anegostudios / VintageStory-Issues

Vintage Story's public issue tracker for reporting bugs, crashes and the like
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New Enemy Hitbox is Strange #4468

Open ifozz opened 2 weeks ago

ifozz commented 2 weeks ago

Game Version

v1.20.0 pre-11

Platform

Windows

Modded

Vanilla

SP/MP

Singleplayer

Description

The hitbox of shivers can 'go through walls' in the sense that if you place a shiver in the centre of a 1x1 hole with no corner pieces, they can visually walk through the corners, though their hitbox will still be technically inside and so they cannot move more than roughly 1 block away.

How to reproduce

No response

Screenshots

No response

Logs

Log

Pbprovost commented 2 weeks ago

Their fall over and choke animation doesn't seem to be using their hitbox either. It can clip through walls, and if you shoot or try to hit them on the ground it doesn't hit them - you have to aim at where their body was before they rolled over.

maltiez2 commented 2 weeks ago

When you spawn shiver inside 1x1 or 2x2 hole it will go through walls, cause its collision box is larger than 1 block, it is not a bug.

facemizer commented 1 week ago

When you spawn shiver inside 1x1 or 2x2 hole it will go through walls, cause its collision box is larger than 1 block, it is not a bug.

it certainly isn't a feature either

maltiez2 commented 1 week ago

It is a consequence of how the engine works. Fix to that can be just preventing you from doing that.