Another Game Engine, by now only use SDL2 and its dependent family library but we planning to use other librarys like SFML or allegro5 to create Drawing Context (opengl ,Vulkan or metal).
we have fixed version of SDL2 and family in third-party folder, as I can see there are any .lib or .a file there and we MUST have version of these file for Visual Studio And Mingw tools we know there are other compiler and platform so in the near future we should have other kind of structure in order to build android apps/IOS app and maybe WebAssembly application using DOEngine. by now we should improve this.
Improve Premake5
we have fixed version of SDL2 and family in third-party folder, as I can see there are any .lib or .a file there and we MUST have version of these file for Visual Studio And Mingw tools we know there are other compiler and platform so in the near future we should have other kind of structure in order to build android apps/IOS app and maybe WebAssembly application using DOEngine. by now we should improve this.