Open Balduranne opened 5 years ago
Pft. I just told you that minecraft doesn't do it that way :P
Also I told you you can overlay, but it needs a seperate face thats slightly offseted in front of the target face.
Since we're using .png files which support transparency could we not have a texture overlay function as requested using another .png as an alpha ? e.g. you make a 'window' texture on your model, then overlay a 'glowing window bits' texture in the glow channel ?
assuming the engine can support that.
Alternatively perhaps the modelling tool could have a button in the texturing section to automagically add an offset face so the artist doesn't need to try to match and offset manually.
I know you can currently make an entire face glow, but that's insufficient. I need a way to overlay glowing patterns onto textures that look like they're glowing (By being at 100% brightness regardless of ambient light levels), when they are not.
Source Engine and Minecraft use it to great effect: https://files.gamebanana.com/img/ss/tuts/530-90_58c031447d805.jpg https://vignette.wikia.nocookie.net/lotrminecraftmod/images/3/3d/SpiderPit.png/revision/latest?cb=20140819195421