Closed Irmitya closed 3 years ago
These weren't fixes, so I made proper ones now that all patches have been finally committed in 3.0.
Oh, so the constraints were just setup/using unavailable data. The stretch chains (multiple) were so broken, that I had to try to force workarounds/limitations, to get them barely usable.
Now, connecting them works like I would think they would after seeing one alone.
The following code were inapplicable to both the current Blender-master and Custom build, resulting in an error during generation.