When you make a new animation key in VSMC it will reset rotation/postion. This is fine most of the time, but it makes it very difficult to do complex looping animations without some serious guesstimation.
I would like a 'set key at current position/rotation option, even if it's a modifier function rather than its own button.
Failing that, if we could at least have the rotation/position constantly update even when there's no key on that frame so we can manually note them and recreate them.
When you make a new animation key in VSMC it will reset rotation/postion. This is fine most of the time, but it makes it very difficult to do complex looping animations without some serious guesstimation.
I would like a 'set key at current position/rotation option, even if it's a modifier function rather than its own button.
Failing that, if we could at least have the rotation/position constantly update even when there's no key on that frame so we can manually note them and recreate them.