anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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Rendering Issue / Graphical Glitch #4217

Open BradyThe opened 1 month ago

BradyThe commented 1 month ago

Game Version

v1.20.0-pre4

Platform

Windows

Modded

Vanilla

SP/MP

Singleplayer

Description

This is a very elusive issue. I did run some tests where worlds seemed to be glitch free, while others started having these problems in the first minutes of creation. In the last 4 testing worlds, the glitches showed up in 3.

How to reproduce

No response

Screenshots

https://www.youtube.com/watch?v=CVKoWd4yp14

Logs

4.10.2024 08:17:46 [Notification] Client logger started.
4.10.2024 08:17:46 [Notification] Game Version: v1.20.0-pre.4 (Unstable)
4.10.2024 08:17:46 [Notification] Process path: E:\VS 1.20\Vintagestory.exe
4.10.2024 08:17:46 [Notification] Operating System: Windows 10.0.19045.0
4.10.2024 08:17:46 [Notification] CPU Cores: 8
4.10.2024 08:17:46 [Notification] Available RAM: 16348 MB
4.10.2024 08:17:47 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
4.10.2024 08:17:47 [Notification] Graphics Card Vendor: ATI Technologies Inc.
4.10.2024 08:17:47 [Notification] Graphics Card Version: 3.3.14830 Core Profile Context 22.6.1 27.20.20913.2000
4.10.2024 08:17:47 [Notification] Graphics Card Renderer: AMD Radeon R9 200 Series
4.10.2024 08:17:47 [Notification] Graphics Card ShadingLanguageVersion: 4.60
4.10.2024 08:17:47 [Notification] GL.MaxVertexUniformComponents: 16384
4.10.2024 08:17:47 [Notification] GL.MaxUniformBlockSize: 572657868
4.10.2024 08:17:47 [Notification] C# Framework: .net 7.0.10
4.10.2024 08:17:47 [Notification] Cairo Graphics Version: 1.17.3
4.10.2024 08:17:47 [Notification] OpenAL Version: 1.1 ALSOFT 1.23.0
4.10.2024 08:17:47 [Notification] Zstd Version: 1.5.5
4.10.2024 08:17:47 [Notification] Start discovering assets
Craluminum2413 commented 1 month ago

Never had this glitch

BradyThe commented 1 month ago

While messing around with time in Creative I discovered, that I can trigger the artifacts with time advancement on a basis of 30 minutes (30, 60, 90, ...). The cause is still unknown. https://www.youtube.com/watch?v=C05DG7SlAZ8