Closed Mehdianim closed 1 year ago
I'm assuming this is about spline tentacle.
There are two big design problems with IK to FK snapping there:
Also, control spacing even ties in into approximation precision: when approximating a curve with bezier splines you would naturally use tighter spacing around tighter turns of the curve. That could indirectly specify spacing, but makes things even more complicated.
The rig was slightly modified and moved to the Rigify add-on itself. It now has an approximate IK to FK snap operator.
Would it be possible to get the ability to snap the IK controls to the FK controls pose OR ability to switch between Parent spaces while preserving the pose, whichever is easiest.
Reasoning: Currently there's only an FK to IK switch. It would be super helpful to have a snap that aligns IK controls to the FK. For animation, FK is great at the block-out stage to keep a tentacle roughly together with the body, but IK in world-space is best for polish as it is easier to get flowing overlap and control without countering the Without being able to snap, even approximately it is pretty tedious to snap the IK manually throughout the animation.
Thanks for considering, LOVE this rig even as it is.