09, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.8.0, marca de tiempo: 0x661e0000
Nombre del módulo con errores: KERNELBASE.dll, versión: 10.0.22621.4249, marca de tiempo: 0x0cf64c6a
Código de excepción: 0xe0434352
Desplazamiento de errores: 0x000000000005fe4c
Identificador del proceso con errores: 0x0x628
Hora de inicio de la aplicación con errores: 0x0x1db12829cce8c98
Ruta de acceso de la aplicación con errores: C:\Users\Cheyne\AppData\Roaming\Vintagestory\Vintagestory.exe
Ruta de acceso del módulo con errores: C:\Windows\System32\KERNELBASE.dll
Identificador del informe: 5020988d-320f-456a-86a9-2398934f740b
Nombre completo del paquete con errores:
Identificador de aplicación relativa del paquete con errores: }
{ TimeGenerated = 01/09/2024 13:25:47, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.8.0, marca de tiempo: 0x661e0000
Nombre del módulo con errores: KERNELBASE.dll, versión: 10.0.22621.4111, marca de tiempo: 0x03c619d0
Código de excepción: 0xe0434352
Desplazamiento de errores: 0x000000000005fabc
Identificador del proceso con errores: 0x0x37a0
Hora de inicio de la aplicación con errores: 0x0x1dafc5b412bfb70
Ruta de acceso de la aplicación con errores: C:\Users\Cheyne\AppData\Roaming\VintagestoryData\Vintagestory\Vintagestory.exe
Ruta de acceso del módulo con errores: C:\Windows\System32\KERNELBASE.dll
Identificador del informe: ea3f0c5c-b719-42b7-b1de-8ff5e9145be7
Nombre completo del paquete con errores:
Identificador de aplicación relativa del paquete con errores: }
{ TimeGenerated = 30/08/2024 14:40:46, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.8.0, marca de tiempo: 0x661e0000
Nombre del módulo con errores: KERNELBASE.dll, versión: 10.0.22621.3958, marca de tiempo: 0xfbc3a4f6
Código de excepción: 0xe0434352
Desplazamiento de errores: 0x000000000005fabc
Identificador del proceso con errores: 0x0x7f0
Hora de inicio de la aplicación con errores: 0x0x1dafad9b9a19451
Ruta de acceso de la aplicación con errores: E:\Vintagestory\Vintagestory.exe
Ruta de acceso del módulo con errores: C:\Windows\System32\KERNELBASE.dll
Identificador del informe: 9566b319-9463-4c12-9000-436463dbcbed
Nombre completo del paquete con errores:
Identificador de aplicación relativa del paquete con errores: }
Screenshots
No response
Logs
LogGame Version: v1.19.7 (Stable)
01/09/2024 13:36:56: Critical error occurred
Loaded Mods:
OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL
at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window share)
at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings)
at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.19.7 (Stable)
12/09/2024 19:41:33: Critical error occurred
Loaded Mods:
OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL
at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window share)
at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings)
at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281
at Vintagestory.Client.ClientProgram.<>cDisplayClass9_0.<.ctor>b1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.19.7 (Stable)
25/09/2024 20:11:57: Critical error occurred
Loaded Mods:
OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL
at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window* share)
at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings)
at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281
at Vintagestory.Client.ClientProgram.<>cDisplayClass9_0.<.ctor>b1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.19.8 (Stable)
29/09/2024 17:17:05: Critical error occurred
Loaded Mods:
OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL
at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window share)
at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings)
at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281
at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.19.8 (Stable)
29/09/2024 17:52:58: Critical error occurred
Loaded Mods:
OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL
at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window share)
at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings)
at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281
at Vintagestory.Client.ClientProgram.<>cDisplayClass9_0.<.ctor>b1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version: v1.19.8 (Stable)
29/09/2024 18:47:56: Critical error occurred
Loaded Mods:
OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL
at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share)
at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window* share)
at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings)
at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings)
at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281
at Vintagestory.Client.ClientProgram.<>cDisplayClass9_0.<.ctor>b1() in VintagestoryLib\Client\ClientProgram.cs:line 128
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Game Version
v1.19.8 (Stable)
Platform
Windows
Modded
None
SP/MP
Singleplayer
Description
Crash on startup after updating nvidia graphics card.
Game has always worked previously, but after recent update it has started crashing. Tried uninstalling game and rolling back graphics drivers but still crashing. Any ideas? Thanks.
How to reproduce
Running on 64 bit Windows 10.0.22631.0 with 8103 MB RAM Game Version: v1.19.8 (Stable) 29/09/2024 18:47:56: Critical error occurred Loaded Mods: OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description) at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share) at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window* share) at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings) at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
Event Log entries for Vintagestory.exe, the latest 3
{ TimeGenerated = 29/09/2024 17:19:09, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.8.0, marca de tiempo: 0x661e0000 Nombre del módulo con errores: KERNELBASE.dll, versión: 10.0.22621.4249, marca de tiempo: 0x0cf64c6a Código de excepción: 0xe0434352 Desplazamiento de errores: 0x000000000005fe4c Identificador del proceso con errores: 0x0x628 Hora de inicio de la aplicación con errores: 0x0x1db12829cce8c98 Ruta de acceso de la aplicación con errores: C:\Users\Cheyne\AppData\Roaming\Vintagestory\Vintagestory.exe Ruta de acceso del módulo con errores: C:\Windows\System32\KERNELBASE.dll Identificador del informe: 5020988d-320f-456a-86a9-2398934f740b Nombre completo del paquete con errores: Identificador de aplicación relativa del paquete con errores: }
{ TimeGenerated = 01/09/2024 13:25:47, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.8.0, marca de tiempo: 0x661e0000 Nombre del módulo con errores: KERNELBASE.dll, versión: 10.0.22621.4111, marca de tiempo: 0x03c619d0 Código de excepción: 0xe0434352 Desplazamiento de errores: 0x000000000005fabc Identificador del proceso con errores: 0x0x37a0 Hora de inicio de la aplicación con errores: 0x0x1dafc5b412bfb70 Ruta de acceso de la aplicación con errores: C:\Users\Cheyne\AppData\Roaming\VintagestoryData\Vintagestory\Vintagestory.exe Ruta de acceso del módulo con errores: C:\Windows\System32\KERNELBASE.dll Identificador del informe: ea3f0c5c-b719-42b7-b1de-8ff5e9145be7 Nombre completo del paquete con errores: Identificador de aplicación relativa del paquete con errores: }
{ TimeGenerated = 30/08/2024 14:40:46, Site = , Source = Application Error, Message = Nombre de la aplicación con errores: Vintagestory.exe, versión: 1.19.8.0, marca de tiempo: 0x661e0000 Nombre del módulo con errores: KERNELBASE.dll, versión: 10.0.22621.3958, marca de tiempo: 0xfbc3a4f6 Código de excepción: 0xe0434352 Desplazamiento de errores: 0x000000000005fabc Identificador del proceso con errores: 0x0x7f0 Hora de inicio de la aplicación con errores: 0x0x1dafad9b9a19451 Ruta de acceso de la aplicación con errores: E:\Vintagestory\Vintagestory.exe Ruta de acceso del módulo con errores: C:\Windows\System32\KERNELBASE.dll Identificador del informe: 9566b319-9463-4c12-9000-436463dbcbed Nombre completo del paquete con errores: Identificador de aplicación relativa del paquete con errores: }
Screenshots
No response
Logs
Log
Game Version: v1.19.7 (Stable) 01/09/2024 13:36:56: Critical error occurred Loaded Mods: OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description) at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share) at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window share) at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings) at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Game Version: v1.19.7 (Stable) 12/09/2024 19:41:33: Critical error occurred Loaded Mods: OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description) at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share) at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window share) at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings) at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281 at Vintagestory.Client.ClientProgram.<>cDisplayClass9_0.<.ctor>b1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Game Version: v1.19.7 (Stable) 25/09/2024 20:11:57: Critical error occurred Loaded Mods: OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description) at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share) at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window* share) at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings) at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281 at Vintagestory.Client.ClientProgram.<>cDisplayClass9_0.<.ctor>b1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Game Version: v1.19.8 (Stable) 29/09/2024 17:17:05: Critical error occurred Loaded Mods: OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description) at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share) at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window share) at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings) at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Game Version: v1.19.8 (Stable) 29/09/2024 17:52:58: Critical error occurred Loaded Mods: OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description) at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share) at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window share) at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings) at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281 at Vintagestory.Client.ClientProgram.<>cDisplayClass9_0.<.ctor>b1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Game Version: v1.19.8 (Stable) 29/09/2024 18:47:56: Critical error occurred Loaded Mods: OpenTK.Windowing.GraphicsLibraryFramework.GLFWException: WGL: The driver does not appear to support OpenGL at OpenTK.Windowing.Desktop.GLFWProvider.DefaultErrorCallback(ErrorCode errorCode, String description) at OpenTK.Windowing.GraphicsLibraryFramework.GLFWNative.glfwCreateWindow(Int32 width, Int32 height, Byte title, Monitor monitor, Window share) at OpenTK.Windowing.GraphicsLibraryFramework.GLFW.CreateWindow(Int32 width, Int32 height, String title, Monitor monitor, Window* share) at OpenTK.Windowing.Desktop.NativeWindow..ctor(NativeWindowSettings settings) at OpenTK.Windowing.Desktop.GameWindow..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) at Vintagestory.Client.NoObf.GameWindowNative..ctor(GameWindowSettings gameWindowSettings, NativeWindowSettings nativeWindowSettings) in VintagestoryLib\Client\ClientPlatform\GameWindowNative.cs:line 14 at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 281 at Vintagestory.Client.ClientProgram.<>cDisplayClass9_0.<.ctor>b1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93