Open AreYSerious opened 2 weeks ago
Does it happen in 1.20?
Idk im not on 1.20 yet
Will move to it next weekend
Always thought this was intended, as they're not supposed to be found complete or at all in every ruin that use them?
@Monkeybrain73
if you watch the video, that's not the issue here
the issue is that one schematic spawns different other ones or none at all
I have no problem with the schematic being rotten randomly, that is indeed intended
@AreYSerious What exact schematic are you using?
@Monkeybrain73
The one pasted in the first seconds of the video.
You can rebuild the schematic yourself just some rocks as building blocks and then the forlorn hope tapestry oriented in all directions NWSE
I can post the exact one next weekend if it's necessary but it shouldnt
Created a schematic with the same tapestry, but can not recreate the issue. All placed structures have the correct tapestry according to the schematic. Adding the schematic for refference. test-tapestry.json
@Monkeybrain73 what game version?
@Craluminum2413 from the tapestry it looks like 1.19.8
I will retest this issue for 1.19.8 and 1.20 at the weekend
Sorry, forgot to add the version. Yes, it's 1.19.8
Tested in 1.20-pre9, can not recreate the issue. tapestrytest.json https://youtu.be/hoZDr6zasME
Game Version
v1.19.8
Platform
Windows
Modded
Vanilla
SP/MP
Singleplayer
Description
Having 1 schematic with Forlorn Hope tapestries for testing and it generates multiple different outputs which do not really make sense....
How to reproduce
See video: https://www.youtube.com/watch?v=BpV8ocdCmWc
Screenshots
https://www.youtube.com/watch?v=BpV8ocdCmWc
Logs
No suspicious log output